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Welcome to Dumbgeons and Dragons.

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We are a fifth edition actual play podcast

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and I am your dungeon master, Rust More.

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And with me today is Amy More.

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Yes, I am here.

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And I also play Thea Amastasia.

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And this was a little weird.

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Nailing it, nailing it, nailing it.

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Every time, all the time.

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I'm gonna stop you there.

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Stop, stop, stop you there.

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And Carla Johnson is also with us.

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Hey, I am also here.

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Make it awkward, make it awkward, make it awkward.

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I play Nulara Moonbrook.

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Thank you.

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And Tom Laird.

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Yeah, that's me as well.

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Maybe, yes, definitely.

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Yes, that is the one.

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And I play Flint Firebeard.

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Hi guys.

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Hey. How you doing?

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Hi, Ira.

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You're doing super awkward today.

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Hey, question.

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You know, when you were in elementary school

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and the teacher used to take a role

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and you would get like kind of nervous

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before it was your turn to say here.

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That's exactly how I feel every time.

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Because we never know whose name Russ is gonna say first.

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So you have to be like ready.

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You have to be ready for it.

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I always had teachers do it alphabetically.

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So I was, I felt prepared.

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I knew, you know, after so-and-so Gilroy.

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Yeah, you'd be up.

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Yeah, me too.

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I guess I met more that like, I don't know,

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that like awkward anticipation of having to like say here.

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Yeah, how am I gonna say it today?

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Present.

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Present, exactly.

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That's just what I'm gonna say next time.

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Present, present accounted for.

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Accounted for.

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Well, I'm sorry to stress you guys out so much.

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No, it's fun.

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I love it.

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Today, we're gonna talk some mechanics

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and some level ups because we haven't done that in a while.

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We've really delved into our character sheets

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and see what we got going on there

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and remember what we have going on there

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and how to use it.

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Pure mystery.

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So we're gonna do that for the first little bit

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because we got two levels for everybody to go up

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and then also a whole bunch of stuff

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for maybe some stuff on their character sheets

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that we'll go over and just make sure

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everybody knows what's going on

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and how they can D&D the best.

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That they can.

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To the best of our ability.

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That's right.

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Which is like a three out of 10?

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Yeah, that's pretty close.

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Five at least.

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Oh, good.

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That's good confidence, Amy.

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I like it.

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We also just wanna, what month is it?

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It's still June, which is women in tabletop gaming month.

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Yes, bonus Epps.

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Bonus episode.

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Last week was Amy's episode.

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Hopefully you enjoyed that.

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And next week.

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Is Carla's episode.

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Double yes.

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Yes, Carla.

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Did you just boo?

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Don't boo your episode.

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They're both great.

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That's real fun, you guys are real fun.

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I sang on your episode.

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Yeah, you did a lot of that.

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Spoiler alert for my episode.

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It's amazing.

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It's pretty spectacular.

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And you guys.

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I mean, if you thought Amy's episode was great.

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It's true, Carla's is even better

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because I didn't DM it.

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Be astounded as Russ and I

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play identical looking characters.

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Amy plays a teenage boy.

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It's very fun.

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It's great fun.

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We won't give it all away though, no spoilers.

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So tune in next week to find out how that wraps up.

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And also if you're joining us for kind of the first time

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because it was women in tabletop gaming month.

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I mean, this is a bit of an off weird episode

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because we're going into our characters.

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Who are you?

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What are you doing here?

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How did you find us?

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That's what I wanna ask.

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Women in tabletop gaming.com

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is probably how they found us.

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Okay, all right, yeah.

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Which thank you for joining us.

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But also if you like what we have going on

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and maybe you've joined us now or earlier,

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we're on Patreon, Patreon.com slash dumb dragon cast.

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And each episode or whenever we remember to do it,

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a lucky patron gets an episode dedicated to them.

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Like today is Joshua Dixon.

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Joshua Dixon.

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Joshua.

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Thank you, Joshua.

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You get the shit storm.

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This is yours.

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This is all yours.

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So lucky.

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Yeah, take it for what you've been holding out for.

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It's very good.

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Do you like it when we talk about mechanics?

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I hope so.

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This is your episode.

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I'd like to know how, you know, like engines work.

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I like the amount of silence for a company that.

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Maybe maybe we could rebrand

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to like a popular mechanics for kids.

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If that's never been taken.

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I like that.

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Perfect.

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Yep.

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All right.

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First up, can opener.

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Welcome to popular mechanics for kids.

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We're not gonna, no.

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No.

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It's not gonna work.

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It doesn't feel right.

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Do you guys know how anything works well enough

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that you could explain it?

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No.

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Although I know that both Alicia Cuthbert

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and Jay Baruchel have like astounding careers

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after being on that show as kids.

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That's true.

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So you think it would be a good stepping stone for us.

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I definitely think so.

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There's only one way to go from here.

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Right?

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Up.

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Yes.

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Up.

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In the upsy lifty machine.

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In the upsy downsy machine.

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The upsy downsy machine.

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Listen to the return to the guild episode

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if you don't get that.

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That's a deep cut going back two episodes.

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That's a real deep cut.

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Real deep cut.

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I have to say before we get started,

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there was a couple people that left reviews

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for us on our Facebook page

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and they totally made my fucking day.

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So thank you so much.

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I got to answer one before Russ did.

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I typed it and as he was typing,

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I was like, oh no.

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I'm gonna say thank you first.

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And I did.

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I mean, that's great.

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And then I texted Russ and I was like,

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ma-ha-ha, beat you to it.

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I love it.

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Work's been real busy.

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You guys, work's been real busy.

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Real busy.

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And back to Patreon.

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If you're on Patreon,

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you just heard the finale a few days ago

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of our current arc that we had going on,

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which Tom DM'd and it was a fabulous wrap up.

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It was so fun.

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Super awesome.

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So that is up there.

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You can binge right on through that 11 episodes

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and then next month,

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we are starting up a new campaign.

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With the new system,

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we're rolling with Fatecore

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and we can't even really get into it right now

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because of how secretive it is.

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Because we don't know.

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That's why we can't get into it.

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It's the biggest secret of all.

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It's so secret.

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We barely know.

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That's right.

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But we'll be diving into a session zero

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and find out how Fatecore works

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and how we can set up the game.

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And then we're gonna be jumping into that new story.

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So now's a great time to join us on that community,

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Patreon.com slash dumb dragon cast.

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A fun game for our Patreon listeners

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is listen through the 11 episodes

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and try to find the fight where I totally fucked up

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and made it way too hard for everyone.

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Spoiler alert, you're gonna find it right away.

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Yeah, it's really easy to find.

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Yeah.

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When it rolls into hour six of the episode,

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you'll realize. Oh my God.

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It was so tragic.

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It was fun.

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We had a great time.

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It was a very fun arc.

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Excellent.

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Pop Culture Wars is a great supporter

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of Dumbgeons and Dragons as well.

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And they're fantastic.

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All the guys and girls over there,

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popculturewars.com,

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they sell pop culture merchandise.

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T-shirts, hoodies, leggings,

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all from the latest.

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And that is wars with a Z or a Z.

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Z or a Z, yes, sorry.

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popculturewarswithazetoraz.com.

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They're a small online company,

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but they wanna make sure that they do the best for you

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and give you high quality materials.

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So go check them out to get all the latest T-shirts

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from like Deadpool and Rick and Morty and Star Wars.

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If you go see, you know, go see,

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I don't wanna shout out movies.

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They don't need our help.

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They don't need our help.

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Can I slam a movie real quickly?

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Yes.

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Yeah, go.

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Yeah, sure.

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Deadpool 2, not as good as the original.

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Boom, you've been slammed.

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This is what's stuck in my mind right now.

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See, our sponsor really likes Deadpool though,

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so that's my gig cut.

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Hey, the T-shirts on popculturewars are like,

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I shouldn't just say the T-shirts,

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like the merch you can get with their designs on it

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are great and a delight.

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They're adorable.

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Yeah.

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Yeah, all of them are either like cute

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or cute slash like gross or cute and offensive.

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Cute and disturbing.

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Yeah, it's very, it's great.

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When you said a Z or a Z,

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now I think that should be like a monster

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that we fight and it's called a Z or a Z.

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Oh, I like that.

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And then now it's stuck in my head,

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so if someone can create a monster.

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Ty, we're looking at you.

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Ty, that's right, my man.

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A Z or a Z.

277
00:09:20,899 --> 00:09:23,100
It's in there and it won't come out, a Z or a Z.

278
00:09:23,100 --> 00:09:25,220
Popculturewars.com.

279
00:09:25,220 --> 00:09:26,059
With a Z or a Z.

280
00:09:26,059 --> 00:09:26,899
With a Z or a Z.

281
00:09:26,899 --> 00:09:27,700
When you get over there,

282
00:09:27,700 --> 00:09:29,019
use the promo code DumbDragon,

283
00:09:29,019 --> 00:09:30,820
get yourself 10% off.

284
00:09:30,820 --> 00:09:32,740
And they also have free shipping

285
00:09:32,740 --> 00:09:36,419
to Canada, the US, Australia, New ZeAlydind, and the UK.

286
00:09:37,659 --> 00:09:39,100
It's pretty great.

287
00:09:39,100 --> 00:09:40,460
Pretty great.

288
00:09:40,460 --> 00:09:43,419
Fuck it, guys, let's talk characters and shit.

289
00:09:43,419 --> 00:09:46,179
Woo, that's totally what we usually say.

290
00:09:46,179 --> 00:09:47,340
So catchy.

291
00:09:47,340 --> 00:09:48,539
Such a catchy catchphrase.

292
00:09:48,539 --> 00:09:49,580
I can see why we say it.

293
00:09:49,580 --> 00:09:50,419
We're not playing D&D.

294
00:09:50,419 --> 00:09:53,100
We're not really playing right this moment.

295
00:09:53,100 --> 00:09:54,620
Yeah, makes sense.

296
00:09:54,620 --> 00:09:55,460
Tune into.

297
00:09:55,460 --> 00:09:56,940
Playing means you're gonna have fun.

298
00:09:56,940 --> 00:09:58,899
This is serious business.

299
00:09:58,899 --> 00:10:00,460
If you like mechanics, you stick around.

300
00:10:00,460 --> 00:10:02,100
If you like gameplay,

301
00:10:02,100 --> 00:10:07,100
tune to insert time here later, Russ.

302
00:10:07,539 --> 00:10:08,940
And you can skip ahead.

303
00:10:08,940 --> 00:10:12,779
Or if you also just like to listen to us banter

304
00:10:12,779 --> 00:10:14,940
and be off topic, stick around

305
00:10:14,940 --> 00:10:17,220
because that's gonna happen.

306
00:10:17,220 --> 00:10:19,539
This is where what we're actually good at,

307
00:10:19,539 --> 00:10:21,820
bullshitting and loving each other as friends.

308
00:10:21,820 --> 00:10:24,259
This is where it's gonna really shine.

309
00:10:24,259 --> 00:10:25,100
This is a great time to jump on board.

310
00:10:25,100 --> 00:10:26,820
And if you want to hear how boring it is

311
00:10:26,820 --> 00:10:28,419
to level up a champion fighter,

312
00:10:28,419 --> 00:10:30,620
you just wait, it's coming.

313
00:10:30,620 --> 00:10:32,220
It's coming real fast.

314
00:10:33,580 --> 00:10:35,659
I bet Tom got stronger.

315
00:10:35,659 --> 00:10:36,500
Maybe.

316
00:10:36,820 --> 00:10:37,659
Perhaps.

317
00:10:38,539 --> 00:10:39,379
Spoiler alert.

318
00:10:39,379 --> 00:10:40,379
No, he did not.

319
00:10:40,379 --> 00:10:41,860
In fact, once you hit level 12,

320
00:10:41,860 --> 00:10:43,539
they start taking things away.

321
00:10:43,539 --> 00:10:44,379
No.

322
00:10:44,379 --> 00:10:45,899
To make it more challenging.

323
00:10:45,899 --> 00:10:46,740
I like it.

324
00:10:46,740 --> 00:10:48,980
Well, because you're getting older too, right?

325
00:10:48,980 --> 00:10:50,179
Like as time goes on.

326
00:10:50,179 --> 00:10:51,220
Older, wiser.

327
00:10:51,220 --> 00:10:53,259
He's at least three weeks older

328
00:10:53,259 --> 00:10:55,100
since you guys started playing in game time.

329
00:10:55,100 --> 00:10:55,940
Holy shit, hold on.

330
00:10:55,940 --> 00:10:56,940
Level 12, I'm reading here.

331
00:10:56,940 --> 00:11:00,100
First gray hair in beard appears.

332
00:11:00,100 --> 00:11:01,259
No.

333
00:11:01,259 --> 00:11:03,500
Level 16 is in the pubes.

334
00:11:04,100 --> 00:11:08,139
I thought that's what Amy was gonna say to be totally honest.

335
00:11:08,139 --> 00:11:09,500
You know what?

336
00:11:09,500 --> 00:11:11,659
I'm ashamed that I didn't go there.

337
00:11:11,659 --> 00:11:15,340
Yeah, I assumed as soon as you said first gray hair

338
00:11:15,340 --> 00:11:17,860
that it was gonna be self-improveable.

339
00:11:17,860 --> 00:11:18,700
Puberty.

340
00:11:18,700 --> 00:11:19,539
Yeah.

341
00:11:22,139 --> 00:11:24,019
What a cruel world would that be

342
00:11:24,019 --> 00:11:27,100
that your first gray hair at all is in your pubes?

343
00:11:29,659 --> 00:11:32,179
It would not be motivating.

344
00:11:32,220 --> 00:11:33,780
Wouldn't that be horrific?

345
00:11:35,780 --> 00:11:38,460
You'd be like, well, it's all fucking done now, isn't it?

346
00:11:42,100 --> 00:11:42,940
Yep.

347
00:11:42,940 --> 00:11:43,780
See, we stay on topic.

348
00:11:43,780 --> 00:11:45,220
Yeah, totally on topic.

349
00:11:45,220 --> 00:11:46,220
It's gonna be great.

350
00:11:46,220 --> 00:11:48,140
So what we're gonna do is

351
00:11:49,500 --> 00:11:52,220
we're gonna level everybody up

352
00:11:52,220 --> 00:11:53,900
and then we're gonna talk character sheets

353
00:11:53,900 --> 00:11:55,580
because there's some unearthed arcana stuff

354
00:11:55,580 --> 00:11:59,900
that Carla's character knew Laura has to do

355
00:11:59,900 --> 00:12:01,820
to make her, you know.

356
00:12:01,820 --> 00:12:02,660
More interesting?

357
00:12:02,660 --> 00:12:03,500
More awesome.

358
00:12:03,500 --> 00:12:04,460
More interesting.

359
00:12:04,460 --> 00:12:05,780
Not more interesting.

360
00:12:05,780 --> 00:12:06,620
Not Carla more.

361
00:12:06,620 --> 00:12:07,460
Kind of thing.

362
00:12:07,460 --> 00:12:09,260
Kind of Laura's character.

363
00:12:11,500 --> 00:12:13,580
So the other thing we can do

364
00:12:13,580 --> 00:12:16,580
is just kind of touch on your,

365
00:12:16,580 --> 00:12:19,300
I guess the goals that you have been doing and,

366
00:12:19,300 --> 00:12:20,740
you know.

367
00:12:20,740 --> 00:12:22,060
Just a little debrief.

368
00:12:22,060 --> 00:12:22,900
A little debrief.

369
00:12:22,900 --> 00:12:24,260
I think we should all roll a dice

370
00:12:24,260 --> 00:12:27,860
and the highest person does theirs first.

371
00:12:27,860 --> 00:12:28,860
Oh, that's a good idea.

372
00:12:28,860 --> 00:12:29,700
D20?

373
00:12:29,700 --> 00:12:31,180
Yeah, D20.

374
00:12:31,260 --> 00:12:32,620
I was only gonna roll a D4

375
00:12:32,620 --> 00:12:34,420
so my options were very limited.

376
00:12:35,740 --> 00:12:37,180
I got an 11.

377
00:12:37,180 --> 00:12:38,020
I got an 11.

378
00:12:38,020 --> 00:12:39,300
I think Tom said that as well.

379
00:12:39,300 --> 00:12:40,140
I did.

380
00:12:40,140 --> 00:12:40,980
I did.

381
00:12:40,980 --> 00:12:41,820
I got an 11.

382
00:12:41,820 --> 00:12:43,420
Add your initiative modifier.

383
00:12:43,420 --> 00:12:45,260
Oh, I got an 18.

384
00:12:45,260 --> 00:12:46,100
13.

385
00:12:48,100 --> 00:12:48,940
Nope, 12.

386
00:12:48,940 --> 00:12:49,780
I think Amy's gonna go first.

387
00:12:49,780 --> 00:12:50,620
Cause I haven't leveled up yet.

388
00:12:50,620 --> 00:12:52,260
Oh no, Carla has like a plus 10 in initiative,

389
00:12:52,260 --> 00:12:53,100
I think.

390
00:12:53,100 --> 00:12:53,940
Well plus eight.

391
00:12:53,940 --> 00:12:54,860
So I have a 19.

392
00:12:54,860 --> 00:12:56,660
Ooh, Carla goes first.

393
00:12:56,660 --> 00:12:57,780
Yeah.

394
00:12:57,780 --> 00:12:59,420
Well, if I can buckle up

395
00:12:59,420 --> 00:13:01,460
cause mine is the most extensive.

396
00:13:01,460 --> 00:13:02,740
So ready.

397
00:13:03,820 --> 00:13:04,860
Okay.

398
00:13:04,860 --> 00:13:08,060
So Rangers, fun fact.

399
00:13:09,460 --> 00:13:10,540
Everyone hates them.

400
00:13:12,700 --> 00:13:13,540
Okay, they get a bad-

401
00:13:13,540 --> 00:13:14,380
Not in game.

402
00:13:14,380 --> 00:13:15,220
Okay.

403
00:13:15,220 --> 00:13:18,300
So I guess Wizards of the Coast

404
00:13:18,300 --> 00:13:20,180
got the most complaints

405
00:13:20,180 --> 00:13:23,420
about Rangers not being bAlydinced enough characters.

406
00:13:23,420 --> 00:13:25,860
So, cause they're not like,

407
00:13:25,860 --> 00:13:26,860
as good at fighting,

408
00:13:27,340 --> 00:13:29,820
they're just like underpowered

409
00:13:29,820 --> 00:13:31,180
compared to everyone else.

410
00:13:31,180 --> 00:13:32,740
They're a jack of all trades,

411
00:13:32,740 --> 00:13:34,100
but master of none.

412
00:13:34,100 --> 00:13:34,940
Yeah.

413
00:13:34,940 --> 00:13:35,779
And not in the fun,

414
00:13:35,779 --> 00:13:36,620
jack of all trades,

415
00:13:36,620 --> 00:13:37,700
actual D&D way,

416
00:13:37,700 --> 00:13:39,259
but in the like,

417
00:13:39,259 --> 00:13:40,100
kind of visual,

418
00:13:40,100 --> 00:13:41,779
take normal vernacular way.

419
00:13:41,779 --> 00:13:43,019
But in the player's handbook,

420
00:13:43,019 --> 00:13:45,139
it was just poorly executed

421
00:13:45,139 --> 00:13:46,700
compared to all the other classes,

422
00:13:46,700 --> 00:13:47,539
I think is what it was.

423
00:13:47,539 --> 00:13:48,539
Yes.

424
00:13:48,539 --> 00:13:49,379
Yes.

425
00:13:49,379 --> 00:13:52,779
So a bunch of stuff has changed for me.

426
00:13:52,779 --> 00:13:54,899
I'll just give you like the,

427
00:13:56,899 --> 00:13:58,139
the quick version,

428
00:13:58,139 --> 00:14:00,460
like it's all a lot more involved in that,

429
00:14:00,460 --> 00:14:01,300
but,

430
00:14:01,300 --> 00:14:02,419
and then,

431
00:14:03,700 --> 00:14:04,539
tease,

432
00:14:04,539 --> 00:14:06,500
we're gonna need to have a pretty serious conversation

433
00:14:06,500 --> 00:14:07,340
about Donnie.

434
00:14:08,460 --> 00:14:09,500
Oh, dang.

435
00:14:09,500 --> 00:14:10,580
Oh.

436
00:14:10,580 --> 00:14:12,300
I already know what I wanna do,

437
00:14:12,300 --> 00:14:14,139
but it also is really up to Russ

438
00:14:14,139 --> 00:14:14,980
what I can do.

439
00:14:14,980 --> 00:14:15,820
I don't have money for this.

440
00:14:15,820 --> 00:14:17,300
So,

441
00:14:17,300 --> 00:14:19,300
so I now have,

442
00:14:20,980 --> 00:14:23,259
I get plus two damage

443
00:14:23,259 --> 00:14:24,899
to any successful weapon attack.

444
00:14:24,899 --> 00:14:27,779
I have advantage on initiative roles

445
00:14:27,779 --> 00:14:29,819
and in the first turn of combat,

446
00:14:29,819 --> 00:14:32,299
I have advantage on attacks against creatures

447
00:14:32,299 --> 00:14:34,059
who haven't gone yet.

448
00:14:34,059 --> 00:14:36,860
Which works really well with your high initiative

449
00:14:36,860 --> 00:14:37,980
because you wanna be first.

450
00:14:37,980 --> 00:14:39,059
Yeah, I wanna be first

451
00:14:39,059 --> 00:14:40,980
and then I can,

452
00:14:40,980 --> 00:14:42,459
yeah, I have advantage against people

453
00:14:42,459 --> 00:14:43,779
attacking me afterwards.

454
00:14:43,779 --> 00:14:44,620
So that's good.

455
00:14:44,620 --> 00:14:45,779
Cause I'm not super strong.

456
00:14:45,779 --> 00:14:47,659
Like Tom is now gonna be like,

457
00:14:48,939 --> 00:14:49,779
I don't know,

458
00:14:49,779 --> 00:14:50,620
real fucking strong.

459
00:14:50,620 --> 00:14:53,659
So that was my good,

460
00:14:53,659 --> 00:14:55,299
good language that I use there.

461
00:14:57,299 --> 00:14:59,339
Let's see my,

462
00:15:00,299 --> 00:15:03,259
things have changed as well for

463
00:15:04,219 --> 00:15:06,100
my favored enemies

464
00:15:06,100 --> 00:15:07,459
in a few different ways.

465
00:15:07,459 --> 00:15:09,579
So I got to pick favored enemies

466
00:15:09,579 --> 00:15:10,819
at like certain points

467
00:15:10,819 --> 00:15:13,939
and that gave me like sort of advantage.

468
00:15:13,939 --> 00:15:15,500
I think advantage on roles against them.

469
00:15:15,500 --> 00:15:16,419
I've already changed this,

470
00:15:16,419 --> 00:15:18,379
but it was like nothing special.

471
00:15:18,379 --> 00:15:20,019
But now my favored enemies,

472
00:15:20,019 --> 00:15:23,459
I get plus four weapon damage against

473
00:15:23,460 --> 00:15:24,820
orcs and gnolls.

474
00:15:24,820 --> 00:15:27,220
And then I have a greater favored enemy

475
00:15:27,220 --> 00:15:29,180
whereas they were all lumped together before,

476
00:15:29,180 --> 00:15:32,259
which is dragon.

477
00:15:32,259 --> 00:15:34,300
And so I get plus four weapon damage

478
00:15:34,300 --> 00:15:36,220
plus advantage on saving throws

479
00:15:36,220 --> 00:15:39,060
against their spells and abilities.

480
00:15:39,060 --> 00:15:41,060
I was hoping you'd switch it to sheep.

481
00:15:43,420 --> 00:15:45,420
My favored enemy is the sheep.

482
00:15:45,420 --> 00:15:46,660
I hate those motherfuckers.

483
00:15:46,660 --> 00:15:49,300
I also, it seems like

484
00:15:49,300 --> 00:15:50,660
I was cherry picking that,

485
00:15:50,660 --> 00:15:51,940
but I did already have dragons

486
00:15:51,940 --> 00:15:53,460
as a favored enemy from like

487
00:15:53,460 --> 00:15:54,900
whenever last time I got to pick one,

488
00:15:54,900 --> 00:15:55,740
like level six or something.

489
00:15:55,740 --> 00:15:57,180
But it didn't really do much for you.

490
00:15:57,180 --> 00:15:59,020
Yeah, it didn't do really anything.

491
00:15:59,020 --> 00:16:00,900
It was on skill checks based on like information.

492
00:16:00,900 --> 00:16:02,500
Information about dragons.

493
00:16:02,500 --> 00:16:04,140
And it's like, oh, that helps me in a battle.

494
00:16:04,140 --> 00:16:04,980
Exactly.

495
00:16:04,980 --> 00:16:06,780
I know your favorite color.

496
00:16:06,780 --> 00:16:07,620
Exactly.

497
00:16:07,620 --> 00:16:09,260
I knew history about them,

498
00:16:09,260 --> 00:16:10,860
which like, yeah.

499
00:16:10,860 --> 00:16:14,820
So that ties in also to my primeval awareness.

500
00:16:14,820 --> 00:16:18,100
What it used to be is like my favored enemies.

501
00:16:18,100 --> 00:16:20,780
I would know if there were some

502
00:16:20,779 --> 00:16:23,019
within a mile,

503
00:16:23,019 --> 00:16:25,539
but not how many there were or where they were.

504
00:16:25,539 --> 00:16:27,860
So it was basically useless, right?

505
00:16:27,860 --> 00:16:29,419
Like, it was like,

506
00:16:29,419 --> 00:16:31,539
oh, we're going to hunt a dragon somewhere.

507
00:16:31,539 --> 00:16:34,179
And then, oh, yep, there is one, you know.

508
00:16:34,179 --> 00:16:36,579
There's one somewhere in the world.

509
00:16:36,579 --> 00:16:38,740
But now it's much better.

510
00:16:38,740 --> 00:16:41,860
Now I can tell within five miles,

511
00:16:41,860 --> 00:16:43,779
which of my favorite enemies are present,

512
00:16:43,779 --> 00:16:46,379
how many, the general direction they're in

513
00:16:46,379 --> 00:16:49,259
and how many miles from us there are.

514
00:16:49,419 --> 00:16:51,299
And if there are multiple groups of them,

515
00:16:51,299 --> 00:16:54,019
I can learn that about all of them.

516
00:16:54,019 --> 00:16:54,860
Ooh. Oh, dang.

517
00:16:54,860 --> 00:16:58,419
So it is actually like very good.

518
00:17:00,340 --> 00:17:01,899
You Lara got smart, yo.

519
00:17:01,899 --> 00:17:02,740
Yeah, yeah.

520
00:17:02,740 --> 00:17:05,900
It actually like is better.

521
00:17:05,900 --> 00:17:09,099
And hide in plain sight was something

522
00:17:09,099 --> 00:17:11,180
that I think I got at like level nine or something,

523
00:17:11,180 --> 00:17:16,180
but it used to be that it was like a plus 10

524
00:17:16,279 --> 00:17:17,940
to stealth basically.

525
00:17:17,940 --> 00:17:22,820
But now if, and that was if I didn't move at all,

526
00:17:22,820 --> 00:17:25,539
I had to like camouflage myself and then not move.

527
00:17:25,539 --> 00:17:27,700
And I got a plus 10 to stealth.

528
00:17:27,700 --> 00:17:31,140
But now if I, I don't have to camouflage myself

529
00:17:31,140 --> 00:17:33,500
and if I don't move, they get,

530
00:17:34,539 --> 00:17:36,180
like if they're doing perception,

531
00:17:36,180 --> 00:17:37,400
like they're trying to see me,

532
00:17:37,400 --> 00:17:41,660
they take a minus 10 to their perception.

533
00:17:41,660 --> 00:17:45,019
So if I move or fall prone,

534
00:17:45,019 --> 00:17:46,980
I lose that obviously,

535
00:17:46,980 --> 00:17:48,579
because then they can see me.

536
00:17:48,579 --> 00:17:53,500
But in theory, I could like still cast spells

537
00:17:53,500 --> 00:17:55,180
that don't require movement and stuff

538
00:17:55,180 --> 00:17:58,940
and they wouldn't be able to see me.

539
00:17:58,940 --> 00:18:01,579
Okay, so the other big change.

540
00:18:02,980 --> 00:18:04,700
Oh, I also have fleet of foot now,

541
00:18:04,700 --> 00:18:09,700
which means I can dash as a bonus action on my turn.

542
00:18:09,900 --> 00:18:12,180
I think that's kind of it.

543
00:18:12,180 --> 00:18:15,580
Except here's where we're gonna need

544
00:18:15,580 --> 00:18:18,500
to have a group conversation or Russ is actually the DM

545
00:18:18,500 --> 00:18:20,820
so he gets to decide what I'm gonna do.

546
00:18:20,820 --> 00:18:25,180
So in the player's handbook,

547
00:18:25,180 --> 00:18:27,500
what would happen at 12th level

548
00:18:27,500 --> 00:18:32,240
is that my animal companion, Donnie,

549
00:18:32,240 --> 00:18:34,460
would get a second attack,

550
00:18:35,740 --> 00:18:39,100
but they've changed it in the Unearthed Arcana stuff

551
00:18:39,140 --> 00:18:42,620
and your animal companion is actually now

552
00:18:42,620 --> 00:18:47,460
a way fucking bigger, tougher animal,

553
00:18:47,460 --> 00:18:48,980
like way bigger.

554
00:18:50,700 --> 00:18:51,740
I don't have it open.

555
00:18:51,740 --> 00:18:52,700
How big is it?

556
00:18:52,700 --> 00:18:55,420
Like a medium sized creature, basically.

557
00:18:55,420 --> 00:18:56,260
Oh, wow.

558
00:18:56,260 --> 00:18:58,660
The mystic gives is an ape, a black bear, a boar,

559
00:18:58,660 --> 00:19:01,100
a giant badger, a giant weasel, a mule,

560
00:19:01,100 --> 00:19:02,700
a panther or a wolf.

561
00:19:02,700 --> 00:19:04,220
Yeah, and they get-

562
00:19:04,220 --> 00:19:05,900
You could have T'Challa with you?

563
00:19:05,900 --> 00:19:10,300
So they get their stuff all stacks as well.

564
00:19:10,300 --> 00:19:12,220
Like in the player's handbook version,

565
00:19:12,220 --> 00:19:14,340
like Donnie still had like seven hit points, right?

566
00:19:14,340 --> 00:19:17,380
Like he was nothing because he's just a little

567
00:19:17,380 --> 00:19:19,320
pseudo dragon and that was it.

568
00:19:21,500 --> 00:19:24,380
I'm wondering, like what I would like to do

569
00:19:24,380 --> 00:19:26,220
is not give up Donnie

570
00:19:26,220 --> 00:19:28,940
because he has been around the whole time,

571
00:19:28,940 --> 00:19:32,420
like since before we even started.

572
00:19:32,420 --> 00:19:34,660
And he's got those sweet hats.

573
00:19:34,860 --> 00:19:36,019
Yeah, those hats.

574
00:19:36,019 --> 00:19:37,540
He does have an amazing accent,

575
00:19:37,540 --> 00:19:40,140
which I feel like has maybe never been in the podcast.

576
00:19:40,140 --> 00:19:42,180
I don't know, it's been an awfully long time.

577
00:19:42,180 --> 00:19:43,140
It has been a couple times.

578
00:19:43,140 --> 00:19:44,580
Just recently when we're like,

579
00:19:44,580 --> 00:19:47,460
what does, how would Donnie say that?

580
00:19:47,460 --> 00:19:49,900
He fucking packed a kind of yard butter.

581
00:19:49,900 --> 00:19:50,980
Oh yes, I recall now.

582
00:19:50,980 --> 00:19:53,420
That's all like trying to do, trying to do it.

583
00:19:54,500 --> 00:19:57,180
But what I would like to do is

584
00:19:58,060 --> 00:20:00,140
kind of find the middle ground of those two things.

585
00:20:00,140 --> 00:20:02,580
So maybe let him keep that second attack

586
00:20:02,580 --> 00:20:04,540
because his attack still is like not much.

587
00:20:04,539 --> 00:20:05,980
He's just like a little dude,

588
00:20:05,980 --> 00:20:10,099
but you did also, he did just get his like collar

589
00:20:10,099 --> 00:20:12,779
that gives him like the ability to transform

590
00:20:12,779 --> 00:20:15,779
into that gold dragon,

591
00:20:15,779 --> 00:20:17,460
Wormling. Wormlings.

592
00:20:17,460 --> 00:20:19,539
So it'd be cool to keep him,

593
00:20:19,539 --> 00:20:23,180
but I did like upgrade his stats

594
00:20:23,180 --> 00:20:26,099
based on the way the stats upgraded

595
00:20:26,099 --> 00:20:27,579
if I had the bigger creature.

596
00:20:27,579 --> 00:20:30,139
So, you know, he has more hit points now

597
00:20:30,139 --> 00:20:32,059
and he just is tougher.

598
00:20:32,139 --> 00:20:34,619
And there are a few other like mechanics

599
00:20:34,619 --> 00:20:38,019
on how he reacts to me and what that all means.

600
00:20:38,019 --> 00:20:41,899
Cause in theory, if I had started with this bigger creature,

601
00:20:41,899 --> 00:20:43,220
like by this level,

602
00:20:43,220 --> 00:20:47,379
it'd be like a fucking ferocious killing machine basically.

603
00:20:47,379 --> 00:20:49,259
Which Donnie is not,

604
00:20:49,259 --> 00:20:52,659
although he did like put a spider to sleep and stuff.

605
00:20:52,659 --> 00:20:54,419
He's had some successes.

606
00:20:54,419 --> 00:20:55,339
He's been fine.

607
00:20:56,579 --> 00:20:58,579
But yeah, I don't know how you feel about that, Russ.

608
00:20:58,579 --> 00:21:00,740
Like I'd be sad to get rid of him now,

609
00:21:01,339 --> 00:21:05,299
but maybe we can still make him, you know,

610
00:21:05,299 --> 00:21:06,339
tougher and stronger,

611
00:21:06,339 --> 00:21:10,140
but he obviously won't be as strong.

612
00:21:10,140 --> 00:21:12,859
So still let him have that second attack.

613
00:21:12,859 --> 00:21:17,099
Yeah. So, I mean, giving him the collar

614
00:21:17,099 --> 00:21:21,059
was kind of my help for him

615
00:21:21,059 --> 00:21:22,779
to make him tougher and stronger

616
00:21:22,779 --> 00:21:23,620
because you're right.

617
00:21:23,620 --> 00:21:26,579
He should have been leveling up

618
00:21:26,579 --> 00:21:28,059
or you should have, in theory,

619
00:21:28,059 --> 00:21:30,899
picked somebody, something different to start, right?

620
00:21:30,899 --> 00:21:32,819
Whatever, it doesn't matter.

621
00:21:32,819 --> 00:21:34,579
But yeah, Donnie's been with the party

622
00:21:34,579 --> 00:21:35,700
since the beginning,

623
00:21:35,700 --> 00:21:39,139
when we started playing three years ago.

624
00:21:39,139 --> 00:21:39,980
So long ago.

625
00:21:39,980 --> 00:21:41,259
Yeah, can't get rid of him now.

626
00:21:41,259 --> 00:21:43,059
So yeah, no, I'm not gonna be like,

627
00:21:43,059 --> 00:21:44,339
yeah, get rid of Donnie.

628
00:21:45,220 --> 00:21:47,579
If you said, well, I wanna get rid of Donnie

629
00:21:47,579 --> 00:21:49,460
or work Donnie out of the story in some way,

630
00:21:49,460 --> 00:21:50,419
then we could do that.

631
00:21:50,419 --> 00:21:52,500
But I don't think that's what you wanna do.

632
00:21:52,500 --> 00:21:54,579
Well, we like take him to a farm upstate

633
00:21:54,579 --> 00:21:56,619
so he has tons of room to roam around.

634
00:21:56,619 --> 00:21:57,619
I mean, it makes sense.

635
00:21:58,220 --> 00:21:59,980
He's from Brooklyn.

636
00:22:01,460 --> 00:22:03,380
He wants to go start his own auto mechanic.

637
00:22:03,380 --> 00:22:04,220
Yeah.

638
00:22:05,420 --> 00:22:10,420
So I guess what I can do or we can do together

639
00:22:11,260 --> 00:22:14,700
is look at the gold dragon Wyrmling

640
00:22:14,700 --> 00:22:15,900
because I also looked at the collar

641
00:22:15,900 --> 00:22:17,020
that I gave him again.

642
00:22:17,020 --> 00:22:20,460
And it is like a permanent effect.

643
00:22:20,460 --> 00:22:22,020
It's supposed to be a permanent effect,

644
00:22:22,020 --> 00:22:23,740
not like a choice thing.

645
00:22:23,740 --> 00:22:24,580
Oh, okay.

646
00:22:24,580 --> 00:22:26,060
So he puts it on and he's supposed

647
00:22:26,059 --> 00:22:30,259
to be now a gold dragon Wyrmling

648
00:22:30,259 --> 00:22:33,700
until it comes off in one way, shape or form.

649
00:22:33,700 --> 00:22:35,700
So we can do it either way

650
00:22:35,700 --> 00:22:40,379
because we said in the episode that it's like he chooses

651
00:22:40,379 --> 00:22:43,339
or you choose and he just turns into it.

652
00:22:43,339 --> 00:22:45,379
But in theory, what it's supposed to be

653
00:22:45,379 --> 00:22:48,460
is the collar goes on and then he magically transforms

654
00:22:48,460 --> 00:22:51,419
into this gold dragon Wyrmling and he is that now

655
00:22:51,419 --> 00:22:55,059
until that gets damaged or negated

656
00:22:55,059 --> 00:22:57,259
or anything in one way, shape or form.

657
00:22:57,259 --> 00:22:59,700
Well, and he would thusly have the hit points

658
00:22:59,700 --> 00:23:01,179
and the awesomeness.

659
00:23:01,179 --> 00:23:06,179
Yeah, do you, Russ, can you send me the stats for that?

660
00:23:06,899 --> 00:23:08,619
And then I can kind of look and see

661
00:23:08,619 --> 00:23:11,379
if what makes the most sense

662
00:23:11,379 --> 00:23:12,859
and then we can just talk about that,

663
00:23:12,859 --> 00:23:14,740
you know, not right now.

664
00:23:14,740 --> 00:23:16,419
Cause that would probably make him more

665
00:23:16,419 --> 00:23:18,500
like those other creatures that he could have been.

666
00:23:18,500 --> 00:23:21,179
And then we can kind of find a like middle ground.

667
00:23:21,179 --> 00:23:22,659
It's like a happy medium

668
00:23:22,659 --> 00:23:24,019
where you don't have to get rid of Donnie

669
00:23:24,019 --> 00:23:28,500
but he can also be more helpful for the party.

670
00:23:28,500 --> 00:23:31,539
I think compared to like compared to a wolf,

671
00:23:31,539 --> 00:23:35,139
he's going to be more powerful as a gold dragon Wyrmling.

672
00:23:35,139 --> 00:23:38,099
But depending on how the wolf would have scaled up

673
00:23:38,099 --> 00:23:39,779
from when you first got it

674
00:23:39,779 --> 00:23:42,339
to how it should be when you're level 12,

675
00:23:42,339 --> 00:23:43,819
that might determine something different.

676
00:23:43,819 --> 00:23:45,579
But yeah, we'll still include all like,

677
00:23:45,579 --> 00:23:47,220
cause at level five, you know,

678
00:23:47,220 --> 00:23:49,180
you should have like coordinated attack

679
00:23:49,180 --> 00:23:51,460
where you fight as a team,

680
00:23:51,460 --> 00:23:52,940
beast defense.

681
00:23:54,259 --> 00:23:55,259
So while it can see you,

682
00:23:55,259 --> 00:23:57,539
it has advantage in all saving throws,

683
00:23:57,539 --> 00:23:59,259
storm claws and fangs.

684
00:23:59,259 --> 00:24:00,460
Like it gets a bonus.

685
00:24:01,860 --> 00:24:03,940
I think we should be marrying these two.

686
00:24:03,940 --> 00:24:04,779
Yeah.

687
00:24:04,779 --> 00:24:06,299
Donnie and the skills of.

688
00:24:06,299 --> 00:24:08,420
No, yeah, that's totally it.

689
00:24:08,420 --> 00:24:10,019
This isn't my character, I don't know.

690
00:24:10,019 --> 00:24:10,860
Well, no, but.

691
00:24:10,860 --> 00:24:13,819
It affects all of us, right?

692
00:24:13,819 --> 00:24:15,059
Like it's so.

693
00:24:15,059 --> 00:24:16,900
Well, and Donnie's a part of the team.

694
00:24:16,900 --> 00:24:17,740
Exactly.

695
00:24:17,740 --> 00:24:18,579
But he should, you know what?

696
00:24:18,579 --> 00:24:20,740
It's not fair that he hasn't developed

697
00:24:20,740 --> 00:24:24,220
any sort of abilities going on

698
00:24:24,220 --> 00:24:27,220
in the matter of time we've all been together.

699
00:24:27,220 --> 00:24:28,900
So you can understand why people like

700
00:24:28,900 --> 00:24:30,940
with Wizards of the Coast would have

701
00:24:30,940 --> 00:24:32,339
like kind of complained about it

702
00:24:32,339 --> 00:24:34,579
because like when I chose him,

703
00:24:34,579 --> 00:24:36,900
he was, you know, one of.

704
00:24:36,900 --> 00:24:37,740
Cool, and cute.

705
00:24:37,740 --> 00:24:39,059
That's the kind of creature that you got, right?

706
00:24:39,059 --> 00:24:41,059
Like it was basically like a little pet

707
00:24:41,059 --> 00:24:41,900
is what you got.

708
00:24:41,900 --> 00:24:44,099
Based on challenge rating and that's what you got.

709
00:24:44,099 --> 00:24:44,940
And you picked it

710
00:24:44,940 --> 00:24:46,460
cause it was a cute little dragon guy.

711
00:24:46,460 --> 00:24:48,859
That could read your thoughts and send you images.

712
00:24:48,859 --> 00:24:49,700
I mean, come on.

713
00:24:49,700 --> 00:24:52,940
It's a good scout for an early level adventurer.

714
00:24:52,940 --> 00:24:53,779
For sure.

715
00:24:53,779 --> 00:24:54,620
For sure.

716
00:24:54,620 --> 00:24:57,340
So that actually is probably, oh no.

717
00:24:57,340 --> 00:25:00,220
I guess I had some other like normal stuff

718
00:25:00,220 --> 00:25:02,059
that isn't the Unearthed Arcana stuff.

719
00:25:02,059 --> 00:25:05,059
So I got one more spell.

720
00:25:05,059 --> 00:25:07,259
I've got some like ability score improvements,

721
00:25:07,259 --> 00:25:10,460
you know, like normal stuff.

722
00:25:10,460 --> 00:25:13,100
And yeah, that's kind of about it.

723
00:25:13,100 --> 00:25:14,500
It's the Unearthed Arcana stuff

724
00:25:14,500 --> 00:25:17,019
is like the big changes for me.

725
00:25:17,019 --> 00:25:20,460
So I should in theory be more helpful now.

726
00:25:20,460 --> 00:25:21,700
You've always been really helpful.

727
00:25:21,700 --> 00:25:23,660
Did you get more hit points too?

728
00:25:23,660 --> 00:25:24,740
Cause don't forget those.

729
00:25:24,740 --> 00:25:29,420
Yep, I got more hit points and I have,

730
00:25:29,420 --> 00:25:31,700
I still have no charisma.

731
00:25:31,700 --> 00:25:32,539
Shocking.

732
00:25:34,099 --> 00:25:37,379
But everything else is a bit better

733
00:25:37,379 --> 00:25:38,700
cause we did two levels, right?

734
00:25:38,700 --> 00:25:40,059
So I. Yeah.

735
00:25:41,900 --> 00:25:42,740
Wait.

736
00:25:42,740 --> 00:25:43,559
Yeah, and the reason we, sorry,

737
00:25:43,559 --> 00:25:45,779
the reason we did two levels for people listening

738
00:25:45,779 --> 00:25:49,579
is the way Rise of Tiamat works is it's milestone.

739
00:25:49,579 --> 00:25:53,259
So I mean, early on we did XP to gear everybody up,

740
00:25:53,259 --> 00:25:54,220
but I switched to milestone

741
00:25:54,220 --> 00:25:56,099
just cause it was easier to track.

742
00:25:56,099 --> 00:26:00,859
And as Tom, Carla and Amy finished an art

743
00:26:00,859 --> 00:26:03,859
or finished a storyline, it's like, okay,

744
00:26:03,859 --> 00:26:06,599
well you beat this thing or you finish this thing,

745
00:26:06,599 --> 00:26:07,440
you get a level.

746
00:26:07,440 --> 00:26:08,859
It was just easier to kind of go.

747
00:26:08,859 --> 00:26:11,139
And we, the way we've been playing

748
00:26:11,139 --> 00:26:12,660
is we've been working towards

749
00:26:12,660 --> 00:26:13,779
the Dragon Council episode,

750
00:26:13,779 --> 00:26:18,779
which came out first this month for quite a while.

751
00:26:18,779 --> 00:26:21,200
And that was one of the milestone pieces,

752
00:26:22,859 --> 00:26:27,019
but also the Cuth battle was another milestone piece.

753
00:26:27,019 --> 00:26:29,700
So we were working towards the Dragon Council thing,

754
00:26:29,700 --> 00:26:31,460
which they had, we had already played through

755
00:26:31,460 --> 00:26:34,220
and recorded and then the Cuth stuff.

756
00:26:34,220 --> 00:26:36,619
And then it didn't make sense to just do one

757
00:26:36,619 --> 00:26:37,700
right after the other.

758
00:26:37,700 --> 00:26:39,859
So we just held onto them until this point.

759
00:26:39,859 --> 00:26:41,220
So that, you know,

760
00:26:41,220 --> 00:26:43,700
because we knew that it didn't make a difference

761
00:26:43,700 --> 00:26:46,019
cause we had already recorded it,

762
00:26:46,019 --> 00:26:47,660
we just left it until now.

763
00:26:47,660 --> 00:26:50,460
Not that we would have needed any of the skills.

764
00:26:51,539 --> 00:26:52,380
Yeah.

765
00:26:52,380 --> 00:26:54,380
Really in a conversation.

766
00:26:54,380 --> 00:26:55,220
Yeah.

767
00:26:55,220 --> 00:26:56,059
That's a good point Amy.

768
00:26:56,059 --> 00:26:57,580
Yeah, yeah.

769
00:26:57,580 --> 00:26:59,220
Besides this way it's more exciting.

770
00:26:59,220 --> 00:27:00,860
It's like a whole bunch of like fun stuff.

771
00:27:00,860 --> 00:27:03,299
Get a huge buff going into kind of,

772
00:27:03,299 --> 00:27:07,860
and we're going into like the third act of this story.

773
00:27:07,860 --> 00:27:10,299
So things are gonna get tougher for everybody.

774
00:27:10,299 --> 00:27:12,500
Things are gonna get more serious

775
00:27:12,500 --> 00:27:13,859
and a little more dark.

776
00:27:13,859 --> 00:27:15,700
And so it's good.

777
00:27:15,700 --> 00:27:17,500
It's like we're coming to the end of a semester.

778
00:27:17,500 --> 00:27:19,019
All right, you guys up until this point,

779
00:27:19,019 --> 00:27:20,099
it's been a cakewalk.

780
00:27:20,099 --> 00:27:22,140
Now the quizzes are gonna be harder.

781
00:27:22,140 --> 00:27:24,019
The tests are gonna be more in depth.

782
00:27:24,019 --> 00:27:25,500
Your writing is gonna be looked at.

783
00:27:25,500 --> 00:27:27,140
More, exactly.

784
00:27:27,140 --> 00:27:30,380
This group project is worth 50% of your grade.

785
00:27:30,380 --> 00:27:31,220
Oh shit.

786
00:27:31,220 --> 00:27:32,779
Like as far as- I hate working in a group.

787
00:27:32,779 --> 00:27:34,140
As far as the storyline goes,

788
00:27:34,140 --> 00:27:36,700
like these final few pieces are going to be, you know,

789
00:27:36,700 --> 00:27:40,660
setting how the final battle or not battle

790
00:27:40,660 --> 00:27:44,660
is going to go with the rise or fall of Tiamat at the end.

791
00:27:44,660 --> 00:27:45,980
Right?

792
00:27:45,980 --> 00:27:48,580
So yeah, it's kind of good going into this last part

793
00:27:48,580 --> 00:27:51,140
where we're getting these buffs for these characters

794
00:27:51,140 --> 00:27:53,380
and it's gonna be good.

795
00:27:53,380 --> 00:27:54,220
Okay.

796
00:27:54,220 --> 00:27:55,940
So Carla, you're leveled up.

797
00:27:55,940 --> 00:27:56,779
Yeah.

798
00:27:56,779 --> 00:27:57,620
Anything else?

799
00:27:57,620 --> 00:27:59,620
We'll go through spells and stuff

800
00:27:59,620 --> 00:28:00,980
after everybody levels up.

801
00:28:00,980 --> 00:28:03,740
Spells and sheets and all that sort of stuff.

802
00:28:03,740 --> 00:28:05,100
So who's next?

803
00:28:05,100 --> 00:28:05,940
Amy is next.

804
00:28:05,940 --> 00:28:06,779
I think I was next.

805
00:28:06,779 --> 00:28:08,340
You rolled next highest.

806
00:28:08,340 --> 00:28:10,300
Saving the longest for last.

807
00:28:11,180 --> 00:28:14,099
This makes you stick around

808
00:28:14,099 --> 00:28:16,299
so you have to listen to everybody.

809
00:28:16,299 --> 00:28:18,099
You can't just peace out, go get a drink.

810
00:28:18,099 --> 00:28:18,940
You guys have to-

811
00:28:18,940 --> 00:28:20,779
Okay, good call, good call.

812
00:28:20,779 --> 00:28:22,700
You guys have to bear with me here.

813
00:28:22,700 --> 00:28:27,700
Okay, so level 11, I get one six level spell slot.

814
00:28:28,740 --> 00:28:29,579
Damn.

815
00:28:29,579 --> 00:28:30,419
Sorry, we're doing spells now

816
00:28:30,419 --> 00:28:33,059
because that's like my only thing.

817
00:28:33,940 --> 00:28:35,579
You didn't get anything else?

818
00:28:35,579 --> 00:28:37,139
Not really.

819
00:28:37,139 --> 00:28:39,740
I get an ability score improvement

820
00:28:40,220 --> 00:28:41,059
at level 12.

821
00:28:41,059 --> 00:28:42,859
What we said for the ability scores though

822
00:28:42,859 --> 00:28:45,900
is you can choose either the ability score or a new feat.

823
00:28:45,900 --> 00:28:47,220
Oh, right.

824
00:28:47,220 --> 00:28:49,779
Because I had given you those two new feats

825
00:28:49,779 --> 00:28:51,660
on top of your last ability score

826
00:28:51,660 --> 00:28:55,299
but then going forward, we're going to pick or choose.

827
00:28:55,299 --> 00:28:58,059
So if anybody else got an ability score,

828
00:28:58,059 --> 00:28:59,380
you can choose a feat.

829
00:28:59,380 --> 00:29:00,220
Yeah, I did.

830
00:29:00,220 --> 00:29:01,579
I took ability scores though

831
00:29:01,579 --> 00:29:04,500
because it was two, right?

832
00:29:04,500 --> 00:29:06,180
And one of mine was still really low.

833
00:29:06,180 --> 00:29:07,980
Like I still had like a zero on,

834
00:29:07,980 --> 00:29:09,700
like a zero bonus or something on it,

835
00:29:09,700 --> 00:29:11,980
except for charisma because I don't care about that.

836
00:29:11,980 --> 00:29:13,299
That's not how Nulara rolls

837
00:29:13,299 --> 00:29:16,220
but I did take it as ability score improvements.

838
00:29:16,220 --> 00:29:17,140
That said though,

839
00:29:17,140 --> 00:29:18,980
if you want to look through the feats

840
00:29:18,980 --> 00:29:20,860
while Amy's going through her stuff,

841
00:29:20,860 --> 00:29:22,740
and if there's one you would rather take

842
00:29:22,740 --> 00:29:24,620
because some of the feats can be pretty good,

843
00:29:24,620 --> 00:29:28,099
especially now that Nulara has a lot of other

844
00:29:28,099 --> 00:29:31,900
kind of defense and combat based stuff.

845
00:29:33,180 --> 00:29:36,620
Okay, so nothing else has really changed.

846
00:29:36,620 --> 00:29:39,060
So I get a six level spell slot

847
00:29:39,060 --> 00:29:40,820
and I wanted to talk to you guys

848
00:29:40,820 --> 00:29:45,180
before I choose my spell because it matters.

849
00:29:45,180 --> 00:29:49,100
These are my choices.

850
00:29:49,100 --> 00:29:52,500
The first one, I have three that I'm choosing from.

851
00:29:52,500 --> 00:29:54,340
Okay, Amy's just passing books.

852
00:29:54,340 --> 00:29:55,660
Be a book stand, Russ.

853
00:29:55,660 --> 00:29:56,500
Hold this book.

854
00:29:56,500 --> 00:29:57,900
Yeah, God.

855
00:29:57,900 --> 00:30:02,420
One spell that I can get, it's pretty ballin'.

856
00:30:02,420 --> 00:30:05,980
It's called heal, which you know, I already have like.

857
00:30:05,980 --> 00:30:07,019
It's a six level spell.

858
00:30:07,019 --> 00:30:08,220
Yeah, it's a six level spell.

859
00:30:08,220 --> 00:30:12,180
So I can choose a creature that I can see within range.

860
00:30:12,180 --> 00:30:15,019
A surge of positive energy washes through the creature

861
00:30:15,019 --> 00:30:18,940
causing it to regain, wait for it, 70 hit points.

862
00:30:18,940 --> 00:30:20,620
Holy shit. Whoa.

863
00:30:20,620 --> 00:30:21,460
Wow.

864
00:30:21,460 --> 00:30:23,660
This spell also ends blindness, deafness

865
00:30:23,660 --> 00:30:25,860
and any diseases affecting the target.

866
00:30:26,900 --> 00:30:29,460
Yeah, so you know,

867
00:30:29,460 --> 00:30:32,099
we may have been dying a lot recently.

868
00:30:32,100 --> 00:30:37,100
I thought this one could be good.

869
00:30:37,100 --> 00:30:39,500
But then I also was like,

870
00:30:41,420 --> 00:30:43,300
fighting is important too.

871
00:30:43,300 --> 00:30:48,300
And so the next spell that I was thinking of was,

872
00:30:48,540 --> 00:30:50,980
oh, it was sunbeam.

873
00:30:50,980 --> 00:30:52,260
Cause I have moonbeam.

874
00:30:52,260 --> 00:30:53,620
So yeah. Yeah, you do.

875
00:30:53,620 --> 00:30:55,180
Yeah, what's sunbeam do?

876
00:30:55,180 --> 00:30:56,820
I love moonbeam.

877
00:30:56,820 --> 00:30:59,300
I know, sunbeam is also pretty ballin'.

878
00:30:59,299 --> 00:31:03,180
It is a beam of brilliant light flashes out from my hand

879
00:31:03,180 --> 00:31:06,019
in a five foot wide, 60 foot long line.

880
00:31:06,019 --> 00:31:08,460
Each creature must make a constitution saving throw

881
00:31:08,460 --> 00:31:11,940
and receive 68 radiant damage

882
00:31:11,940 --> 00:31:15,220
and is blinded until my next turn.

883
00:31:15,220 --> 00:31:16,500
Damn.

884
00:31:16,500 --> 00:31:18,500
I like 68.

885
00:31:18,500 --> 00:31:19,500
Yeah.

886
00:31:19,500 --> 00:31:21,339
You can create a new line of radiance

887
00:31:21,339 --> 00:31:24,619
as your action on any turn until the spell ends.

888
00:31:24,619 --> 00:31:26,220
This light is sunlight.

889
00:31:26,220 --> 00:31:28,700
They make sure to say that, like it is sunlight.

890
00:31:28,740 --> 00:31:31,180
So I don't know.

891
00:31:31,180 --> 00:31:32,019
Are those the two?

892
00:31:32,019 --> 00:31:32,860
I thought there was a third one.

893
00:31:32,860 --> 00:31:34,100
Is there a third?

894
00:31:34,100 --> 00:31:35,180
Oh, there's a third one.

895
00:31:35,180 --> 00:31:40,180
And it is investiture of flame, ice, stone, or wind.

896
00:31:40,819 --> 00:31:42,539
So essentially-

897
00:31:42,539 --> 00:31:43,460
She picks one of those.

898
00:31:43,460 --> 00:31:45,019
Yeah, I can pick one of these.

899
00:31:45,019 --> 00:31:47,580
But essentially what it does is it covers my body

900
00:31:47,580 --> 00:31:49,740
in the thing that I choose.

901
00:31:49,740 --> 00:31:53,380
So like investiture of flame,

902
00:31:53,580 --> 00:31:56,860
essentially I'm a blaze

903
00:31:56,860 --> 00:32:01,220
and I am immune to fire damage, resistant to cold.

904
00:32:01,220 --> 00:32:04,140
Anyone within five feet of me takes one D10.

905
00:32:04,140 --> 00:32:06,940
I can choose to create a line of fire,

906
00:32:08,060 --> 00:32:10,300
15 feet long and five foot wide.

907
00:32:10,300 --> 00:32:14,140
And the creatures in there take 48 fire damage.

908
00:32:15,260 --> 00:32:19,940
Ice is very similar, but it's 46 cold damage.

909
00:32:19,940 --> 00:32:21,740
Stone gives me resistance

910
00:32:21,740 --> 00:32:23,859
to bludgeoning, piercing, slashing

911
00:32:24,779 --> 00:32:27,339
from non-magical attacks and so on.

912
00:32:27,339 --> 00:32:28,380
So it's not-

913
00:32:29,579 --> 00:32:30,579
So it is a good range

914
00:32:30,579 --> 00:32:32,579
because that's like healing, fighting

915
00:32:32,579 --> 00:32:34,220
or protecting yourself.

916
00:32:34,220 --> 00:32:36,019
Yeah.

917
00:32:36,019 --> 00:32:38,539
So another thing that apparently I can do

918
00:32:38,539 --> 00:32:41,059
is I can get rid of spells.

919
00:32:41,059 --> 00:32:42,339
So I could take like,

920
00:32:42,339 --> 00:32:47,339
if I'm not using fairy fire from my level one,

921
00:32:47,740 --> 00:32:50,980
I can choose to remove fairy fire

922
00:32:50,980 --> 00:32:55,140
and then add another six level spell.

923
00:32:56,220 --> 00:33:00,220
But I only have one six level spell slot.

924
00:33:00,220 --> 00:33:03,339
So in a battle, I can only,

925
00:33:03,339 --> 00:33:05,579
so I could choose between healing

926
00:33:05,579 --> 00:33:08,220
or the crazy fire thing.

927
00:33:08,220 --> 00:33:10,579
So I don't know if I should be switching

928
00:33:10,579 --> 00:33:13,099
a lot of stuff out knowing I could only use it once.

929
00:33:13,099 --> 00:33:15,339
Like I will have to choose between them anyway.

930
00:33:15,339 --> 00:33:17,420
But what would you, so say, okay.

931
00:33:17,420 --> 00:33:20,500
So the question you have is

932
00:33:20,500 --> 00:33:24,819
should you be a healer, be a tank

933
00:33:25,740 --> 00:33:28,019
or should you have the ability to choose both?

934
00:33:28,019 --> 00:33:30,059
And I think the ability to choose both

935
00:33:30,059 --> 00:33:33,500
is a much more useful tool to you

936
00:33:33,500 --> 00:33:36,579
because when was the last time you used fairy fire?

937
00:33:36,579 --> 00:33:40,019
I can't remember, it was once for funsies, I think.

938
00:33:40,019 --> 00:33:43,299
Although if you reread the description of fairy fire,

939
00:33:43,299 --> 00:33:45,140
it is a very baller spell

940
00:33:45,140 --> 00:33:47,380
and you should be using it constantly.

941
00:33:47,380 --> 00:33:48,220
Really?

942
00:33:48,220 --> 00:33:49,059
Yeah.

943
00:33:49,059 --> 00:33:50,500
Maybe I just don't understand it.

944
00:33:50,500 --> 00:33:53,220
But I mean, like there are certain things that I don't,

945
00:33:53,220 --> 00:33:55,740
cause I mean, right now I do have to,

946
00:33:55,740 --> 00:33:59,339
like I've got cure wounds and I have mass cure wounds.

947
00:33:59,339 --> 00:34:02,779
I've rarely used heat metal or thunder wave.

948
00:34:02,779 --> 00:34:03,980
Yeah, those were things like,

949
00:34:03,980 --> 00:34:06,819
I feel like you use those early on.

950
00:34:06,819 --> 00:34:09,659
Like I remember using heat metal to like,

951
00:34:09,659 --> 00:34:10,820
yeah, to like, you know,

952
00:34:10,820 --> 00:34:12,659
burn someone in their armor or whatever,

953
00:34:12,659 --> 00:34:13,539
which was cool,

954
00:34:13,539 --> 00:34:15,299
but it was definitely when we were like

955
00:34:15,299 --> 00:34:16,699
second level characters.

956
00:34:16,699 --> 00:34:19,099
So yeah, like you just don't really use those.

957
00:34:19,099 --> 00:34:20,939
My like gut,

958
00:34:20,939 --> 00:34:24,299
and this is just my like nihilism speaking,

959
00:34:24,299 --> 00:34:25,579
maybe as a character,

960
00:34:25,579 --> 00:34:28,059
the inevitable rise of Tiamat, et cetera, et cetera,

961
00:34:28,059 --> 00:34:31,980
is that that healing spells rad,

962
00:34:31,980 --> 00:34:34,379
but I would like you to be able to fight more.

963
00:34:34,379 --> 00:34:38,579
Like I feel like you miss out sometimes on the fighting

964
00:34:38,579 --> 00:34:41,379
in a way that isn't as fun for you

965
00:34:41,379 --> 00:34:44,500
because Tom's like killing, killing, killing.

966
00:34:44,500 --> 00:34:46,099
And that's going to be even more of that now,

967
00:34:46,099 --> 00:34:47,819
I suspect.

968
00:34:47,819 --> 00:34:50,699
Which is awesome because that needs to happen more as well.

969
00:34:50,699 --> 00:34:51,539
For sure.

970
00:34:51,539 --> 00:34:56,539
But you, yeah, like if it was me,

971
00:34:56,539 --> 00:35:00,699
it is more fun to like fuck shit up with spells

972
00:35:00,699 --> 00:35:03,179
than it is to heal people afterwards,

973
00:35:03,179 --> 00:35:05,420
which is maybe not very nice.

974
00:35:05,420 --> 00:35:07,619
I'm going to play devil's advocate though.

975
00:35:09,139 --> 00:35:12,940
Yeah, it's more fun to deal combat.

976
00:35:12,940 --> 00:35:14,219
But we're not here to have fun.

977
00:35:14,220 --> 00:35:15,060
No.

978
00:35:15,060 --> 00:35:16,540
But what's, but.

979
00:35:16,540 --> 00:35:18,180
I have made it abundantly clear

980
00:35:18,180 --> 00:35:21,180
that this is not what this podcast is about.

981
00:35:21,180 --> 00:35:22,780
If somebody, fuck off.

982
00:35:24,380 --> 00:35:26,540
If somebody drops to dead,

983
00:35:26,540 --> 00:35:29,020
they are no longer fighting and no longer healing.

984
00:35:29,020 --> 00:35:29,860
True. It's true.

985
00:35:29,860 --> 00:35:31,300
I do have mass cure wounds.

986
00:35:31,300 --> 00:35:32,140
I'm just playing devil's advocate.

987
00:35:32,140 --> 00:35:33,100
And cure wounds though,

988
00:35:33,100 --> 00:35:37,460
that I can pull out at many different spell slot levels.

989
00:35:37,460 --> 00:35:38,540
What's the difference between,

990
00:35:38,540 --> 00:35:39,900
I mean the obvious difference,

991
00:35:39,900 --> 00:35:41,860
like mass cure wounds cures all of us

992
00:35:41,860 --> 00:35:45,700
and cure wounds only cures the one specific person.

993
00:35:45,700 --> 00:35:47,059
See, cause you have that, right?

994
00:35:47,059 --> 00:35:47,900
And you have used it.

995
00:35:47,900 --> 00:35:52,900
We do have some good like healing potions now.

996
00:35:54,300 --> 00:35:55,140
Yeah.

997
00:35:57,260 --> 00:35:58,099
So.

998
00:35:58,099 --> 00:35:59,220
Well, then I think what I'll do is,

999
00:35:59,220 --> 00:36:00,940
I think I will take,

1000
00:36:00,940 --> 00:36:03,780
I'll go through and I'll look at fairy fire again.

1001
00:36:03,780 --> 00:36:04,940
Thank you for the heads up.

1002
00:36:04,940 --> 00:36:06,300
Yeah, you should cause it's awesome.

1003
00:36:06,300 --> 00:36:10,380
But I mean, and I also have detect magic,

1004
00:36:10,380 --> 00:36:11,700
which I feel is silly.

1005
00:36:13,900 --> 00:36:16,579
Because the way you describe things,

1006
00:36:17,820 --> 00:36:21,260
like you see like a, you know,

1007
00:36:21,260 --> 00:36:23,619
and I'm just like, I'm gonna detect magic.

1008
00:36:23,619 --> 00:36:24,980
I know it's magic.

1009
00:36:24,980 --> 00:36:26,099
Yeah, that's fair.

1010
00:36:26,099 --> 00:36:27,860
It's always magic.

1011
00:36:29,260 --> 00:36:30,700
But I mean, with detect magic though,

1012
00:36:30,700 --> 00:36:33,460
you also get what type of magic it is.

1013
00:36:33,460 --> 00:36:34,300
Yes.

1014
00:36:34,300 --> 00:36:35,140
Yes.

1015
00:36:35,140 --> 00:36:36,220
Sometimes.

1016
00:36:36,220 --> 00:36:39,460
With an arcana check, you don't get that, right?

1017
00:36:39,460 --> 00:36:42,740
Like if you want to know lore about something magical,

1018
00:36:42,740 --> 00:36:44,139
that's what an arcana check does.

1019
00:36:44,139 --> 00:36:44,980
Detect magic.

1020
00:36:44,980 --> 00:36:46,420
If you want to know it's actually magic

1021
00:36:46,420 --> 00:36:47,659
and what type of magic it is

1022
00:36:47,659 --> 00:36:49,500
and how to try and potentially stop it.

1023
00:36:49,500 --> 00:36:50,619
This is a protection spell.

1024
00:36:50,619 --> 00:36:51,699
That's what detect magic.

1025
00:36:51,699 --> 00:36:53,900
This is gonna spray poison all over the place.

1026
00:36:53,900 --> 00:36:56,500
Oh, okay.

1027
00:36:56,500 --> 00:36:57,860
Okay, so here's what I'm gonna do.

1028
00:36:57,860 --> 00:37:01,380
I think I'm going to remove heat metal,

1029
00:37:01,380 --> 00:37:06,380
thunder wave and wind wall.

1030
00:37:07,340 --> 00:37:12,340
And I think I'm going to take higher level spells and-

1031
00:37:13,619 --> 00:37:15,300
I'm also gonna say spoiler alert.

1032
00:37:15,300 --> 00:37:20,220
You will level up before Tiamat is even like around again.

1033
00:37:20,220 --> 00:37:21,940
So there will be more spells that you can-

1034
00:37:21,940 --> 00:37:23,980
Or maybe not around as we know.

1035
00:37:23,980 --> 00:37:24,820
Or maybe not around.

1036
00:37:24,820 --> 00:37:25,660
Who knows?

1037
00:37:25,660 --> 00:37:26,500
See, look at this.

1038
00:37:26,500 --> 00:37:27,340
Go either way.

1039
00:37:27,340 --> 00:37:29,420
Around, not around, right?

1040
00:37:29,420 --> 00:37:30,260
So, but I mean,

1041
00:37:30,260 --> 00:37:31,980
these are ones that I definitely don't use.

1042
00:37:31,980 --> 00:37:36,340
And if I just even replace them within their own level,

1043
00:37:37,260 --> 00:37:39,100
within their own level with a different spell,

1044
00:37:39,100 --> 00:37:41,940
you know, something like something might work.

1045
00:37:41,940 --> 00:37:43,900
So I think I will take,

1046
00:37:44,780 --> 00:37:45,980
I think I will at least,

1047
00:37:45,980 --> 00:37:47,019
I'm gonna take two.

1048
00:37:47,019 --> 00:37:51,180
I'm gonna take the heal and I'm gonna take sunbeam.

1049
00:37:51,180 --> 00:37:52,180
I think. Nice.

1050
00:37:52,180 --> 00:37:55,579
So that I have two options in a sixth level spell.

1051
00:37:55,579 --> 00:37:56,660
If shit's going our way,

1052
00:37:56,660 --> 00:37:59,059
but it's taken a long time to kill something.

1053
00:37:59,059 --> 00:38:01,980
But like I, what Carla says is totally true.

1054
00:38:01,980 --> 00:38:05,660
Cause sometimes it takes me so long to cast something.

1055
00:38:05,699 --> 00:38:08,739
And then for the turn to come back around to me,

1056
00:38:08,739 --> 00:38:10,420
like when it's a really big fight,

1057
00:38:10,420 --> 00:38:12,899
that all the damage has been pretty much done.

1058
00:38:14,899 --> 00:38:16,019
Like, like I'll,

1059
00:38:16,019 --> 00:38:19,139
like I'll conjure up a whole shit ton of wolves

1060
00:38:19,139 --> 00:38:21,699
and then the fight will be over before-

1061
00:38:21,699 --> 00:38:23,659
Yeah, cause you have to wait until your next turn

1062
00:38:23,659 --> 00:38:25,739
to like do something with them, right?

1063
00:38:25,739 --> 00:38:27,619
So yeah, there has definitely been times

1064
00:38:27,619 --> 00:38:28,460
and don't get me wrong.

1065
00:38:28,460 --> 00:38:29,299
I fucking love it.

1066
00:38:29,299 --> 00:38:31,379
Like there's been gators and there's been wolves.

1067
00:38:31,379 --> 00:38:34,019
There's been all these creatures and it's so fun.

1068
00:38:34,019 --> 00:38:35,579
But then most like, not mostly,

1069
00:38:35,579 --> 00:38:36,860
but it has definitely happened

1070
00:38:36,860 --> 00:38:39,739
where then we're just like hanging out with them.

1071
00:38:39,739 --> 00:38:41,219
Cause like how long are they around?

1072
00:38:41,219 --> 00:38:42,739
They're around for an hour, Russ.

1073
00:38:42,739 --> 00:38:44,340
We're hanging out with the fucking wolves.

1074
00:38:44,340 --> 00:38:45,179
I don't care.

1075
00:38:45,179 --> 00:38:46,019
Of course we are.

1076
00:38:46,019 --> 00:38:49,019
We're back in the woods now.

1077
00:38:49,019 --> 00:38:50,940
I guess, I guess to that,

1078
00:38:50,940 --> 00:38:55,940
it's like threat analysis and action economy, right?

1079
00:38:56,619 --> 00:39:01,219
Like you see you're walking into a dragon battle.

1080
00:39:01,219 --> 00:39:03,019
You don't wait till six turns in

1081
00:39:03,019 --> 00:39:04,739
to cast your big spells.

1082
00:39:04,740 --> 00:39:05,580
You know what?

1083
00:39:05,580 --> 00:39:08,220
I didn't know if like,

1084
00:39:08,220 --> 00:39:12,020
can I cast that spell outside of battle?

1085
00:39:13,060 --> 00:39:13,940
Well, you can cast it whenever,

1086
00:39:13,940 --> 00:39:15,100
but you don't know you're in battle

1087
00:39:15,100 --> 00:39:16,100
until you're in battle.

1088
00:39:16,100 --> 00:39:16,940
Yeah.

1089
00:39:16,940 --> 00:39:17,760
Well, no, but I mean,

1090
00:39:17,760 --> 00:39:20,100
if we're walking into a dragon lair,

1091
00:39:21,660 --> 00:39:23,780
can I just be like, look shady?

1092
00:39:23,780 --> 00:39:25,820
I want some sharks.

1093
00:39:25,820 --> 00:39:26,660
Sure.

1094
00:39:26,660 --> 00:39:29,340
Well, sharks might be an odd choice, but-

1095
00:39:29,340 --> 00:39:30,180
There was water in that one.

1096
00:39:30,180 --> 00:39:32,180
Yeah, but you can make a tornado with your wind wall

1097
00:39:32,180 --> 00:39:33,580
and then boom, sharknado.

1098
00:39:34,860 --> 00:39:36,820
I need to apologize immensely

1099
00:39:36,820 --> 00:39:38,540
for not using fairy fire before.

1100
00:39:38,540 --> 00:39:40,860
I would like to make a public apology

1101
00:39:40,860 --> 00:39:44,020
to all of our listeners and to you guys

1102
00:39:44,020 --> 00:39:47,180
as it gives advantage on attack roles

1103
00:39:47,180 --> 00:39:50,180
to anything that is outlined in the fairy fire

1104
00:39:50,180 --> 00:39:51,740
and not just from me,

1105
00:39:51,740 --> 00:39:54,640
I could have fucking covered that dragon in fairy fire.

1106
00:39:54,640 --> 00:39:55,480
No, I couldn't have

1107
00:39:55,480 --> 00:39:57,860
because he would have used legendary resistance,

1108
00:39:57,860 --> 00:40:01,780
but other things and you guys would have always

1109
00:40:01,780 --> 00:40:03,720
had advantage on your attack roles.

1110
00:40:03,720 --> 00:40:04,560
I was selfish.

1111
00:40:05,400 --> 00:40:06,239
Yeah, it's an awesome spell.

1112
00:40:06,239 --> 00:40:07,519
I never make attack roles.

1113
00:40:08,719 --> 00:40:10,360
What does it matter?

1114
00:40:10,360 --> 00:40:13,079
Well, cause everyone else in the party makes attack roles.

1115
00:40:13,079 --> 00:40:15,119
Amy, stop being such a selfish bitch.

1116
00:40:17,000 --> 00:40:18,679
I mean, I was thinking those things,

1117
00:40:18,679 --> 00:40:19,519
but I would never-

1118
00:40:19,519 --> 00:40:21,039
This is really why I hung up the call.

1119
00:40:21,039 --> 00:40:23,599
I was like, Amy, you're being such a selfish bitch.

1120
00:40:25,599 --> 00:40:28,519
They're gonna be so mad when they find out.

1121
00:40:28,519 --> 00:40:30,079
No, I gotta say,

1122
00:40:30,079 --> 00:40:32,199
my brother deserves credit on that one

1123
00:40:32,200 --> 00:40:35,280
because he specifically in the character he rolled

1124
00:40:35,280 --> 00:40:37,240
for the game we're playing with his nine-year-old

1125
00:40:37,240 --> 00:40:39,760
made a character that had fairy fire

1126
00:40:39,760 --> 00:40:42,760
cause he read it and was like, oh, this is so awesome.

1127
00:40:42,760 --> 00:40:44,880
And then when we were playing and he cast the spell

1128
00:40:44,880 --> 00:40:45,800
and like told me what it did,

1129
00:40:45,800 --> 00:40:48,000
I was like, why isn't Amy using this constantly?

1130
00:40:48,000 --> 00:40:51,160
I'm so sorry and gosh, I know.

1131
00:40:51,160 --> 00:40:54,800
Well, it's mostly just because you've had that

1132
00:40:54,800 --> 00:40:56,920
since level one or two.

1133
00:40:56,920 --> 00:40:57,760
Since like day one.

1134
00:40:57,760 --> 00:40:58,600
Yeah, cause I was like,

1135
00:40:58,600 --> 00:40:59,800
aha, it puts pretty life on them.

1136
00:40:59,800 --> 00:41:02,040
And you did that and you were like,

1137
00:41:02,880 --> 00:41:03,719
oh, it gives advantage, whatever.

1138
00:41:03,719 --> 00:41:05,079
But then you stopped using it

1139
00:41:05,079 --> 00:41:06,759
and then you forgot that you had it

1140
00:41:06,759 --> 00:41:08,519
or forgot what it did.

1141
00:41:08,519 --> 00:41:09,960
So that, I mean, it's just what happens.

1142
00:41:09,960 --> 00:41:11,840
If you don't use it, you forget what it does.

1143
00:41:11,840 --> 00:41:13,039
Use it or lose it.

1144
00:41:14,079 --> 00:41:16,199
Follow up, Amy, you should also reread

1145
00:41:16,199 --> 00:41:19,119
what the oath bow does cause it's real good.

1146
00:41:19,119 --> 00:41:20,320
We're gonna get there.

1147
00:41:20,320 --> 00:41:21,159
We're gonna get there.

1148
00:41:21,159 --> 00:41:25,360
My big problem with everything that I have

1149
00:41:25,360 --> 00:41:30,360
is that requires rolling is that I roll really shitty.

1150
00:41:30,360 --> 00:41:32,960
But if you get advantage on everything.

1151
00:41:32,960 --> 00:41:35,240
That would make it much better.

1152
00:41:35,240 --> 00:41:38,519
Also something that happens an awful lot

1153
00:41:38,519 --> 00:41:41,280
and I think it's why I don't choose these spells

1154
00:41:41,280 --> 00:41:45,160
that build up or build on is that generally

1155
00:41:45,160 --> 00:41:50,160
if you listen to any of our fights,

1156
00:41:50,160 --> 00:41:55,160
I probably only get like one or two spells.

1157
00:41:57,360 --> 00:41:58,200
That's true.

1158
00:41:58,200 --> 00:42:00,240
And so if fairy fires one of my spells,

1159
00:42:01,080 --> 00:42:01,920
I'm not dealing damage.

1160
00:42:01,920 --> 00:42:06,120
I know I'm setting myself up and setting everyone else up.

1161
00:42:06,120 --> 00:42:08,080
Well, now I know that I'm setting everyone else up.

1162
00:42:08,080 --> 00:42:10,480
But like other things too, right?

1163
00:42:10,480 --> 00:42:11,640
Like in the middle of a fight,

1164
00:42:11,640 --> 00:42:13,080
I'm not gonna mask your wounds

1165
00:42:13,080 --> 00:42:14,720
unless we absolutely desperately need it

1166
00:42:14,720 --> 00:42:17,600
because to me it's like, well, I attribute it.

1167
00:42:17,600 --> 00:42:19,200
Like there's nothing, I gave nothing

1168
00:42:19,200 --> 00:42:21,440
to the winning of this fight right now.

1169
00:42:21,440 --> 00:42:24,440
There's different types of players and characters though.

1170
00:42:24,440 --> 00:42:27,440
There are tanks and support.

1171
00:42:27,440 --> 00:42:30,080
I know you'd like to be, you can be both.

1172
00:42:31,039 --> 00:42:34,319
I'm the Johnny Cash of tank and support.

1173
00:42:34,319 --> 00:42:36,719
Who's saying you can't cast fairy fire,

1174
00:42:36,719 --> 00:42:40,319
wild shape into a tanky bear or wolf or something.

1175
00:42:40,319 --> 00:42:42,400
That's got the weirdest visual.

1176
00:42:42,400 --> 00:42:47,400
And then deal advantage damage as your armored bear,

1177
00:42:48,119 --> 00:42:50,119
right, because you now have armor

1178
00:42:50,119 --> 00:42:51,920
when you turn into something.

1179
00:42:51,920 --> 00:42:53,799
I actually always had that.

1180
00:42:53,799 --> 00:42:54,639
No, you didn't.

1181
00:42:54,639 --> 00:42:55,460
Yeah, I did.

1182
00:42:55,460 --> 00:42:57,480
You could choose whether or not you drop your armor.

1183
00:42:57,480 --> 00:42:59,799
No, no, that just melted.

1184
00:43:00,519 --> 00:43:01,360
It just means I don't drop it.

1185
00:43:01,360 --> 00:43:02,200
I don't get that armor.

1186
00:43:02,200 --> 00:43:05,920
You as a bear or wolf now have armor,

1187
00:43:05,920 --> 00:43:07,800
like physical armor.

1188
00:43:09,039 --> 00:43:11,160
Very big snore from the puppy.

1189
00:43:11,160 --> 00:43:12,680
That was a big snore.

1190
00:43:12,680 --> 00:43:14,160
That was real good.

1191
00:43:14,160 --> 00:43:15,240
It's a little dog.

1192
00:43:15,240 --> 00:43:16,840
That's a pretty big snore.

1193
00:43:17,760 --> 00:43:21,080
Okay, well, I will, you know,

1194
00:43:21,080 --> 00:43:24,640
and it's just about me not being a selfish bitch.

1195
00:43:24,640 --> 00:43:28,120
You know what, I can't, I don't hit the hardest.

1196
00:43:28,159 --> 00:43:30,440
I don't fight the fightiest.

1197
00:43:30,440 --> 00:43:32,960
I'll just have to be my own special version of me

1198
00:43:32,960 --> 00:43:35,400
and hope that I'm helpful enough.

1199
00:43:36,599 --> 00:43:37,440
Well, you are.

1200
00:43:37,440 --> 00:43:38,400
You magic the magiciest.

1201
00:43:38,400 --> 00:43:39,239
Sometimes.

1202
00:43:39,239 --> 00:43:40,079
It's true.

1203
00:43:40,079 --> 00:43:40,900
You're fucking amazing.

1204
00:43:40,900 --> 00:43:43,279
A lot of it is how you RP it too, right?

1205
00:43:43,279 --> 00:43:45,480
Like, cause once you guys start fighting,

1206
00:43:45,480 --> 00:43:47,440
a lot of guys, you guys,

1207
00:43:47,440 --> 00:43:49,319
once you guys start fighting, yeah.

1208
00:43:49,319 --> 00:43:50,159
Bye bye.

1209
00:43:54,159 --> 00:43:55,359
Once you guys start fighting,

1210
00:43:55,359 --> 00:43:57,759
a lot of the time you stop RPing.

1211
00:43:58,960 --> 00:44:00,639
It's something that I've mentioned before,

1212
00:44:00,639 --> 00:44:03,159
but it's something that we should continue to build on

1213
00:44:03,159 --> 00:44:07,679
and work on is that RP within combat can still happen.

1214
00:44:07,679 --> 00:44:09,400
Like description, you're getting,

1215
00:44:09,400 --> 00:44:10,759
everybody's getting better at description

1216
00:44:10,759 --> 00:44:11,920
of attacks and battles,

1217
00:44:11,920 --> 00:44:14,880
but choosing to talk to an enemy

1218
00:44:14,880 --> 00:44:17,000
or to, you know, arrange.

1219
00:44:17,000 --> 00:44:17,839
Or to our friends.

1220
00:44:17,839 --> 00:44:19,079
Or arrange, you know,

1221
00:44:19,079 --> 00:44:21,719
how this attack is going to happen with your friends.

1222
00:44:21,719 --> 00:44:23,559
Holding an attack because you know,

1223
00:44:23,559 --> 00:44:26,159
Flint is gonna go hit that motherfucker super hard.

1224
00:44:26,159 --> 00:44:27,199
And when Flint hits it,

1225
00:44:27,199 --> 00:44:28,599
I wanna hit it right after

1226
00:44:28,599 --> 00:44:31,399
because I know it's gonna be stunned, right?

1227
00:44:31,399 --> 00:44:33,719
So there are different options that you can take

1228
00:44:33,719 --> 00:44:36,279
and that you can start to think of as a group,

1229
00:44:36,279 --> 00:44:39,920
as opposed to me hit hard, me cast spell,

1230
00:44:39,920 --> 00:44:41,000
me do this.

1231
00:44:41,000 --> 00:44:42,199
I'm learning so much.

1232
00:44:42,199 --> 00:44:44,460
They all affect each other, right?

1233
00:44:45,639 --> 00:44:48,039
Yeah, like if I'm gonna go take on some dragon,

1234
00:44:48,039 --> 00:44:49,239
and then at the end of my turn,

1235
00:44:49,239 --> 00:44:51,779
I let you know I'm gonna like dive out of the way

1236
00:44:51,779 --> 00:44:53,879
and you get that sun beam going.

1237
00:44:53,879 --> 00:44:54,699
It's all good.

1238
00:44:54,699 --> 00:44:55,920
Yeah.

1239
00:44:55,920 --> 00:44:58,240
Let's try to do more of that stuff.

1240
00:44:58,240 --> 00:45:00,360
Let's try to play better, you guys.

1241
00:45:00,360 --> 00:45:01,200
What do you think?

1242
00:45:01,200 --> 00:45:03,119
Oh my God, yes, we should definitely do that.

1243
00:45:03,119 --> 00:45:03,960
I love it.

1244
00:45:03,960 --> 00:45:04,780
I agree.

1245
00:45:04,780 --> 00:45:06,000
This sounds like a really good strategy.

1246
00:45:06,000 --> 00:45:08,380
So yeah, I promise I will use fairy fire.

1247
00:45:09,639 --> 00:45:11,019
It's so good.

1248
00:45:11,019 --> 00:45:13,340
I don't even know why.

1249
00:45:14,880 --> 00:45:16,360
Tom, you go ahead.

1250
00:45:16,360 --> 00:45:18,200
Okay, get ready

1251
00:45:18,200 --> 00:45:20,119
because it's gonna take a real long time.

1252
00:45:20,119 --> 00:45:21,680
Good, so ready.

1253
00:45:21,680 --> 00:45:23,960
I got a third attack.

1254
00:45:23,960 --> 00:45:27,559
So I'm just like one and a half times more deadly

1255
00:45:27,559 --> 00:45:28,920
than I was before.

1256
00:45:28,920 --> 00:45:30,240
Excellent.

1257
00:45:30,240 --> 00:45:33,139
And then I also got ability score improvements.

1258
00:45:33,139 --> 00:45:35,840
Yay, end of level ups.

1259
00:45:35,840 --> 00:45:37,679
Okay, did you want to do a feat there?

1260
00:45:37,679 --> 00:45:39,679
Is there anything that...

1261
00:45:39,679 --> 00:45:42,639
No, I'm gonna keep the ability score improvements

1262
00:45:42,639 --> 00:45:45,440
because it boosts my dexterity if I won.

1263
00:45:45,440 --> 00:45:47,760
So I get a two initiative instead of one,

1264
00:45:47,760 --> 00:45:49,039
which I like.

1265
00:45:49,039 --> 00:45:51,599
And I bumped my wisdom up a little bit

1266
00:45:51,599 --> 00:45:53,880
so I'm not quite as fucking tragically dumb.

1267
00:45:53,880 --> 00:45:54,720
Sure.

1268
00:45:56,160 --> 00:45:59,640
Okay, the only feat that I would recommend

1269
00:45:59,640 --> 00:46:03,079
if you were to take a feat would be the dual wielding.

1270
00:46:03,079 --> 00:46:05,360
So you have two weapons.

1271
00:46:05,360 --> 00:46:07,680
I mean, you usually have your shield, but...

1272
00:46:07,680 --> 00:46:10,079
But now you have that hammer too.

1273
00:46:10,079 --> 00:46:12,079
I haven't been using a shield for a long time.

1274
00:46:12,079 --> 00:46:13,760
I've been using a two-handed axe.

1275
00:46:13,760 --> 00:46:15,039
That's true.

1276
00:46:15,039 --> 00:46:17,400
You've just been carrying it on your back like Thea.

1277
00:46:17,400 --> 00:46:19,599
I thought it was just a style thing.

1278
00:46:19,599 --> 00:46:22,480
Yeah, I thought it was like our group dynamic.

1279
00:46:23,480 --> 00:46:24,559
Well, so hold on.

1280
00:46:24,559 --> 00:46:27,320
No, I keep the two-handed axe

1281
00:46:27,320 --> 00:46:30,159
because I have that great weapon fighting

1282
00:46:30,159 --> 00:46:32,760
or whatever it is where I get improved criticals.

1283
00:46:32,760 --> 00:46:33,800
Oh, no, I get that anyway.

1284
00:46:33,800 --> 00:46:35,280
Yeah, great weapon skill.

1285
00:46:35,280 --> 00:46:37,360
So yeah, if I get a one or a two on a damage roll,

1286
00:46:37,360 --> 00:46:41,320
I get to reroll, which is very handy in some situations.

1287
00:46:41,320 --> 00:46:43,079
So for your AC though,

1288
00:46:43,079 --> 00:46:45,119
have you been taking off your shield?

1289
00:46:45,119 --> 00:46:47,920
Because you still have an AC of like 18, right?

1290
00:46:49,240 --> 00:46:51,639
Well, technically my sheet for some reason

1291
00:46:51,639 --> 00:46:53,400
says 13 now, which is incorrect.

1292
00:46:53,400 --> 00:46:54,440
Yeah, that's not right.

1293
00:46:54,440 --> 00:46:58,400
But I am a, let's see here, I have armor training

1294
00:46:58,400 --> 00:47:00,359
and I'm wearing like a spiked splint mail,

1295
00:47:00,359 --> 00:47:04,159
which is like an AC of 18 right off the bat.

1296
00:47:04,159 --> 00:47:06,879
So that's where I get that big AC.

1297
00:47:06,879 --> 00:47:08,239
Right, right, right, right, right.

1298
00:47:08,239 --> 00:47:12,279
Oh, and I got 31 hit points in two levels.

1299
00:47:12,279 --> 00:47:13,119
I'm tough.

1300
00:47:14,000 --> 00:47:16,279
Wow, I thought mine were good.

1301
00:47:16,279 --> 00:47:18,920
I forget what it was now, like 19 or something,

1302
00:47:18,920 --> 00:47:19,759
which was very good.

1303
00:47:19,759 --> 00:47:21,199
Okay, yeah.

1304
00:47:21,240 --> 00:47:23,800
Yeah, I get, I'm Dwarven toughness,

1305
00:47:23,800 --> 00:47:25,840
so I get a bonus one every time.

1306
00:47:25,840 --> 00:47:27,920
I have the tough feat,

1307
00:47:27,920 --> 00:47:30,040
so I get an extra bonus two every time

1308
00:47:30,040 --> 00:47:31,680
and then my con modifier is four.

1309
00:47:31,680 --> 00:47:34,600
So I get a bonus seven on top of whatever I roll

1310
00:47:34,600 --> 00:47:35,960
every time.

1311
00:47:35,960 --> 00:47:36,800
Yeah, oh, that,

1312
00:47:36,800 --> 00:47:38,160
because that's one of my ability scores.

1313
00:47:38,160 --> 00:47:41,680
I put my con to 14, so I'd get a two bonus

1314
00:47:41,680 --> 00:47:43,960
because it was still a 13 and it was only a one.

1315
00:47:43,960 --> 00:47:46,680
So that's what I kept one of my,

1316
00:47:46,680 --> 00:47:48,640
and my dex I think is the other one I did.

1317
00:47:48,640 --> 00:47:50,960
Sorry, did anybody, when they did their ability scores,

1318
00:47:50,960 --> 00:47:52,360
did they bump their con?

1319
00:47:52,360 --> 00:47:54,119
Sorry, was that what you were saying?

1320
00:47:55,199 --> 00:47:56,039
That's what Carl was saying.

1321
00:47:56,039 --> 00:47:57,599
I bumped my con, so now I have a,

1322
00:47:57,599 --> 00:47:59,920
now it's 14, so I have a two bonus.

1323
00:47:59,920 --> 00:48:02,880
Okay, but did you, when your con went up,

1324
00:48:02,880 --> 00:48:04,880
so it went up from one to two, yes?

1325
00:48:04,880 --> 00:48:05,720
Yes.

1326
00:48:06,599 --> 00:48:10,280
So you now get, I get backtracks now.

1327
00:48:10,280 --> 00:48:13,280
So you get a plus one for every level

1328
00:48:13,280 --> 00:48:15,199
that you were before that.

1329
00:48:15,199 --> 00:48:16,240
Oh, it backloads?

1330
00:48:16,240 --> 00:48:17,079
I didn't know that.

1331
00:48:17,079 --> 00:48:19,159
So if it goes up one more,

1332
00:48:19,159 --> 00:48:22,839
at level 12, you get an extra 12 automatically.

1333
00:48:22,839 --> 00:48:23,679
What?

1334
00:48:23,679 --> 00:48:24,519
Right out of the gate.

1335
00:48:24,519 --> 00:48:25,359
Boom.

1336
00:48:25,359 --> 00:48:26,199
Add that on there, Carla.

1337
00:48:26,199 --> 00:48:29,719
Oh God, okay, so, okay, well I would have added one,

1338
00:48:29,719 --> 00:48:31,679
so I get an extra 11.

1339
00:48:31,679 --> 00:48:33,879
But it went up at level 12 though, right?

1340
00:48:34,920 --> 00:48:36,679
Oh yeah, yeah, so yeah, 11 levels, yeah.

1341
00:48:36,679 --> 00:48:37,920
So I took that one.

1342
00:48:37,920 --> 00:48:38,759
Yeah.

1343
00:48:38,759 --> 00:48:39,579
When I.

1344
00:48:39,579 --> 00:48:40,420
Yeah.

1345
00:48:40,420 --> 00:48:41,259
Yeah.

1346
00:48:41,259 --> 00:48:42,079
Oh damn.

1347
00:48:42,079 --> 00:48:43,480
Yeah, plus your con.

1348
00:48:43,480 --> 00:48:44,319
So it's 11?

1349
00:48:44,319 --> 00:48:45,399
Yeah.

1350
00:48:45,399 --> 00:48:46,239
Yeah.

1351
00:48:46,239 --> 00:48:48,679
Plus 11 for level 11?

1352
00:48:49,519 --> 00:48:51,599
Hold on, did you up your constitution modifier?

1353
00:48:51,599 --> 00:48:52,440
That's what I'm saying.

1354
00:48:52,440 --> 00:48:54,559
So did you put your ability score into constitution?

1355
00:48:54,559 --> 00:48:55,919
I haven't done an ability score yet.

1356
00:48:55,919 --> 00:48:57,239
Okay, so don't worry about that.

1357
00:48:57,239 --> 00:49:00,779
Because Carla upgraded her constitution modifier,

1358
00:49:00,779 --> 00:49:03,719
which buffs her con, which changes her hit points.

1359
00:49:03,719 --> 00:49:06,159
Okay, so I can just put 11 in here?

1360
00:49:06,159 --> 00:49:07,000
Yes.

1361
00:49:08,639 --> 00:49:10,000
But then I get to do it again.

1362
00:49:10,000 --> 00:49:11,319
Yes, for level 12.

1363
00:49:11,319 --> 00:49:13,119
How many HP do you have now, Tom?

1364
00:49:14,119 --> 00:49:15,440
177.

1365
00:49:15,440 --> 00:49:16,279
Fuck.

1366
00:49:17,240 --> 00:49:18,920
Damn, dude.

1367
00:49:18,920 --> 00:49:21,519
I have 90 hit points, you guys.

1368
00:49:21,519 --> 00:49:23,040
There you go.

1369
00:49:23,040 --> 00:49:23,880
You guys are all in triple damage.

1370
00:49:23,880 --> 00:49:26,280
Cause mine's 124 now, which is a lot.

1371
00:49:26,280 --> 00:49:27,120
I thought.

1372
00:49:27,120 --> 00:49:31,360
I'm almost, I'm closer to 200 than I am 250, so.

1373
00:49:31,360 --> 00:49:33,000
Oh my gosh.

1374
00:49:33,000 --> 00:49:37,000
Like I said, act three, there's lots of things, so.

1375
00:49:37,000 --> 00:49:38,920
And I mean, also I designed this character

1376
00:49:38,920 --> 00:49:42,080
to be purely the fighty, fighty, bashy tank guy.

1377
00:49:42,080 --> 00:49:43,600
So mission accomplished.

1378
00:49:43,600 --> 00:49:44,840
You min-maxed him, man.

1379
00:49:44,840 --> 00:49:47,120
Like you built them properly, yep.

1380
00:49:47,120 --> 00:49:52,120
Okay, I will decide on my spells as we mosey along here.

1381
00:49:53,480 --> 00:49:55,200
So we've leveled up our characters

1382
00:49:55,200 --> 00:49:57,000
from a level 11 to level 12.

1383
00:49:57,000 --> 00:49:58,640
We might not get to playing a game tonight.

1384
00:49:58,640 --> 00:50:02,000
I'm just gonna forewarn anybody, but we'll see.

1385
00:50:03,000 --> 00:50:06,240
Well, we are an hour into the recording, so.

1386
00:50:06,240 --> 00:50:07,240
So earlier when you said

1387
00:50:07,240 --> 00:50:08,360
you were gonna cut in the time,

1388
00:50:08,360 --> 00:50:10,400
just cut in some hysterical laughter.

1389
00:50:10,400 --> 00:50:11,240
Yeah.

1390
00:50:11,240 --> 00:50:14,200
It's gonna be good.

1391
00:50:14,240 --> 00:50:19,240
So now let's go over on our sheets

1392
00:50:19,320 --> 00:50:22,360
any abilities that you might've had since level one

1393
00:50:22,360 --> 00:50:23,320
that you haven't used.

1394
00:50:23,320 --> 00:50:25,680
Any magic items that just have kind of been sitting there.

1395
00:50:25,680 --> 00:50:26,720
A fairy fire.

1396
00:50:26,720 --> 00:50:28,600
Any spells that you're like,

1397
00:50:28,600 --> 00:50:30,800
I have this, but I don't know what it is.

1398
00:50:30,800 --> 00:50:31,640
Let's go over that now.

1399
00:50:31,640 --> 00:50:34,200
Let's go in the other order.

1400
00:50:34,200 --> 00:50:35,040
Tom goes first.

1401
00:50:35,040 --> 00:50:36,120
Tom first.

1402
00:50:36,120 --> 00:50:37,320
Okay.

1403
00:50:37,320 --> 00:50:38,400
Okay, yeah.

1404
00:50:38,400 --> 00:50:40,880
So I have some things that I've kind of forgotten

1405
00:50:40,880 --> 00:50:42,360
that I had, so this is real good

1406
00:50:42,360 --> 00:50:43,920
that we're going through all this.

1407
00:50:43,920 --> 00:50:46,880
And I need to rewrite like everything

1408
00:50:46,880 --> 00:50:47,800
on my character sheet.

1409
00:50:47,800 --> 00:50:49,000
Sure, yeah.

1410
00:50:49,000 --> 00:50:49,840
That's what I need to.

1411
00:50:49,840 --> 00:50:51,000
But in the meantime,

1412
00:50:51,000 --> 00:50:53,200
I will just read it straight from the book

1413
00:50:53,200 --> 00:50:55,119
because that's as good as it's gonna get for right now.

1414
00:50:55,119 --> 00:50:56,599
And if there's anything you need from me

1415
00:50:56,599 --> 00:50:58,360
because I gave it to you or something,

1416
00:50:58,360 --> 00:50:59,200
like just let me know.

1417
00:50:59,200 --> 00:51:00,200
I will find it.

1418
00:51:00,200 --> 00:51:01,039
Sure.

1419
00:51:02,000 --> 00:51:04,240
Yeah, so there's a couple real fun things

1420
00:51:04,240 --> 00:51:06,400
that I have that I haven't been using,

1421
00:51:06,400 --> 00:51:08,440
like my indomitable skill.

1422
00:51:08,440 --> 00:51:12,000
So basically I can reroll a saving throw that I fail,

1423
00:51:12,000 --> 00:51:14,360
which is awesome.

1424
00:51:14,360 --> 00:51:15,639
If I do choose to reroll,

1425
00:51:15,639 --> 00:51:17,159
I have to use whatever the result is.

1426
00:51:17,159 --> 00:51:18,360
But I mean, if I already failed it,

1427
00:51:18,360 --> 00:51:21,639
then what the fuck is the harm in trying again?

1428
00:51:21,639 --> 00:51:22,480
Yeah.

1429
00:51:22,480 --> 00:51:23,320
So that's awesome.

1430
00:51:23,320 --> 00:51:24,440
And at level 13,

1431
00:51:24,440 --> 00:51:26,679
I can actually do that twice before a long rest.

1432
00:51:26,679 --> 00:51:27,599
So one more level

1433
00:51:27,599 --> 00:51:30,199
and that bad boy is gonna get up there,

1434
00:51:30,199 --> 00:51:32,719
which is pretty freaking sweet.

1435
00:51:33,639 --> 00:51:34,480
Let's see here.

1436
00:51:34,480 --> 00:51:36,679
I've got a remarkable athlete as well

1437
00:51:36,679 --> 00:51:40,079
where I can add half of my proficiency bonuses

1438
00:51:40,079 --> 00:51:43,039
and round up any strength, dex, or con check that I make

1439
00:51:43,039 --> 00:51:45,159
that doesn't already use my proficiency bonus.

1440
00:51:45,159 --> 00:51:47,960
Now I don't really understand that one

1441
00:51:47,960 --> 00:51:50,519
because if I'm using my proficiency bonus,

1442
00:51:50,519 --> 00:51:51,799
but I haven't already used it,

1443
00:51:51,799 --> 00:51:54,360
like I don't, what is happening here?

1444
00:51:54,360 --> 00:51:57,799
Okay, 72 and it's remarkable athletes.

1445
00:51:57,799 --> 00:52:01,679
So you can add half your proficiency bonus round up

1446
00:52:01,679 --> 00:52:04,000
to any strength, dexterity, or constitution check

1447
00:52:04,000 --> 00:52:07,039
you make that doesn't already use your proficiency bonus.

1448
00:52:08,039 --> 00:52:09,840
So like, what does that mean?

1449
00:52:11,199 --> 00:52:12,039
Oh, here we go.

1450
00:52:12,039 --> 00:52:15,480
D and D Reddit, how does remarkable athlete works?

1451
00:52:15,480 --> 00:52:17,679
Oh, thanks Reddit.

1452
00:52:17,679 --> 00:52:18,519
I mean, other than

1453
00:52:18,519 --> 00:52:20,519
for being a complete cesspool of the internet,

1454
00:52:20,519 --> 00:52:21,679
but you know.

1455
00:52:21,679 --> 00:52:23,079
Sometimes helpful.

1456
00:52:23,079 --> 00:52:25,639
Sometimes funny and good stuff on there.

1457
00:52:25,639 --> 00:52:27,159
Yep, definitely sometimes funny.

1458
00:52:27,159 --> 00:52:29,800
So when you look at your sheet,

1459
00:52:31,159 --> 00:52:32,559
let me see here.

1460
00:52:32,559 --> 00:52:34,759
So I'm just gonna open your sheet here

1461
00:52:34,759 --> 00:52:36,759
just so I'm looking at the same thing.

1462
00:52:37,880 --> 00:52:40,679
I feel like my privacy has been violated.

1463
00:52:40,679 --> 00:52:45,000
So what they mean is,

1464
00:52:45,000 --> 00:52:48,400
do you not have any skill proficiencies?

1465
00:52:48,400 --> 00:52:49,559
Have you no skills, man?

1466
00:52:49,559 --> 00:52:52,759
No, I have like history and that's about it.

1467
00:52:52,759 --> 00:52:54,000
It's not checked though.

1468
00:52:56,079 --> 00:52:57,400
Oh, well it should be.

1469
00:52:57,400 --> 00:52:58,239
Okay.

1470
00:52:58,239 --> 00:52:59,079
There, it's checked.

1471
00:53:01,159 --> 00:53:03,559
Oh wait, I think I probably do have like.

1472
00:53:03,559 --> 00:53:04,800
That's what that means though.

1473
00:53:04,800 --> 00:53:07,480
So when you have acrobatics,

1474
00:53:07,480 --> 00:53:09,280
if you don't have proficiency in it,

1475
00:53:09,280 --> 00:53:12,519
you can choose to add half your proficiency modifier.

1476
00:53:12,519 --> 00:53:14,880
It's kind of like the jack of all trades for the bard.

1477
00:53:14,880 --> 00:53:16,240
Where if they don't have proficiency,

1478
00:53:16,240 --> 00:53:18,320
they can automatically add half their proficiency

1479
00:53:18,320 --> 00:53:19,400
to anything.

1480
00:53:19,400 --> 00:53:20,360
But yours is just.

1481
00:53:20,360 --> 00:53:23,000
I'm pretty sure I do.

1482
00:53:23,000 --> 00:53:25,519
Okay, I'm pretty sure I do have like athletics

1483
00:53:25,519 --> 00:53:26,800
and something else as well

1484
00:53:26,800 --> 00:53:28,680
that was on my original like paper sheet

1485
00:53:28,680 --> 00:53:30,080
that I just never checked the box for.

1486
00:53:30,080 --> 00:53:32,039
So when you built your character,

1487
00:53:32,039 --> 00:53:35,639
you should have picked two.

1488
00:53:35,639 --> 00:53:38,719
So acrobatics, animal handling, athletics, history,

1489
00:53:38,719 --> 00:53:41,000
insight, intimidation, perception, and survival.

1490
00:53:41,000 --> 00:53:42,800
You could have picked two from those.

1491
00:53:44,519 --> 00:53:45,880
I'll have to go to my paper sheet.

1492
00:53:45,880 --> 00:53:47,039
I'm sure it's on there.

1493
00:53:47,039 --> 00:53:48,800
But you should also get skills

1494
00:53:48,800 --> 00:53:52,000
from your soldier background as well.

1495
00:53:52,000 --> 00:53:53,519
So check that out.

1496
00:53:54,599 --> 00:53:56,440
Okay, I will check that out.

1497
00:53:56,440 --> 00:53:57,440
Just to make sure you're getting.

1498
00:53:57,440 --> 00:53:58,800
I'm gonna write that down right now.

1499
00:53:58,800 --> 00:54:00,920
Soldier background.

1500
00:54:00,920 --> 00:54:02,280
Okay, so that's what that is.

1501
00:54:02,280 --> 00:54:04,599
So anything that you don't already have proficiency in

1502
00:54:04,599 --> 00:54:06,800
that has the dex, con, or strength check.

1503
00:54:06,800 --> 00:54:08,519
And I'm like, make an acrobatics check.

1504
00:54:08,519 --> 00:54:10,039
And you're like, I don't have proficiency.

1505
00:54:10,039 --> 00:54:13,280
You get a bonus two because your proficiency is four.

1506
00:54:14,880 --> 00:54:17,680
So you just kind of have to remember that you have that.

1507
00:54:18,960 --> 00:54:20,320
Which is real good.

1508
00:54:20,320 --> 00:54:23,200
I'm good at remembering everything that I have.

1509
00:54:23,200 --> 00:54:25,519
Couldn't even finish the sentence.

1510
00:54:25,519 --> 00:54:26,440
I'll try and help too.

1511
00:54:26,440 --> 00:54:27,720
And now that we're kind of going through it

1512
00:54:27,720 --> 00:54:28,559
as a group,

1513
00:54:28,559 --> 00:54:29,599
that's why I wanted to go through it as a group

1514
00:54:29,599 --> 00:54:32,440
as well is Carla and Amy can now say,

1515
00:54:32,440 --> 00:54:34,360
hey, you've got that remarkable athlete thing.

1516
00:54:34,360 --> 00:54:35,199
Don't you?

1517
00:54:35,199 --> 00:54:37,119
Can you add a bonus to that?

1518
00:54:37,119 --> 00:54:38,239
Yeah.

1519
00:54:38,239 --> 00:54:39,759
Don't you know sports?

1520
00:54:41,239 --> 00:54:42,960
I do know sports, it's true.

1521
00:54:43,920 --> 00:54:45,799
Okay, yeah, all right, that's good.

1522
00:54:45,799 --> 00:54:47,960
Yeah, so there's a couple other things.

1523
00:54:47,960 --> 00:54:51,880
I have to remember my feet of heavy armor master

1524
00:54:51,880 --> 00:54:53,480
because any bludgeoning, piercing,

1525
00:54:53,480 --> 00:54:55,079
or slashing non-magic damage,

1526
00:54:55,079 --> 00:54:56,519
I get to reduce that by three.

1527
00:54:56,519 --> 00:54:57,360
Oh, there you go.

1528
00:54:57,360 --> 00:54:58,639
Oh, that's good.

1529
00:54:58,639 --> 00:55:00,359
I have to remember that bad boy

1530
00:55:00,359 --> 00:55:03,359
because I don't believe I have been remembering it.

1531
00:55:03,359 --> 00:55:04,199
How I would-

1532
00:55:04,199 --> 00:55:06,480
Russ, how can you help us remember things better

1533
00:55:06,480 --> 00:55:09,159
because that is where we really fall apart,

1534
00:55:09,159 --> 00:55:10,000
to be honest.

1535
00:55:10,000 --> 00:55:11,799
I was looking at my sheet and was like,

1536
00:55:11,799 --> 00:55:13,440
oh yeah, that's a thing.

1537
00:55:13,440 --> 00:55:16,400
Yeah, I think once I rewrite my sheet,

1538
00:55:16,400 --> 00:55:17,799
I will have a better,

1539
00:55:17,799 --> 00:55:20,759
because I had things like dark vision

1540
00:55:20,759 --> 00:55:23,519
and stone cunning and all these things

1541
00:55:23,519 --> 00:55:26,079
that don't make a fucking difference

1542
00:55:26,079 --> 00:55:27,199
at the top of my list

1543
00:55:27,200 --> 00:55:29,600
and things that are important at the bottom of my list.

1544
00:55:29,600 --> 00:55:31,320
And I'm like, oh, well, if I don't scroll down,

1545
00:55:31,320 --> 00:55:32,320
then I'm never gonna see them.

1546
00:55:32,320 --> 00:55:33,520
So I'm gonna redo everything

1547
00:55:33,520 --> 00:55:35,680
and put the important things at the top.

1548
00:55:35,680 --> 00:55:37,160
Yeah, I rewrote all of mine

1549
00:55:37,160 --> 00:55:38,400
because I didn't have it as like,

1550
00:55:38,400 --> 00:55:41,120
for some reason on my main character sheet,

1551
00:55:41,120 --> 00:55:43,200
I didn't have it compendium compatible

1552
00:55:43,200 --> 00:55:44,880
where it like gives it like a hand line.

1553
00:55:44,880 --> 00:55:45,720
Yeah, mine is like that too.

1554
00:55:45,720 --> 00:55:48,280
And because it's just easier to sort through.

1555
00:55:49,640 --> 00:55:50,480
So I did that.

1556
00:55:50,480 --> 00:55:51,300
How do I fix that?

1557
00:55:51,300 --> 00:55:52,140
Do I have to redo everything?

1558
00:55:52,140 --> 00:55:55,920
I mean, I would copy paste what changes

1559
00:55:55,920 --> 00:55:57,599
to like a word document

1560
00:55:57,599 --> 00:55:59,119
and then switch it to compendium compatible.

1561
00:55:59,119 --> 00:56:01,019
And then you can even just click and drag stuff

1562
00:56:01,019 --> 00:56:01,860
right into it.

1563
00:56:01,860 --> 00:56:03,440
You don't need to type everything out.

1564
00:56:03,440 --> 00:56:05,440
The other thing I might recommend

1565
00:56:05,440 --> 00:56:06,980
is just adding in the headline,

1566
00:56:06,980 --> 00:56:09,400
like what that specific thing helps you with.

1567
00:56:09,400 --> 00:56:10,240
So if it's combat,

1568
00:56:10,240 --> 00:56:12,760
then write combat in brackets beside it.

1569
00:56:12,760 --> 00:56:14,079
So that when you're in combat,

1570
00:56:14,079 --> 00:56:15,880
you're like, okay, well, what skills do I have

1571
00:56:15,880 --> 00:56:17,320
that might be able to help me?

1572
00:56:17,320 --> 00:56:18,480
And then you can just go through

1573
00:56:18,480 --> 00:56:21,480
and more quickly remember what you have.

1574
00:56:21,480 --> 00:56:24,000
Okay, some other things that I have,

1575
00:56:24,320 --> 00:56:26,760
I got that awesome feather fan.

1576
00:56:26,760 --> 00:56:28,440
It's bedazzled and has glass bobble.

1577
00:56:28,440 --> 00:56:30,159
Still don't know what it does.

1578
00:56:30,159 --> 00:56:32,119
What, you didn't write down?

1579
00:56:32,119 --> 00:56:35,599
Well, it was what, 8d8 healing spells or whatever,

1580
00:56:35,599 --> 00:56:37,519
but Russ seemed to not like that one.

1581
00:56:37,519 --> 00:56:38,519
So.

1582
00:56:38,519 --> 00:56:42,019
Well, no, I just, no, okay.

1583
00:56:42,019 --> 00:56:46,159
Oh, this was during the dragon, I remember now.

1584
00:56:46,159 --> 00:56:48,480
Okay, so what you said though,

1585
00:56:48,480 --> 00:56:50,480
is that within each bobble,

1586
00:56:50,480 --> 00:56:54,000
there is a 1d8 healing thing.

1587
00:56:54,000 --> 00:56:55,559
Yes, and there are eight bobbles.

1588
00:56:55,559 --> 00:56:58,519
So you, so, okay, so to clarify though,

1589
00:56:58,519 --> 00:57:00,920
how does Flint use those?

1590
00:57:00,920 --> 00:57:03,320
Well, he has to whip out his fan all fancy like

1591
00:57:03,320 --> 00:57:07,400
and remove a bobble from the center of one of the fan.

1592
00:57:07,400 --> 00:57:09,119
So do I just like crush it in my hand

1593
00:57:09,119 --> 00:57:10,920
or do I like smoke bomb it on the ground?

1594
00:57:10,920 --> 00:57:11,760
Like, what do I do?

1595
00:57:11,760 --> 00:57:14,159
Or just remove it and then the energy absorbs.

1596
00:57:14,159 --> 00:57:17,559
Like, how do you envision it playing out?

1597
00:57:17,559 --> 00:57:18,400
Like for RP?

1598
00:57:18,400 --> 00:57:19,880
You crush it in your hands.

1599
00:57:19,880 --> 00:57:21,480
Cause you're a super strong dude.

1600
00:57:21,480 --> 00:57:22,480
Crush it in my hand, okay.

1601
00:57:22,480 --> 00:57:25,599
So you take one damage for glass shattering in your hand.

1602
00:57:25,599 --> 00:57:27,240
No, you don't.

1603
00:57:27,240 --> 00:57:29,079
I'm wearing gloves, thank you very much.

1604
00:57:29,079 --> 00:57:30,840
When he crushes it, it's like,

1605
00:57:30,840 --> 00:57:33,160
I think somehow like sandstone.

1606
00:57:33,160 --> 00:57:35,360
Sure, yeah, okay, I get that.

1607
00:57:35,360 --> 00:57:37,400
It's very fine powders, like anthrax.

1608
00:57:37,400 --> 00:57:38,280
You actually end up breathing it in.

1609
00:57:38,280 --> 00:57:39,119
Excellent.

1610
00:57:40,000 --> 00:57:43,200
But unlike anthrax, this heals you.

1611
00:57:43,200 --> 00:57:44,039
It's like cocaine.

1612
00:57:44,039 --> 00:57:46,000
It's the healing version of anthrax.

1613
00:57:46,960 --> 00:57:51,960
Okay, I also have the rabbit's foot that Nularaaaa gave me.

1614
00:57:51,960 --> 00:57:53,559
So that's gonna be very handy.

1615
00:57:53,559 --> 00:57:57,239
I get like a 1d4 extra roll whenever I need it.

1616
00:57:57,239 --> 00:57:59,400
I'm assuming it's like once per long rest.

1617
00:57:59,400 --> 00:58:00,239
Once a day.

1618
00:58:00,239 --> 00:58:01,760
Yeah, once per long rest.

1619
00:58:01,760 --> 00:58:04,360
Yeah, let's treat that like the luck kind of thing.

1620
00:58:04,360 --> 00:58:06,440
So you pick a time when you're like,

1621
00:58:06,440 --> 00:58:09,119
before I say that passes or fails, you're like.

1622
00:58:09,119 --> 00:58:10,840
Yeah, like the bardic inspiration.

1623
00:58:10,840 --> 00:58:13,360
Yeah, I'm gonna call and just roll this

1624
00:58:13,360 --> 00:58:17,320
and then, you know, add the 1d4 or whatever it was.

1625
00:58:17,320 --> 00:58:18,160
Okay.

1626
00:58:18,160 --> 00:58:20,720
Okay, and I think that's pretty much the majority

1627
00:58:20,720 --> 00:58:22,880
of like my special things.

1628
00:58:22,880 --> 00:58:24,120
I mean, I have those potions

1629
00:58:24,120 --> 00:58:26,280
that we went over a couple episodes ago.

1630
00:58:26,280 --> 00:58:28,240
So I still have those all written down.

1631
00:58:28,240 --> 00:58:31,240
Okay, any magical items that you have

1632
00:58:31,240 --> 00:58:33,760
that you want to go over?

1633
00:58:33,760 --> 00:58:36,240
Yes, there is the throwing axe.

1634
00:58:36,240 --> 00:58:38,320
I need more details about that one.

1635
00:58:38,320 --> 00:58:39,160
Throwing axe?

1636
00:58:39,160 --> 00:58:40,680
That was a while ago.

1637
00:58:40,680 --> 00:58:41,960
Remember I got like a magical

1638
00:58:42,280 --> 00:58:43,240
returning throwing axe from the dragons?

1639
00:58:43,240 --> 00:58:44,800
Oh, no, that's the dwarven thrower.

1640
00:58:44,800 --> 00:58:45,639
That's a hammer.

1641
00:58:45,639 --> 00:58:46,480
Oh, the hammer.

1642
00:58:46,480 --> 00:58:47,320
That's your Mew Mew.

1643
00:58:47,320 --> 00:58:48,320
That's uh.

1644
00:58:48,320 --> 00:58:49,440
Your Mew.

1645
00:58:49,440 --> 00:58:50,760
Mew, Mew, Mew.

1646
00:58:50,760 --> 00:58:52,000
Mew, Mew, Mew.

1647
00:58:52,000 --> 00:58:53,440
Mew, Mew, Mew, Mew.

1648
00:58:53,440 --> 00:58:54,960
Yeah, cause I hadn't made it

1649
00:58:54,960 --> 00:58:56,039
to the end of the episode yet,

1650
00:58:56,039 --> 00:58:57,720
but I was like, oh yeah, that throwing.

1651
00:58:57,720 --> 00:58:58,559
I thought it was an axe,

1652
00:58:58,559 --> 00:58:59,679
but I was like that throwing thing.

1653
00:58:59,679 --> 00:59:01,039
I need to know more about that

1654
00:59:01,039 --> 00:59:02,440
cause it was so long ago.

1655
00:59:02,440 --> 00:59:04,679
Yeah, so your dwarven thrower.

1656
00:59:04,679 --> 00:59:06,320
I will give you the details.

1657
00:59:06,320 --> 00:59:09,800
You also have a Rod of Lordly Might.

1658
00:59:09,800 --> 00:59:11,679
If you don't have that written down, you still.

1659
00:59:11,680 --> 00:59:12,800
Oh, yeah, no, I still have that one.

1660
00:59:12,800 --> 00:59:13,540
That's my ladder.

1661
00:59:13,540 --> 00:59:16,240
Yeah. Well, it's more than a ladder.

1662
00:59:16,240 --> 00:59:16,840
Oh, that's true.

1663
00:59:16,840 --> 00:59:18,200
So let's maybe go over that.

1664
00:59:18,200 --> 00:59:19,640
But I've only ever used it.

1665
00:59:19,640 --> 00:59:21,840
Yeah. It's kind of very handy as a ladder.

1666
00:59:21,840 --> 00:59:25,240
Yeah. So number of times go over that one again, just for this,

1667
00:59:25,240 --> 00:59:27,580
for the people, because it's got a lot of other.

1668
00:59:27,580 --> 00:59:32,180
So their dwarven thrower, first of all, is a weapon war hammer

1669
00:59:32,840 --> 00:59:35,000
requires attunement by a dwarf,

1670
00:59:37,140 --> 00:59:40,280
which attunement just means you have I just have to spend.

1671
00:59:40,280 --> 00:59:43,000
I just have to spend time with sit and talk to it and tell it.

1672
00:59:43,000 --> 00:59:45,200
It's so pretty.

1673
00:59:45,200 --> 00:59:47,400
And then look, it is so pretty, guys.

1674
00:59:47,400 --> 00:59:48,940
So you gain a plus three.

1675
00:59:48,940 --> 00:59:51,640
I have to polish my hammer, Amy.

1676
00:59:51,640 --> 00:59:53,400
No, you're Rod of Lordly Might.

1677
00:59:53,400 --> 00:59:54,540
We're talking about that.

1678
00:59:54,540 --> 00:59:57,140
OK, perfect. Sorry.

1679
00:59:57,140 --> 00:59:58,480
I wasn't paying attention.

1680
00:59:58,480 --> 01:00:02,200
So you gain a plus three bonus to attack and damage rolls

1681
01:00:02,200 --> 01:00:04,180
made with this magic weapon.

1682
01:00:04,180 --> 01:00:06,540
So when you roll to attack, you get a plus three.

1683
01:00:06,540 --> 01:00:09,340
And when you roll your damage, you get a plus three.

1684
01:00:09,340 --> 01:00:10,240
Oh, yeah. Oh, yeah.

1685
01:00:10,240 --> 01:00:14,260
It has the throne property with a normal range of 20 feet

1686
01:00:14,260 --> 01:00:15,860
and a long range of 60 feet.

1687
01:00:15,860 --> 01:00:17,140
So that's normally with your bow.

1688
01:00:17,140 --> 01:00:19,240
You have an inside and an outside number.

1689
01:00:19,240 --> 01:00:20,740
That's what that is. Yeah.

1690
01:00:20,740 --> 01:00:24,039
When you hit with a ranged attack, this weapon use deals

1691
01:00:24,039 --> 01:00:29,700
an extra one D8 damage or if the target is a giant to D8 damage

1692
01:00:31,039 --> 01:00:34,500
immediately after attack, the weapon flies back to your hand.

1693
01:00:34,500 --> 01:00:36,700
You don't need to call it. It just comes back to you.

1694
01:00:36,920 --> 01:00:39,460
Oh, damn. So when we were fighting those Edens,

1695
01:00:39,460 --> 01:00:40,500
that would have been really handy.

1696
01:00:40,500 --> 01:00:42,300
You didn't have it.

1697
01:00:42,300 --> 01:00:45,520
No, I know. But it would have been because I also speak giant

1698
01:00:46,320 --> 01:00:48,160
with my counterpart there.

1699
01:00:48,160 --> 01:00:50,520
And I forgot about that. So yeah.

1700
01:00:52,520 --> 01:00:53,400
I'm going to remember.

1701
01:00:53,400 --> 01:00:55,300
So but you're the actual

1702
01:00:56,900 --> 01:01:00,120
damage stuff, because that doesn't tell you what the actual damage is.

1703
01:01:01,160 --> 01:01:05,760
Is it is one D8 bludgeoning versatile one day 10.

1704
01:01:05,760 --> 01:01:07,820
So if you use it two handed, it's a one D10.

1705
01:01:09,680 --> 01:01:13,880
And then you get the extra one D8 if it's thrown plus three

1706
01:01:15,160 --> 01:01:16,320
plus your normal proficiency.

1707
01:01:16,320 --> 01:01:19,220
I would probably only ever use it as a throwing option

1708
01:01:19,220 --> 01:01:21,420
because my axe is way better than a damage watch.

1709
01:01:21,420 --> 01:01:25,020
So how you should write that, though, is one D8 or one D10

1710
01:01:25,820 --> 01:01:30,320
plus three plus eight.

1711
01:01:30,960 --> 01:01:32,780
So plus 11 in total.

1712
01:01:32,780 --> 01:01:35,780
Yeah. Plus three is magic is the magic bonus.

1713
01:01:35,840 --> 01:01:39,180
And then plus eight is your strength and proficiency bonus.

1714
01:01:41,680 --> 01:01:43,740
Because you should be proficient.

1715
01:01:43,740 --> 01:01:46,500
It doesn't actually say on your sheet, but you should be proficient with

1716
01:01:47,200 --> 01:01:49,900
all like all melee weapons and then ranged.

1717
01:01:50,080 --> 01:01:50,900
I will not rain.

1718
01:01:50,900 --> 01:01:53,380
I am. I'm pretty much a master of all of them.

1719
01:01:54,280 --> 01:01:58,480
OK. And then your rod of lordly might, which is not his penis.

1720
01:01:59,400 --> 01:02:03,980
Well, I mean, it could be it could also be.

1721
01:02:04,000 --> 01:02:06,780
I don't know. I mean, what a what a happy coincidence

1722
01:02:06,780 --> 01:02:09,440
if that's what Flint refers to.

1723
01:02:09,440 --> 01:02:11,780
Guys, look what I found.

1724
01:02:12,400 --> 01:02:14,579
It was meant to be mine.

1725
01:02:14,579 --> 01:02:17,679
And you recommended me taking the dual wielding.

1726
01:02:18,539 --> 01:02:20,179
Come on, Russ.

1727
01:02:21,380 --> 01:02:24,099
Ha ha ha.

1728
01:02:29,300 --> 01:02:32,280
So your rod of lordly might.

1729
01:02:32,280 --> 01:02:33,240
So you gain.

1730
01:02:33,240 --> 01:02:34,179
When did you get this?

1731
01:02:34,179 --> 01:02:35,880
You got this was this was your first.

1732
01:02:35,880 --> 01:02:39,039
This was your first gotcha pawn type thing, right?

1733
01:02:39,139 --> 01:02:40,599
Like, yeah.

1734
01:02:40,599 --> 01:02:45,780
So this rod has a flanged head and it functions as a magic mace.

1735
01:02:46,740 --> 01:02:51,400
Again, I mean, I'm reading it up here time after time.

1736
01:02:53,380 --> 01:02:56,179
And it functions as a magic mace

1737
01:02:56,180 --> 01:02:59,940
that grants a plus three bonus to attack and damage roles made with it.

1738
01:03:00,640 --> 01:03:04,540
So it in and of itself has damage, which I will give you.

1739
01:03:05,280 --> 01:03:09,840
Yeah, because I was using this as a mace, like a warhammer style thing.

1740
01:03:11,040 --> 01:03:13,540
And then we got that like awesome ax from that dude.

1741
01:03:13,540 --> 01:03:14,780
We jumped on the highway.

1742
01:03:14,780 --> 01:03:17,380
Yep. And it was a much better weapon.

1743
01:03:17,380 --> 01:03:18,640
So I've just been using that.

1744
01:03:18,640 --> 01:03:22,040
So do you have the mace damage with it still or do you need that?

1745
01:03:23,840 --> 01:03:26,140
I could just use everything you got.

1746
01:03:26,440 --> 01:03:32,299
OK, so the mace is one d six bludgeoning plus three plus eight.

1747
01:03:33,980 --> 01:03:35,039
And a plus three.

1748
01:03:35,039 --> 01:03:38,839
I also have a dungeon master guide, so I can look at this.

1749
01:03:39,339 --> 01:03:40,139
I know where it is.

1750
01:03:40,139 --> 01:03:43,239
That's OK. We should still go through it, though, just so everybody knows.

1751
01:03:43,239 --> 01:03:45,500
And that's that's what we're doing this episode. So

1752
01:03:47,599 --> 01:03:48,679
so the rod.

1753
01:03:48,679 --> 01:03:51,379
I just don't want everybody to be disappointed by my rod.

1754
01:03:52,099 --> 01:03:53,099
Ah,

1755
01:03:53,500 --> 01:03:54,599
ah, ha, ha.

1756
01:03:55,960 --> 01:03:58,199
Lordly might know that, yeah.

1757
01:03:58,199 --> 01:04:02,440
Anyways, the rod has properties associated with six different buttons

1758
01:04:02,440 --> 01:04:04,440
that are set in a row along the haft.

1759
01:04:04,440 --> 01:04:07,500
It has three other properties as well detailed below.

1760
01:04:07,500 --> 01:04:10,039
So the six buttons, you can press one of these six buttons

1761
01:04:10,900 --> 01:04:14,039
and a different effect happens and last until you push a different button

1762
01:04:14,299 --> 01:04:17,699
or until you push the same button again, say button again, button again.

1763
01:04:19,099 --> 01:04:21,199
If you press button one,

1764
01:04:21,200 --> 01:04:30,020
The rod becomes a flame tongue, which we already have, but it becomes a flame tongue and has

1765
01:04:30,020 --> 01:04:36,020
a fiery blade that sprouts from the end opposite the rod's flanged head.

1766
01:04:36,020 --> 01:04:44,160
Button two, the rod's flanged head folds down and two crescent shaped blades spring

1767
01:04:44,160 --> 01:04:48,580
out transforming the rod into a magic battle axe that grants plus three to attack and

1768
01:04:48,579 --> 01:04:51,019
damage rolls made with it.

1769
01:04:51,019 --> 01:04:55,179
Because yeah, I was using it as the axe when I was using it.

1770
01:04:55,179 --> 01:05:00,500
If you press button three, the rod's flanged head folds down, a spear point springs from

1771
01:05:00,500 --> 01:05:06,699
the rod's tip and the rod's handle lengthens into a six foot haft, transforming the

1772
01:05:06,699 --> 01:05:11,259
rod into a magic spear that grants a plus three to attack and damage rolls made with

1773
01:05:11,259 --> 01:05:12,259
it.

1774
01:05:12,259 --> 01:05:17,500
If he swings it really hard, does it cover whoever's in front of him with like a...

1775
01:05:17,500 --> 01:05:21,420
That's button five.

1776
01:05:21,420 --> 01:05:23,699
So button four.

1777
01:05:23,699 --> 01:05:26,460
Button four is what you've been using this magic item as.

1778
01:05:26,460 --> 01:05:29,019
It turns into a 50 foot ladder.

1779
01:05:29,019 --> 01:05:30,019
Yeah it does.

1780
01:05:30,019 --> 01:05:33,619
A climbing pole, sorry.

1781
01:05:33,619 --> 01:05:35,659
Of course, because it had to sound more phallic.

1782
01:05:35,659 --> 01:05:38,539
Hey baby, check out my climbing pole.

1783
01:05:38,539 --> 01:05:41,460
Climbing pole up to 50 feet long, as you specify.

1784
01:05:41,460 --> 01:05:42,460
That one's very intimidating.

1785
01:05:42,460 --> 01:05:43,460
It does.

1786
01:05:43,460 --> 01:05:46,460
I don't know what to do with that.

1787
01:05:46,460 --> 01:05:47,460
Never mind.

1788
01:05:48,420 --> 01:05:53,420
That is too much for me, thank you.

1789
01:05:53,420 --> 01:05:56,420
You are not going to find a girl like that, huh?

1790
01:05:56,420 --> 01:05:58,420
It's a big commitment.

1791
01:05:58,420 --> 01:06:03,420
So hold on, can I now talk about my boobs of godly waza?

1792
01:06:03,420 --> 01:06:04,420
Yeah.

1793
01:06:04,420 --> 01:06:11,420
Because I feel like we've been talking about Flint's dick forever.

1794
01:06:11,420 --> 01:06:14,420
It's been a very extended segment.

1795
01:06:15,380 --> 01:06:22,380
Let's just get through these buttons because this is where the fun stuff happens.

1796
01:06:22,380 --> 01:06:27,579
If you press button five, the rod transforms into a handheld battering ram and grants

1797
01:06:27,579 --> 01:06:31,780
its user a plus 10 to strength checks made to break through doors, barricades, and

1798
01:06:31,780 --> 01:06:32,780
other barriers.

1799
01:06:32,780 --> 01:06:36,180
I feel like that could have come in handy at some point.

1800
01:06:36,180 --> 01:06:38,180
I can't recall exactly when, but...

1801
01:06:38,180 --> 01:06:41,380
Don't make that face at us, Russ.

1802
01:06:41,380 --> 01:06:46,539
If you press button six, the rod assumes or remains in its normal form and indicates magnetic

1803
01:06:46,539 --> 01:06:47,539
north.

1804
01:06:47,539 --> 01:06:48,980
Nothing happens in this function.

1805
01:06:48,980 --> 01:06:53,000
The rod also gives you the knowledge of your approximate depth beneath ground or height

1806
01:06:53,000 --> 01:06:54,420
above it.

1807
01:06:54,420 --> 01:06:56,460
So it acts as a compass and a...

1808
01:06:56,460 --> 01:06:57,460
Barometer?

1809
01:06:57,460 --> 01:06:58,460
Barometer.

1810
01:06:58,460 --> 01:06:59,460
Well, maybe not a barometer.

1811
01:06:59,460 --> 01:07:00,460
That's not a barometer.

1812
01:07:00,460 --> 01:07:01,460
No.

1813
01:07:01,460 --> 01:07:02,460
Okay.

1814
01:07:02,460 --> 01:07:03,460
Sorry.

1815
01:07:03,460 --> 01:07:04,460
Now it has...

1816
01:07:04,460 --> 01:07:06,300
There's still two more options.

1817
01:07:06,300 --> 01:07:09,840
That's all the buttons you have, but now you have three other properties.

1818
01:07:09,840 --> 01:07:11,760
So when you hit with this...

1819
01:07:11,760 --> 01:07:15,360
So you have Drain Life, Paralyze, or Terrify.

1820
01:07:15,360 --> 01:07:17,280
I don't think you've ever used any of those.

1821
01:07:17,280 --> 01:07:18,280
Never.

1822
01:07:18,280 --> 01:07:20,240
I don't think this is ever a thing I saw before.

1823
01:07:20,240 --> 01:07:24,079
So Drain Life, when you hit a creature with a melee attack using the rod, you

1824
01:07:24,079 --> 01:07:28,460
can force the target to make a DC 17 con saving throw.

1825
01:07:28,460 --> 01:07:30,680
On a failure, the target takes an extra...

1826
01:07:30,680 --> 01:07:31,680
That's a hard save.

1827
01:07:31,680 --> 01:07:32,680
Yeah.

1828
01:07:32,680 --> 01:07:33,680
Yeah.

1829
01:07:33,680 --> 01:07:37,400
This is a fucking rare, legendary, magical item that I gave you.

1830
01:07:37,680 --> 01:07:41,680
Listeners, I'm going to peel back the curtain for a second.

1831
01:07:41,680 --> 01:07:46,280
When Russ gave me this item, he had printed it out on little pieces of paper and given

1832
01:07:46,280 --> 01:07:47,280
me them.

1833
01:07:47,280 --> 01:07:50,160
And I don't think he ever gave me this part of it, to be honest with you.

1834
01:07:50,160 --> 01:07:52,480
I feel like I did, but I don't know.

1835
01:07:52,480 --> 01:07:55,200
It also was like literally years ago.

1836
01:07:55,200 --> 01:07:56,200
Yeah.

1837
01:07:56,200 --> 01:07:57,200
It's like three years ago at this point.

1838
01:07:57,200 --> 01:08:00,119
I just looked at the flame tongue stuff that's still in my book and it was like,

1839
01:08:00,119 --> 01:08:03,720
it was printed out, which means it was before Russ and Amy moved to Korea.

1840
01:08:03,720 --> 01:08:05,480
It was like three years ago.

1841
01:08:05,480 --> 01:08:07,920
And you didn't hold on to those little pieces of paper, Tom?

1842
01:08:07,920 --> 01:08:08,920
It's not so bad.

1843
01:08:08,920 --> 01:08:09,920
We don't remember.

1844
01:08:09,920 --> 01:08:10,920
Okay.

1845
01:08:10,920 --> 01:08:11,920
So let's get through this here.

1846
01:08:11,920 --> 01:08:12,920
Because this is like, if you hit with this.

1847
01:08:12,920 --> 01:08:13,920
Okay.

1848
01:08:13,920 --> 01:08:18,640
So on a failure, the target takes an extra 46 necrotic damage, 4d6, not 46.

1849
01:08:18,640 --> 01:08:22,760
And you regain a number of hit points equal to half that necrotic damage.

1850
01:08:22,760 --> 01:08:23,760
What?

1851
01:08:23,760 --> 01:08:24,760
What?

1852
01:08:24,760 --> 01:08:28,479
See, like if I knew this was going on, I would have been using this the whole

1853
01:08:28,479 --> 01:08:29,479
time.

1854
01:08:29,479 --> 01:08:30,479
Wow.

1855
01:08:30,479 --> 01:08:32,039
This is a good one.

1856
01:08:32,039 --> 01:08:34,399
This property can't be used again until next dawn.

1857
01:08:34,399 --> 01:08:41,719
So you use it once, but you can regain, you know, up to 12 damage if you roll max on

1858
01:08:41,719 --> 01:08:42,719
everything.

1859
01:08:42,719 --> 01:08:43,719
Right.

1860
01:08:43,719 --> 01:08:44,719
Or you can.

1861
01:08:44,719 --> 01:08:45,719
Sure.

1862
01:08:45,719 --> 01:08:46,719
If things are desperate, then.

1863
01:08:46,719 --> 01:08:47,719
Which they are.

1864
01:08:47,719 --> 01:08:48,719
Paralyze.

1865
01:08:48,719 --> 01:08:49,719
Constantly.

1866
01:08:49,719 --> 01:08:52,719
When you hit a creature with a melee attack using this rod, you can force that target

1867
01:08:52,719 --> 01:08:55,199
to make a DC 17 strength saving throw.

1868
01:08:55,199 --> 01:08:58,439
On a failure, the target is paralyzed for one minute.

1869
01:08:58,439 --> 01:09:01,739
The target can repeat the saving throw at the end of each of its turns, ending

1870
01:09:01,739 --> 01:09:02,960
the effect on success.

1871
01:09:02,960 --> 01:09:06,159
And again, that property can't be used until next dawn.

1872
01:09:06,159 --> 01:09:07,560
He is paralyzed.

1873
01:09:07,560 --> 01:09:08,560
Question for you, Russ.

1874
01:09:08,560 --> 01:09:09,560
Yeah.

1875
01:09:09,560 --> 01:09:10,560
Yeah.

1876
01:09:10,560 --> 01:09:14,159
I was going to say if I were to use this and land the paralyzing blow, could you

1877
01:09:14,159 --> 01:09:16,079
play paralyzer by finger 11?

1878
01:09:16,079 --> 01:09:17,560
As I just started to sing it.

1879
01:09:17,560 --> 01:09:18,560
Yeah.

1880
01:09:18,560 --> 01:09:20,560
We're on the same wavelength, you and I, Tom.

1881
01:09:20,560 --> 01:09:22,800
I'll message them.

1882
01:09:22,800 --> 01:09:23,800
Finger 11.

1883
01:09:23,800 --> 01:09:24,800
What if we got their permission?

1884
01:09:24,800 --> 01:09:25,800
They're nerds, man.

1885
01:09:25,800 --> 01:09:30,840
A couple of them play, like, World of Warcraft and stuff, so.

1886
01:09:30,840 --> 01:09:31,840
So it's possible.

1887
01:09:31,880 --> 01:09:34,360
That you're on messaging them and getting them on the show.

1888
01:09:35,360 --> 01:09:36,239
Great. OK.

1889
01:09:36,239 --> 01:09:39,480
Or just or just saying, yes, you can use the song paralyzer.

1890
01:09:39,480 --> 01:09:42,079
No, get them on the show.

1891
01:09:42,079 --> 01:09:43,440
OK. Yeah.

1892
01:09:43,440 --> 01:09:45,119
Shoot high. Shoot high.

1893
01:09:45,119 --> 01:09:46,159
All right. Yeah.

1894
01:09:46,159 --> 01:09:47,960
OK. Last one.

1895
01:09:47,960 --> 01:09:49,520
Terrified. Final option.

1896
01:09:49,520 --> 01:09:53,360
While holding the rod, you can use and while holding the rod,

1897
01:09:53,360 --> 01:09:57,600
you can use an action to force each creature you can see within 30 feet of you

1898
01:09:57,600 --> 01:09:59,960
to make a DC 17 wisdom saving throw.

1899
01:10:00,319 --> 01:10:04,199
On a failure, a target is frightened of you for one minute.

1900
01:10:05,199 --> 01:10:08,960
They can repeat that at the end, but that means they can't move towards you.

1901
01:10:08,960 --> 01:10:11,840
Like, that's when the dragon uses its frightful presence.

1902
01:10:11,840 --> 01:10:13,520
Yeah. They can't move towards you.

1903
01:10:13,520 --> 01:10:14,680
They can't attack you.

1904
01:10:14,680 --> 01:10:18,079
They can't until they say from that they can't go near you.

1905
01:10:18,439 --> 01:10:21,239
Yeah, I'm going to I'm going to have to bust this weapon out again, guys.

1906
01:10:22,399 --> 01:10:25,880
I think we also, like, forget to, like, swap between weapons.

1907
01:10:25,880 --> 01:10:28,319
Yeah. You have your defaults at this point, right?

1908
01:10:28,639 --> 01:10:30,479
You kind of get focused on the one you're using.

1909
01:10:30,479 --> 01:10:32,799
The axe you have does a shit ton of damage.

1910
01:10:32,799 --> 01:10:35,439
But like this one, but nothing special.

1911
01:10:35,439 --> 01:10:39,199
This one, you know, if you're looking to get a little life back

1912
01:10:39,199 --> 01:10:43,279
or makes, you know, put the guy down, but not you can just tell me

1913
01:10:43,279 --> 01:10:44,599
if you're not wanting to kill him.

1914
01:10:44,599 --> 01:10:46,359
But, you know, what? Yeah.

1915
01:10:46,359 --> 01:10:49,920
But yeah, like there's an extra there's huge bonus to using this weapon

1916
01:10:49,920 --> 01:10:52,719
as opposed to the ones you have aside from.

1917
01:10:52,719 --> 01:10:55,239
Well, I know that I have like a third attack.

1918
01:10:55,279 --> 01:10:57,960
Any damage offset that I would lose

1919
01:10:57,960 --> 01:11:01,960
from using my giant bastard axe all of a sudden isn't so bad.

1920
01:11:03,679 --> 01:11:06,639
OK. Anything else you got on your sheet that you need?

1921
01:11:07,800 --> 01:11:11,559
Um, no, I think that's pretty much everything.

1922
01:11:14,399 --> 01:11:16,880
We just double check here real quick.

1923
01:11:16,880 --> 01:11:19,599
Flipping pages, flipping pages.

1924
01:11:19,599 --> 01:11:22,960
Oh, I'm sometimes taken over by a dragon man, but we already knew that.

1925
01:11:22,960 --> 01:11:25,159
All right. Onward number.

1926
01:11:25,439 --> 01:11:27,720
Yeah. Well, that every once in a while, narratively,

1927
01:11:27,720 --> 01:11:31,199
we'll be delving into that more coming up.

1928
01:11:31,199 --> 01:11:34,680
Oh, and I also have a note here that says free stew at beefy stews.

1929
01:11:34,720 --> 01:11:37,279
So you just got to find where stew left to.

1930
01:11:37,279 --> 01:11:40,039
And you've got that stew on lock, man. Excellent.

1931
01:11:40,639 --> 01:11:44,159
So if we're going in reverse, are you ready or do you want Carla to go first?

1932
01:11:44,159 --> 01:11:45,479
I'm ready. OK.

1933
01:11:45,479 --> 01:11:47,960
But Carla hasn't spoken in a long time, so Carla wants to go.

1934
01:11:47,960 --> 01:11:49,479
That's OK. No, you go ahead.

1935
01:11:49,479 --> 01:11:50,439
Yeah, I've got less.

1936
01:11:50,439 --> 01:11:52,519
I'm excited to find out what you've got now.

1937
01:11:52,519 --> 01:11:53,399
It's like a whole new game.

1938
01:11:53,399 --> 01:11:54,279
So let's go through.

1939
01:11:54,279 --> 01:11:57,279
Like I said, let's go through your abilities, your magic stuff

1940
01:11:57,279 --> 01:12:00,960
and some spells that you probably haven't used in a while. OK.

1941
01:12:03,599 --> 01:12:05,800
My abilities, like my proficiency,

1942
01:12:06,519 --> 01:12:10,599
more like your your class and racial stuff that might help you.

1943
01:12:10,599 --> 01:12:13,679
Like his remarkable athlete thing and dark vision.

1944
01:12:14,279 --> 01:12:17,199
Naturally, my fe ancestry,

1945
01:12:17,199 --> 01:12:20,199
which gives me saving throws against being charmed.

1946
01:12:20,719 --> 01:12:22,559
And and magic can't put you to sleep.

1947
01:12:22,560 --> 01:12:26,320
OK, so does this mean that I should have had?

1948
01:12:26,920 --> 01:12:28,000
Jesus, is Tom OK?

1949
01:12:28,000 --> 01:12:29,680
I think Tom finished talking.

1950
01:12:29,680 --> 01:12:31,280
He's going to go get a drink now.

1951
01:12:31,280 --> 01:12:33,720
Yeah, I wonder if he probably had to pee.

1952
01:12:33,720 --> 01:12:34,640
He's been waiting this whole time.

1953
01:12:34,640 --> 01:12:37,320
If those Pomplamoose beers are cold enough for him.

1954
01:12:38,039 --> 01:12:42,240
OK, so does this mean like when a dragon?

1955
01:12:42,400 --> 01:12:43,960
Yeah, once too.

1956
01:12:43,960 --> 01:12:45,720
I dropped a bunch of paper.

1957
01:12:45,720 --> 01:12:47,720
A feared on me.

1958
01:12:47,720 --> 01:12:49,720
Is that is that them trying to charm me?

1959
01:12:49,720 --> 01:12:51,720
And do I have a fucking advantage against that?

1960
01:12:52,039 --> 01:12:56,880
Fear, charm and frightened are different things.

1961
01:12:57,800 --> 01:13:01,119
So charmed, a charmed creature can't attack the charmer.

1962
01:13:01,119 --> 01:13:04,760
So this is like if somebody comes up to you and you are under my spell

1963
01:13:04,760 --> 01:13:09,119
and you will do as I say, that type of thing. OK. Frightened.

1964
01:13:09,920 --> 01:13:13,240
They have disadvantage on ability checks and attack roles

1965
01:13:13,240 --> 01:13:15,039
while the source of fear is within its sight.

1966
01:13:15,039 --> 01:13:17,600
So whether they're attacking, there's no saving.

1967
01:13:18,440 --> 01:13:19,280
Yes, there is.

1968
01:13:19,280 --> 01:13:20,720
Well, there's a saving thrill against it.

1969
01:13:20,720 --> 01:13:21,520
There's a DC.

1970
01:13:21,520 --> 01:13:22,720
OK. Yeah. All right.

1971
01:13:22,720 --> 01:13:23,720
So the answer is no.

1972
01:13:23,720 --> 01:13:24,840
So I can't be charmed.

1973
01:13:24,840 --> 01:13:27,079
No one is charming to me.

1974
01:13:27,079 --> 01:13:28,280
A trance.

1975
01:13:28,280 --> 01:13:30,880
I could meditate for four hours instead of sleeping.

1976
01:13:30,880 --> 01:13:33,440
Yeah, you've used that yet.

1977
01:13:33,440 --> 01:13:35,520
Researcher, my background.

1978
01:13:35,520 --> 01:13:38,560
I know where to find information.

1979
01:13:38,560 --> 01:13:40,840
I'm immune to poison and disease.

1980
01:13:41,600 --> 01:13:43,480
Oh, I can't be frightened.

1981
01:13:43,480 --> 01:13:44,400
There you go.

1982
01:13:44,400 --> 01:13:47,240
So that is something by elementals or face.

1983
01:13:47,640 --> 01:13:49,240
OK, elementals or face, but dragons.

1984
01:13:49,240 --> 01:13:50,320
Yes. Yeah, I guess so.

1985
01:13:50,319 --> 01:13:52,679
So but poison and disease.

1986
01:13:53,159 --> 01:13:54,639
Yeah, we found that out the hard way.

1987
01:13:54,639 --> 01:13:58,279
You shouldn't have taken any poison damage off of anything

1988
01:13:58,279 --> 01:13:59,439
that happened in that cave.

1989
01:13:59,439 --> 01:14:00,799
I know. Yeah.

1990
01:14:00,799 --> 01:14:02,719
Well, we figured that out after.

1991
01:14:02,719 --> 01:14:04,759
Yeah. And I'm also resistant poison,

1992
01:14:04,759 --> 01:14:06,840
so I should have been having my damage.

1993
01:14:06,840 --> 01:14:08,679
So your Laura, you still died.

1994
01:14:08,679 --> 01:14:12,719
OK. Yeah, sorry.

1995
01:14:13,719 --> 01:14:16,559
I have just a weak little human, but we love you.

1996
01:14:17,759 --> 01:14:18,880
We keep you around like a pet.

1997
01:14:18,880 --> 01:14:19,920
Sure. It's a true story.

1998
01:14:19,920 --> 01:14:22,159
We know you're going to go before us

1999
01:14:22,159 --> 01:14:24,399
and it's going to be sad, but then we'll get a new human

2000
01:14:24,399 --> 01:14:25,440
after a while.

2001
01:14:25,440 --> 01:14:27,359
We'll get a new human.

2002
01:14:27,359 --> 01:14:28,960
After enough time has passed.

2003
01:14:28,960 --> 01:14:31,399
We'll find a new level one.

2004
01:14:31,399 --> 01:14:33,199
Ultimate lesson in sadness.

2005
01:14:33,199 --> 01:14:35,399
OK, I have a ring of spell storing.

2006
01:14:36,119 --> 01:14:39,000
It currently holds third level healing word,

2007
01:14:39,319 --> 01:14:43,119
first level guiding bolt and first level searing smite.

2008
01:14:43,840 --> 01:14:46,399
So you've had those since the first gacha pawn.

2009
01:14:46,520 --> 01:14:50,280
Yeah, I can also put two spells in there.

2010
01:14:50,640 --> 01:14:51,760
No, no.

2011
01:14:51,760 --> 01:14:54,560
So that holds up to five levels of spells.

2012
01:14:54,560 --> 01:14:57,320
Oh, third level, first level, first level, five levels.

2013
01:14:57,320 --> 01:14:59,120
Yeah, if you cast a fifth level spell in there,

2014
01:14:59,120 --> 01:15:00,200
it can only hold that.

2015
01:15:00,200 --> 01:15:01,240
Gotcha. Yeah.

2016
01:15:01,240 --> 01:15:02,960
All right. Also, I'm lucky.

2017
01:15:02,960 --> 01:15:05,480
But you also have to use those before you can put anything in.

2018
01:15:05,600 --> 01:15:07,080
Yar. Yeah.

2019
01:15:07,080 --> 01:15:08,560
OK, so I'm. Yar.

2020
01:15:08,560 --> 01:15:10,240
Yar. Pirating.

2021
01:15:10,240 --> 01:15:11,920
You're lucky. I'm super lucky.

2022
01:15:11,920 --> 01:15:13,920
I have the inexplicable luck

2023
01:15:13,920 --> 01:15:16,320
and I have three luck points that I can use.

2024
01:15:16,319 --> 01:15:20,079
Whenever I make an attack roll, an ability check or a saving throw,

2025
01:15:20,319 --> 01:15:22,960
I can, which I did use this when we were with the dragon,

2026
01:15:23,840 --> 01:15:26,880
I can spend a luck point to roll an additional d20.

2027
01:15:27,000 --> 01:15:27,960
So this is sorry.

2028
01:15:27,960 --> 01:15:29,679
This isn't a druid or race thing.

2029
01:15:29,679 --> 01:15:32,319
This is a feat that you picked up when I said, hey, guys, go

2030
01:15:32,319 --> 01:15:34,279
pick a couple of feats. This is one of those feats.

2031
01:15:34,279 --> 01:15:38,639
Yeah. I can also spend a luck point

2032
01:15:38,639 --> 01:15:40,960
when an attack roll is made against me.

2033
01:15:40,960 --> 01:15:45,239
I can roll a d20 and then choose whether the attack uses my roll

2034
01:15:45,679 --> 01:15:48,119
or their roll.

2035
01:15:48,119 --> 01:15:51,159
If more than one creature spends a luck point to influence an outcome,

2036
01:15:51,159 --> 01:15:52,840
that doesn't really matter.

2037
01:15:52,840 --> 01:15:54,760
I get those back after a long rest.

2038
01:15:55,119 --> 01:15:58,679
And then I also have magic initiate, which is another feat,

2039
01:15:58,960 --> 01:16:01,840
which means I got extra spells to use.

2040
01:16:02,399 --> 01:16:03,719
And you picked warlock spells.

2041
01:16:03,719 --> 01:16:06,439
I did pick warlock spells because they were badass.

2042
01:16:06,439 --> 01:16:10,439
I got two cantrips and one first level spell.

2043
01:16:10,960 --> 01:16:16,080
OK, but I can only ever use them once in that spell slot.

2044
01:16:16,080 --> 01:16:19,560
I can't use them at higher levels and I get it back after.

2045
01:16:20,840 --> 01:16:22,000
A long rest.

2046
01:16:22,000 --> 01:16:24,000
OK, so that's your abilities.

2047
01:16:24,000 --> 01:16:26,680
Magic items. OK.

2048
01:16:27,440 --> 01:16:30,240
Well, I have a potion I have passed without a trace still.

2049
01:16:34,560 --> 01:16:35,440
For three years.

2050
01:16:35,440 --> 01:16:38,720
But we haven't needed it because you can cast that spell, Carla.

2051
01:16:39,280 --> 01:16:42,079
OK, so as we're going through magic items, though,

2052
01:16:43,039 --> 01:16:46,880
look at what you have, look at what you need and look at what you can

2053
01:16:47,280 --> 01:16:49,560
use as like a sell point in a game.

2054
01:16:49,560 --> 01:16:52,280
Like you can go into a store and say, hey, I've got these potions.

2055
01:16:52,280 --> 01:16:53,440
You want to buy them?

2056
01:16:53,440 --> 01:16:56,000
And then you get or I want that on the shelf right there.

2057
01:16:56,000 --> 01:16:57,640
Let's trade these. Yeah.

2058
01:16:57,640 --> 01:17:01,280
OK, so I have a pass without a trace, trace, trace.

2059
01:17:01,440 --> 01:17:04,039
I also have 16 healing kits,

2060
01:17:05,400 --> 01:17:08,560
which we can't ever seem to remember what a healing kit does.

2061
01:17:09,000 --> 01:17:11,119
Yeah, you don't need 16. Stabilizes you if you're dying.

2062
01:17:11,119 --> 01:17:12,840
Cool. You don't need 16.

2063
01:17:12,840 --> 01:17:14,440
But yeah, yeah.

2064
01:17:14,440 --> 01:17:16,520
Well, it was fantasy Costco.

2065
01:17:16,520 --> 01:17:17,840
There's a deal.

2066
01:17:19,440 --> 01:17:22,079
I have zero dragon arrows right now, apparently.

2067
01:17:22,320 --> 01:17:26,199
I have 20 precious stones, which I assume I'm using for my spells.

2068
01:17:26,960 --> 01:17:28,920
Haven't really never really got into that.

2069
01:17:28,920 --> 01:17:32,640
Yeah, you you picked up precious stones in like a hoard somewhere.

2070
01:17:33,640 --> 01:17:35,480
So they can be sold for money.

2071
01:17:35,480 --> 01:17:37,360
Old hoard house. Right.

2072
01:17:37,359 --> 01:17:39,920
They can be traded for gold or used as money.

2073
01:17:40,399 --> 01:17:42,439
I got to update this.

2074
01:17:42,439 --> 01:17:45,000
I no longer have a bag of holding.

2075
01:17:45,039 --> 01:17:49,000
OK, so that said, what was in your bag of holding?

2076
01:17:49,839 --> 01:17:50,880
Oh, fuck.

2077
01:17:50,880 --> 01:17:56,079
My precious stones were in my goddamn bag of holding, motherfucker.

2078
01:17:57,159 --> 01:18:00,159
So you no longer have 20 precious stones.

2079
01:18:02,039 --> 01:18:04,439
Was your hip still enter in your bag of holding?

2080
01:18:04,440 --> 01:18:07,600
Yeah, yeah.

2081
01:18:09,400 --> 01:18:11,080
That was a real word you just said.

2082
01:18:11,080 --> 01:18:13,560
Hibsor, Hitler.

2083
01:18:13,960 --> 01:18:15,520
Yeah, I remember those funny fade.

2084
01:18:15,520 --> 01:18:16,760
I just heard it. Yeah, yeah.

2085
01:18:16,760 --> 01:18:19,640
I just heard it as like one word and I was like, I don't know what that is.

2086
01:18:19,640 --> 01:18:22,480
So, Antler, the old Hibsor, Antler.

2087
01:18:22,560 --> 01:18:23,520
OK, hold on.

2088
01:18:23,520 --> 01:18:28,200
Zetterzi. Because in in in game and in the episode,

2089
01:18:28,200 --> 01:18:30,360
you just handed her the bag.

2090
01:18:30,960 --> 01:18:34,360
So what I'm going to go back now, I can't take that back.

2091
01:18:35,000 --> 01:18:38,079
What I'm going to tell you, though, is just maybe put them

2092
01:18:38,079 --> 01:18:39,799
on a different part of your sheet.

2093
01:18:39,799 --> 01:18:42,359
And if you ever come across that character again,

2094
01:18:42,599 --> 01:18:45,719
if there's anything you want back, then you might have to barter for it.

2095
01:18:45,719 --> 01:18:49,279
Right. Like, OK, remember the bag of holding I gave you?

2096
01:18:49,279 --> 01:18:51,079
And I also had a whole bunch of stuff in it.

2097
01:18:51,079 --> 01:18:52,079
That was really cool.

2098
01:18:52,079 --> 01:18:54,159
But maybe you don't need like that weird antler.

2099
01:18:54,159 --> 01:18:56,439
So where were those 16 healing kits?

2100
01:18:59,519 --> 01:19:02,239
I probably had a lot of them in the bag of holding,

2101
01:19:02,399 --> 01:19:06,399
but I also had some on my I've got like my little utility belt.

2102
01:19:06,960 --> 01:19:09,239
So I'm not I'm not your cargo shorts.

2103
01:19:09,279 --> 01:19:12,479
I'm not trying to dump your character right now, but I'm just trying to care.

2104
01:19:12,479 --> 01:19:17,399
No, it's like, you know, I probably had I probably had five on my person.

2105
01:19:17,399 --> 01:19:22,359
OK. And the rest, I mean, who carries 16 healing kits in their pockets?

2106
01:19:22,599 --> 01:19:24,800
Let's be really honest when you have a bag of holding.

2107
01:19:24,800 --> 01:19:27,079
Exactly. You put every when you have a bag of holding,

2108
01:19:27,079 --> 01:19:28,760
you put everything in the bag of holding.

2109
01:19:28,760 --> 01:19:30,239
Yeah. If you don't.

2110
01:19:30,239 --> 01:19:32,519
Although I'm going to say you left your oath boat on the train.

2111
01:19:32,760 --> 01:19:35,639
Oh, my boat is always slung.

2112
01:19:35,639 --> 01:19:38,719
OK, good cross. Yeah.

2113
01:19:38,719 --> 01:19:42,039
Along with your shield, that was totally just her decoration for the longest time.

2114
01:19:43,279 --> 01:19:45,359
I have three uncommon healing potions.

2115
01:19:45,359 --> 01:19:47,399
Those were with me.

2116
01:19:48,599 --> 01:19:50,079
Shield, hide armor.

2117
01:19:50,079 --> 01:19:52,079
I had my boots of levitation on,

2118
01:19:52,079 --> 01:19:56,199
you know, which are bad ass hover boots.

2119
01:19:56,199 --> 01:19:58,840
They're my hover boots.

2120
01:19:58,840 --> 01:20:01,680
I have a yellow prank potion.

2121
01:20:01,680 --> 01:20:02,920
Oh, yeah.

2122
01:20:02,920 --> 01:20:06,760
Which Addison was very pleased with herself today when I told her, I'm like,

2123
01:20:07,279 --> 01:20:09,640
remember that potion that you helped dad make?

2124
01:20:09,640 --> 01:20:10,680
And she was like, which one?

2125
01:20:10,680 --> 01:20:13,279
And I was like, the one that turns people banana yellow.

2126
01:20:13,279 --> 01:20:16,119
And she's like, yeah, I was like, yeah, you turned me banana yellow.

2127
01:20:16,119 --> 01:20:17,680
She goes, I got you.

2128
01:20:17,680 --> 01:20:20,319
I'm going to make a green one now.

2129
01:20:24,000 --> 01:20:26,199
She came up to me, she's like, Dad, do you need any more potions?

2130
01:20:26,199 --> 01:20:27,319
I was like, not today, kid.

2131
01:20:27,319 --> 01:20:30,639
She also told me she wanted to make a potion that when someone drank it,

2132
01:20:30,639 --> 01:20:34,199
it covered them head to toe in slime for one million years.

2133
01:20:34,199 --> 01:20:35,159
Yeah, she did. Yeah.

2134
01:20:35,159 --> 01:20:37,399
I didn't put that one in there. Wow.

2135
01:20:37,399 --> 01:20:38,880
I was like, you're brutal.

2136
01:20:38,880 --> 01:20:43,079
Yeah, it's funny that she remembered that because she did come up with that one.

2137
01:20:44,119 --> 01:20:47,159
I have. An amulet

2138
01:20:48,239 --> 01:20:51,759
that I just recently got and obviously was wearing,

2139
01:20:51,960 --> 01:20:54,880
and that gives me that's.

2140
01:20:54,880 --> 01:20:59,199
That's the that's the barding for your wild shape.

2141
01:20:59,199 --> 01:21:00,960
And I have my so armor.

2142
01:21:00,960 --> 01:21:04,560
When you turn into the wolf, you now have plus three AC as soon as you change.

2143
01:21:05,039 --> 01:21:07,680
So you're not like a lab in here.

2144
01:21:07,680 --> 01:21:11,800
And I have my garter of holding. Right.

2145
01:21:12,560 --> 01:21:13,720
Right. Yeah, that's your bank.

2146
01:21:13,720 --> 01:21:16,319
My bank account. Yep. Yep.

2147
01:21:16,319 --> 01:21:18,800
OK, so that's that. OK.

2148
01:21:19,400 --> 01:21:22,079
And I did choose my new spells here.

2149
01:21:22,359 --> 01:21:23,640
Did you want to go over your oath bow?

2150
01:21:23,640 --> 01:21:25,200
Because that also is a magic. There it is.

2151
01:21:25,200 --> 01:21:27,440
OK, here we go. Here we go.

2152
01:21:28,600 --> 01:21:32,680
Oh, I also have my Jade serpentine serpentine owl.

2153
01:21:33,200 --> 01:21:34,480
She was on you.

2154
01:21:34,480 --> 01:21:36,960
Yes, she's always on me.

2155
01:21:36,960 --> 01:21:41,000
She's always in a little pocket that I have, like close to my heart.

2156
01:21:41,000 --> 01:21:44,600
She's I wouldn't just throw her in an endless bag of holding.

2157
01:21:44,600 --> 01:21:45,360
What a terrible.

2158
01:21:45,360 --> 01:21:46,640
Be like, I need to get my out.

2159
01:21:46,640 --> 01:21:48,320
Can you go? Hold on a second.

2160
01:21:48,320 --> 01:21:52,640
And I'm like rummaging through like what a room, a room full of stuff.

2161
01:21:52,640 --> 01:21:55,160
You just say you just say what you want.

2162
01:21:55,160 --> 01:21:55,840
You reach in and it's.

2163
01:21:55,840 --> 01:21:58,320
Yeah, but where is she floating when she's in there?

2164
01:21:59,119 --> 01:22:03,720
So I have a bunch of gold, silver and copper, but that got put into the.

2165
01:22:05,560 --> 01:22:10,000
The multiple fanny packs of holding that we have amulets dragon.

2166
01:22:10,800 --> 01:22:15,320
So that you picked up like the first cave you went into,

2167
01:22:15,320 --> 01:22:18,480
you picked up like a cult of the dragon amulet.

2168
01:22:18,840 --> 01:22:20,440
And that's what that is.

2169
01:22:20,440 --> 01:22:24,760
Is like a it has an insignia on it and it is like my pocket.

2170
01:22:24,760 --> 01:22:27,320
I thought I think maybe that's like one of those things

2171
01:22:27,320 --> 01:22:29,200
where that might come in handy later.

2172
01:22:29,200 --> 01:22:29,880
I don't know.

2173
01:22:29,880 --> 01:22:31,840
You've secretly been wearing it the whole time,

2174
01:22:31,840 --> 01:22:33,920
because you're a member of the cult of the dragon.

2175
01:22:33,920 --> 01:22:35,080
I'll never tell.

2176
01:22:36,280 --> 01:22:38,240
I also have a 200 gold to share.

2177
01:22:38,240 --> 01:22:42,720
I think at some point we got we got a bunch of gold

2178
01:22:42,720 --> 01:22:45,720
and instead of divvying it out, I kind of just stopped writing down money.

2179
01:22:45,720 --> 01:22:48,320
Yeah, I stopped writing down money, too.

2180
01:22:49,319 --> 01:22:56,039
Oh, I also have oak bark from my lovely gift from new Laura

2181
01:22:56,599 --> 01:23:01,759
that I have oak bark dash bark skin to 17.

2182
01:23:02,920 --> 01:23:05,840
You cast once a day bark skin and it's on page two seven.

2183
01:23:05,840 --> 01:23:07,439
Oh, it's on page two 17.

2184
01:23:07,439 --> 01:23:08,479
Oh, yeah.

2185
01:23:08,479 --> 01:23:10,719
And you should have three nutshells for me as well.

2186
01:23:10,719 --> 01:23:14,559
Yeah, three acorn shells that that make confusion.

2187
01:23:15,039 --> 01:23:17,000
Yeah, which is on 224.

2188
01:23:17,000 --> 01:23:19,119
Acorns of confusion.

2189
01:23:19,119 --> 01:23:21,000
Yeah. OK.

2190
01:23:21,000 --> 01:23:22,680
Sounds like a good band name.

2191
01:23:22,680 --> 01:23:26,800
And I also have a charm bracelet with a moon charm that means

2192
01:23:26,800 --> 01:23:29,279
I can reroll wisdom saves.

2193
01:23:29,279 --> 01:23:31,319
Where did you get that from?

2194
01:23:31,319 --> 01:23:33,920
Charm bracelet with a moon charm.

2195
01:23:33,920 --> 01:23:36,800
Oh, right, right, right, right.

2196
01:23:36,800 --> 01:23:38,479
The guy with the thumbs up.

2197
01:23:38,479 --> 01:23:39,920
I wasn't looking over there.

2198
01:23:39,920 --> 01:23:41,520
I was looking. I was like, where did that come from?

2199
01:23:41,520 --> 01:23:43,000
He gave me the prettiest thing.

2200
01:23:43,000 --> 01:23:46,119
Yeah. So it's made out of Solarian true steel.

2201
01:23:46,519 --> 01:23:51,319
Solarian, which I don't think I've ever used,

2202
01:23:51,920 --> 01:23:53,079
but I don't think I've had many.

2203
01:23:53,079 --> 01:23:55,119
I don't think we've had a lot of with saves.

2204
01:23:55,119 --> 01:23:57,800
Yeah, you went through a lot of wisdom saves in like in the.

2205
01:23:57,800 --> 01:23:58,960
But I did well.

2206
01:23:58,960 --> 01:24:01,960
But then because I have a wisdom modifier for. Yeah.

2207
01:24:02,479 --> 01:24:04,199
Oh, and no of eight.

2208
01:24:04,199 --> 01:24:06,840
I have a bonus of eight.

2209
01:24:06,840 --> 01:24:09,439
My wisdom's balling already, but that gives me extra

2210
01:24:09,439 --> 01:24:10,559
in case, you know, I'm having a bad day.

2211
01:24:10,559 --> 01:24:12,439
Do you still want your oathbow stuff?

2212
01:24:12,439 --> 01:24:14,599
Yeah. Where is my fucking oathbow stuff?

2213
01:24:14,640 --> 01:24:16,600
I don't know. You have oathbow under your weapons, but.

2214
01:24:16,600 --> 01:24:19,520
Yeah, you should reread it because it is real good, too.

2215
01:24:20,120 --> 01:24:22,120
So here we go.

2216
01:24:23,840 --> 01:24:26,400
Disadvantage if sworn foe is alive.

2217
01:24:27,360 --> 01:24:28,760
Swift defeat to my enemies.

2218
01:24:28,760 --> 01:24:30,600
I have to say that before I use it.

2219
01:24:30,600 --> 01:24:32,720
I wish it was something super awesome like movie

2220
01:24:32,720 --> 01:24:34,840
Caliente or whatever, but that's fine.

2221
01:24:37,400 --> 01:24:41,600
Oh, I wrote swift deaths to you who have.

2222
01:24:42,160 --> 01:24:45,200
And then they're just so broke and depressed.

2223
01:24:45,200 --> 01:24:48,240
But you know why it says that this I went for so quick.

2224
01:24:48,240 --> 01:24:51,840
This was the time when I was

2225
01:24:51,840 --> 01:24:56,200
using the iPad mostly, and we had to voice.

2226
01:24:56,200 --> 01:24:59,360
Oh, yeah, that was a nightmare on Roll20 with the iPad.

2227
01:24:59,360 --> 01:25:01,760
I had to voice everything.

2228
01:25:01,760 --> 01:25:02,560
So I didn't type it.

2229
01:25:02,560 --> 01:25:06,120
I was just doing voice to text recognition and it did its best.

2230
01:25:06,160 --> 01:25:08,160
OK, so so hold on.

2231
01:25:08,160 --> 01:25:09,039
Choose one enemy.

2232
01:25:09,039 --> 01:25:11,200
I get plus two advantage to attack.

2233
01:25:12,560 --> 01:25:13,680
That's all it has in here.

2234
01:25:13,680 --> 01:25:15,360
I know there's a lot more to it.

2235
01:25:15,360 --> 01:25:18,720
So, yeah, OK, I'm going to read it from the top to the bottom

2236
01:25:18,720 --> 01:25:21,039
because that's not even entirely correct.

2237
01:25:21,039 --> 01:25:25,120
So when you knock an arrow on this bow, it whispers in elvish.

2238
01:25:25,360 --> 01:25:26,960
Swift defeat to my enemies.

2239
01:25:26,960 --> 01:25:28,680
Oh, I don't have to say it.

2240
01:25:28,680 --> 01:25:32,720
It speaks to you when you use this weapon to make a ranged attack.

2241
01:25:32,720 --> 01:25:37,360
You can, as a command phrase, say swift death to you who have wronged me.

2242
01:25:37,760 --> 01:25:40,600
The target of your attack becomes your sworn enemy

2243
01:25:40,600 --> 01:25:43,920
until it dies or until dawn seven days later.

2244
01:25:44,640 --> 01:25:47,440
You can have only one such sworn enemy at a time.

2245
01:25:47,480 --> 01:25:50,920
When your sworn enemy dies, you can choose a new one after the next dawn.

2246
01:25:51,440 --> 01:25:54,640
When you make a ranged attack roll with this weapon against your sworn enemy,

2247
01:25:54,640 --> 01:25:56,720
you have advantage on the roll.

2248
01:25:56,720 --> 01:25:59,520
In addition, your target gains no benefit from cover

2249
01:25:59,840 --> 01:26:03,480
other than total cover, and you suffer no disadvantage due to long range.

2250
01:26:03,480 --> 01:26:05,400
So it doesn't matter how far away they are.

2251
01:26:07,079 --> 01:26:08,440
It goes.

2252
01:26:08,440 --> 01:26:10,360
So this thing is run away.

2253
01:26:10,399 --> 01:26:12,079
I can't even see it anymore.

2254
01:26:12,079 --> 01:26:13,759
I can whisper it to this arrow.

2255
01:26:13,759 --> 01:26:17,479
Swift death to as long as there's no way you would have had to whisper it to it

2256
01:26:17,479 --> 01:26:22,759
before. But so if the attack hits, your sworn enemy takes an extra 3D six

2257
01:26:22,759 --> 01:26:26,639
damage. And while your sworn enemy lives, you have a disadvantage

2258
01:26:26,639 --> 01:26:28,479
on attack rolls with all other weapons.

2259
01:26:28,479 --> 01:26:30,599
So as soon as you swear this weapon,

2260
01:26:31,359 --> 01:26:33,599
this is the weapon you have to use until you kill that thing.

2261
01:26:34,199 --> 01:26:38,279
OK. Now, what if do I have disadvantage on all other things

2262
01:26:38,559 --> 01:26:41,519
while fighting this thing or just in my life in general?

2263
01:26:42,079 --> 01:26:43,960
While your sworn enemy lives.

2264
01:26:43,960 --> 01:26:47,399
So until dawn seven days later, if it still lives,

2265
01:26:47,519 --> 01:26:50,840
you have disadvantage on attack rolls with all other weapons.

2266
01:26:51,479 --> 01:26:53,679
OK, so if I'm fighting even something different.

2267
01:26:53,679 --> 01:26:56,599
So if you're using like a quarter staff, meh.

2268
01:26:57,119 --> 01:26:59,119
Yeah. Even if I'm not fighting it.

2269
01:26:59,119 --> 01:27:00,800
Yes. Shit.

2270
01:27:00,800 --> 01:27:03,359
So it doesn't matter if you mostly use.

2271
01:27:03,359 --> 01:27:05,840
Yeah, I was going to say you're mostly using magical attacks.

2272
01:27:05,840 --> 01:27:07,159
Like, oh, it's not such a big deal.

2273
01:27:07,159 --> 01:27:08,159
Doesn't really matter.

2274
01:27:08,159 --> 01:27:12,639
But essentially, RP wise, it's driving you.

2275
01:27:12,639 --> 01:27:15,239
You've now declared this as your enemy.

2276
01:27:15,239 --> 01:27:17,279
That is the be all and end all to kill.

2277
01:27:17,279 --> 01:27:21,199
And the oath bow recognizes that and says, if you don't use me,

2278
01:27:21,559 --> 01:27:24,159
you're going to have a tough time trying to kill anything else

2279
01:27:24,159 --> 01:27:27,359
with any other weapon until we take down that bad guy. Right.

2280
01:27:28,000 --> 01:27:30,000
OK, what's next? Very neat.

2281
01:27:30,000 --> 01:27:31,960
I will use it more. My spells.

2282
01:27:32,960 --> 01:27:36,039
OK, just just go through the ones that you haven't really used.

2283
01:27:36,039 --> 01:27:38,560
Everybody knows that you have blight and that you have

2284
01:27:40,199 --> 01:27:43,399
a cantrip guidance I never use.

2285
01:27:44,159 --> 01:27:45,840
I can touch a willing creature.

2286
01:27:45,840 --> 01:27:48,920
And once before the spell ends, the target can roll a D4

2287
01:27:48,920 --> 01:27:51,720
and add the number roll to the ability check of its choice.

2288
01:27:52,000 --> 01:27:54,880
It can roll the die before or after making the ability check.

2289
01:27:54,880 --> 01:27:56,600
The spell then ends.

2290
01:27:56,600 --> 01:27:59,279
It gives somebody a buff. Yeah. Yeah.

2291
01:27:59,279 --> 01:28:01,920
So if someone was trying to do something very particular,

2292
01:28:01,920 --> 01:28:03,680
you could help them out with that.

2293
01:28:03,680 --> 01:28:09,440
I also have guiding bolt, which I never use, but I should

2294
01:28:10,000 --> 01:28:13,360
because a flash of light streaks towards a creature of your choice within range.

2295
01:28:14,200 --> 01:28:15,600
OK, here's the question.

2296
01:28:15,600 --> 01:28:18,880
When they say when it says make a ranged spell attack,

2297
01:28:18,880 --> 01:28:20,640
I got to roll for that shit, don't I? Yeah.

2298
01:28:20,640 --> 01:28:21,600
OK, that's what I thought.

2299
01:28:21,600 --> 01:28:23,520
There's a reason why I don't use some of these spells,

2300
01:28:23,520 --> 01:28:25,520
ladies and gentlemen, because I can't roll with shit.

2301
01:28:25,520 --> 01:28:28,240
The range spell attack would be like you're making a bow attack.

2302
01:28:28,240 --> 01:28:32,119
Yeah. But on a hit, the target takes four D6 radiant damage.

2303
01:28:32,119 --> 01:28:33,960
This is a cantrip that I can use all the time.

2304
01:28:36,319 --> 01:28:38,519
And the next attack roll made against this target

2305
01:28:38,519 --> 01:28:40,760
before the end of your next turn has advantage.

2306
01:28:40,760 --> 01:28:43,720
So if I go and I hit it with this,

2307
01:28:44,239 --> 01:28:47,680
then Carla goes, she gets advantage and then Tom goes

2308
01:28:47,680 --> 01:28:48,800
and he gets advantage.

2309
01:28:48,800 --> 01:28:51,439
It's just the no on the next turn, just the next one.

2310
01:28:51,439 --> 01:28:52,920
I think on the next attack roll.

2311
01:28:52,920 --> 01:28:54,519
So the very next attack roll.

2312
01:28:54,519 --> 01:28:57,159
So only one person gets to get advantage. Yeah.

2313
01:28:58,159 --> 01:29:01,519
Thanks to the mythical dim light gathered by the target until then.

2314
01:29:02,439 --> 01:29:04,199
So it's just you can see it a lot better.

2315
01:29:04,199 --> 01:29:05,840
So you can hit a lot better.

2316
01:29:05,840 --> 01:29:08,479
I also have a couple of new ones which I haven't used.

2317
01:29:09,159 --> 01:29:12,479
Eldritch Blast, which is the crackly energy

2318
01:29:12,479 --> 01:29:15,760
and the target takes one D10 force damage.

2319
01:29:16,000 --> 01:29:19,079
You use that in the against Kuf and stuff.

2320
01:29:19,079 --> 01:29:20,399
Oh, did I? Yeah. Oh, yeah.

2321
01:29:20,399 --> 01:29:22,880
And Toll the Dead. Yeah. OK.

2322
01:29:24,399 --> 01:29:25,239
Fairy fire. We know.

2323
01:29:25,239 --> 01:29:27,479
And I used it in Carla's bonus episode.

2324
01:29:28,039 --> 01:29:30,640
I know that I've heard that recently.

2325
01:29:32,760 --> 01:29:35,239
I don't think I used.

2326
01:29:35,239 --> 01:29:38,760
This is new, but the arms of Hadar from your wizard stuff.

2327
01:29:38,760 --> 01:29:41,840
Yeah. So warlock warlock.

2328
01:29:42,840 --> 01:29:45,119
Tendrils of dark energy erupt from me

2329
01:29:45,119 --> 01:29:47,640
and batter all creatures within 10 feet of me.

2330
01:29:47,960 --> 01:29:50,559
I imagine that to be kind of like Raven from

2331
01:29:51,680 --> 01:29:54,159
from Teen Titans. Yeah.

2332
01:29:54,680 --> 01:29:56,079
Essentially, yeah.

2333
01:29:56,079 --> 01:29:59,519
Uh, OK, I got to say one thing before we go.

2334
01:30:00,039 --> 01:30:02,079
So I was watching Deadpool two the other day.

2335
01:30:02,119 --> 01:30:05,559
And the first trailer was like super duper grisly,

2336
01:30:05,559 --> 01:30:07,479
like fucking brutal stuff.

2337
01:30:07,479 --> 01:30:10,880
The second trailer was Teen Titans go to the movies.

2338
01:30:11,199 --> 01:30:13,640
And the third trailer was the new Purge movie.

2339
01:30:13,680 --> 01:30:17,079
That's awesome. So I was like, this is a very wide range of.

2340
01:30:17,119 --> 01:30:19,760
They know their demographic right within it.

2341
01:30:19,760 --> 01:30:22,159
Oh, boy. Yep.

2342
01:30:23,119 --> 01:30:26,039
So anyway, my Raven like tendrils make

2343
01:30:26,319 --> 01:30:27,960
2D6 necrotic damage

2344
01:30:30,079 --> 01:30:32,000
and it can't take any reactions.

2345
01:30:33,079 --> 01:30:37,279
Um, my levitate boots, you know, I can.

2346
01:30:38,000 --> 01:30:43,199
Um, it's only me and I can go up to 20 feet

2347
01:30:43,600 --> 01:30:45,840
and stay suspended for the duration.

2348
01:30:45,840 --> 01:30:48,399
It lasts up to 10 minutes.

2349
01:30:48,399 --> 01:30:51,000
Um, yeah.

2350
01:30:51,479 --> 01:30:56,840
And it can be up to 500 pounds, so I guess I could carry someone.

2351
01:30:57,600 --> 01:31:00,399
I'd probably have to make a strength check that I would probably fail

2352
01:31:01,000 --> 01:31:01,960
miserably.

2353
01:31:01,960 --> 01:31:03,880
You got to be able to carry it.

2354
01:31:03,880 --> 01:31:05,320
Just don't use the rainbow dice.

2355
01:31:05,320 --> 01:31:05,840
You'll be fine.

2356
01:31:05,840 --> 01:31:07,600
God, there's rainbow dice.

2357
01:31:07,600 --> 01:31:09,640
OK, so I added a new one on.

2358
01:31:09,640 --> 01:31:10,520
This is a brand new one.

2359
01:31:10,520 --> 01:31:13,280
I took off something else and added a new one here.

2360
01:31:13,480 --> 01:31:17,360
Flame blade, because obviously I have a Nulara compLex.

2361
01:31:17,360 --> 01:31:21,280
Everybody's got to be just like her because she's so cool.

2362
01:31:21,400 --> 01:31:23,200
The flame blade bandits.

2363
01:31:23,200 --> 01:31:25,480
But mine isn't an actual blade.

2364
01:31:25,480 --> 01:31:28,400
So I evoke a fiery blade in my free hand.

2365
01:31:28,560 --> 01:31:30,680
So it's about the size and shape of a scimitar.

2366
01:31:30,960 --> 01:31:34,000
And if I let go of it, it disappears.

2367
01:31:34,000 --> 01:31:36,160
But I can evoke it again as a bonus action.

2368
01:31:36,160 --> 01:31:38,160
So it never really disappears, I guess.

2369
01:31:38,160 --> 01:31:43,480
And yeah, it's a it's a melee spell attack and they take 3D six fire damage.

2370
01:31:44,280 --> 01:31:47,360
So I have a fiery thing that doesn't deal as much damage,

2371
01:31:48,000 --> 01:31:50,240
but a little probably buffs at higher levels, too, right?

2372
01:31:52,760 --> 01:31:53,560
In 3D six.

2373
01:31:53,560 --> 01:31:54,760
No, it doesn't.

2374
01:31:54,760 --> 01:31:56,000
You cast at higher levels, right?

2375
01:31:56,000 --> 01:31:56,920
Yes.

2376
01:31:56,960 --> 01:32:00,279
Fourth level or higher and increases by one D six

2377
01:32:00,680 --> 01:32:02,920
for every two slots above second level. Right.

2378
01:32:03,880 --> 01:32:06,079
So yeah, 3D six is still pretty good.

2379
01:32:06,199 --> 01:32:09,199
Yeah, it is pretty good for a second level.

2380
01:32:09,199 --> 01:32:11,119
Spell spell. Yeah.

2381
01:32:11,119 --> 01:32:16,079
Um, I decided to remove a third level spell because they're all absolute shit.

2382
01:32:16,800 --> 01:32:19,119
And then they are.

2383
01:32:19,119 --> 01:32:20,800
No, I'm sorry about Wizards of the Coast.

2384
01:32:20,800 --> 01:32:22,119
Yeah, I really did not.

2385
01:32:22,119 --> 01:32:23,119
Just kidding. We love you.

2386
01:32:23,119 --> 01:32:24,199
Don't throw them in town.

2387
01:32:25,000 --> 01:32:27,079
Who are we calling out today?

2388
01:32:27,079 --> 01:32:30,479
Now, I haven't looked in Xanathar's guide because for some reason,

2389
01:32:30,559 --> 01:32:33,199
D20 doesn't feel necessary to update it.

2390
01:32:33,199 --> 01:32:34,679
You have to pay for it.

2391
01:32:34,679 --> 01:32:36,800
Oh, I'm paying for shit.

2392
01:32:36,800 --> 01:32:41,239
Anyway, I will look and if I do find one, I will remove something else

2393
01:32:41,239 --> 01:32:43,000
because I have the right amount of spells.

2394
01:32:43,000 --> 01:32:44,920
I just move them in different areas.

2395
01:32:44,920 --> 01:32:45,920
So I just removed one.

2396
01:32:45,920 --> 01:32:49,199
So now I have an extra spell slot that I can just.

2397
01:32:50,439 --> 01:32:51,960
It's not that you have an extra spell slot.

2398
01:32:51,960 --> 01:32:54,960
I put a different one into a different level.

2399
01:32:55,199 --> 01:32:59,000
So I added stone skin to a level four.

2400
01:32:59,600 --> 01:33:04,199
So it turns a willing creature as hard as stone.

2401
01:33:05,199 --> 01:33:08,720
Interdict joke here until the spell ends.

2402
01:33:08,720 --> 01:33:11,880
The target has really a theme so far as that has resistance

2403
01:33:11,880 --> 01:33:14,480
and non-magical bludgeoning, piercing and slashing.

2404
01:33:15,600 --> 01:33:18,199
So it's kind of like bark skin.

2405
01:33:18,560 --> 01:33:21,920
I guess, but even stronger, because it's stone.

2406
01:33:21,960 --> 01:33:24,359
And then I also added to my fourth level.

2407
01:33:25,560 --> 01:33:32,399
Oh, yeah, because I ice storm, which, you know, in a 20 foot radius,

2408
01:33:32,399 --> 01:33:37,640
40 foot high cylinder, there's like a rock hard ice pounds to the ground.

2409
01:33:37,640 --> 01:33:43,239
And each creature takes 2D8 bludgeoning damage and 4D6 cold damage.

2410
01:33:44,960 --> 01:33:47,000
On an unsuccessful save, so it's pretty good.

2411
01:33:48,000 --> 01:33:52,119
Um, and then I also took out Geyas, Gesh,

2412
01:33:53,359 --> 01:33:56,920
because everything I wanted to control, I couldn't.

2413
01:33:57,159 --> 01:33:58,159
And that was frustrating me.

2414
01:33:58,159 --> 01:34:01,399
And that meant I had a fifth level spell slot that wasn't doing shit.

2415
01:34:01,760 --> 01:34:03,760
So I took that off.

2416
01:34:03,760 --> 01:34:06,039
I would have kept it because you know, there, you're going to walk

2417
01:34:06,039 --> 01:34:09,439
across somebody who is pissing you off, but they're like a low level

2418
01:34:09,439 --> 01:34:13,680
thing and you can just tell them to go fuck off or just follow them.

2419
01:34:13,920 --> 01:34:16,399
Follow you around and dance for the rest of their life.

2420
01:34:16,920 --> 01:34:21,400
Instead of that, because that'd be super weird.

2421
01:34:21,920 --> 01:34:24,240
I don't think Thea wants anyone around her that much.

2422
01:34:24,240 --> 01:34:26,840
You could cover them in slime for a million years.

2423
01:34:28,040 --> 01:34:30,720
I decided to choose Contagion.

2424
01:34:30,760 --> 01:34:32,480
This is super cool.

2425
01:34:32,480 --> 01:34:35,080
So my touch inflicts disease.

2426
01:34:35,360 --> 01:34:38,040
So I make a melee spell attack against a creature.

2427
01:34:38,320 --> 01:34:43,040
And when I hit them, they get one of these wonderful diseases.

2428
01:34:43,680 --> 01:34:46,720
It could be blinding sickness.

2429
01:34:46,920 --> 01:34:49,640
Pain grips a creature's mind, its eyes turn milky white.

2430
01:34:49,640 --> 01:34:53,680
It has disadvantage on wisdom checks, wisdom saving throw and are blinded.

2431
01:34:54,319 --> 01:34:57,159
A filth fever, which sounds disgusting.

2432
01:34:57,359 --> 01:34:59,720
A raging fever sweeps through the creature's body.

2433
01:34:59,720 --> 01:35:01,800
It has disadvantage on strength

2434
01:35:01,800 --> 01:35:04,880
checks, saving throws and attack rolls that use strength.

2435
01:35:05,760 --> 01:35:06,640
Flesh rot.

2436
01:35:06,640 --> 01:35:08,519
Sounds like something a doctor would have like

2437
01:35:09,039 --> 01:35:11,479
diagnosed in like the 1800s.

2438
01:35:11,479 --> 01:35:12,720
He's got the filth fever.

2439
01:35:13,560 --> 01:35:16,560
The flesh rot, which comes shortly after the filth fever, I'm sure.

2440
01:35:17,400 --> 01:35:19,440
The creature's flesh decays.

2441
01:35:19,440 --> 01:35:22,560
It has disadvantage, disadvantage on charisma checks

2442
01:35:22,560 --> 01:35:24,880
because no one's charming when their skin's falling off.

2443
01:35:24,920 --> 01:35:30,360
It has disadvantage on living and is vulnerable to all damage.

2444
01:35:31,320 --> 01:35:33,920
So it's it just has disadvantage on everything.

2445
01:35:33,920 --> 01:35:36,079
I guess it's vulnerable, which means it takes double.

2446
01:35:36,079 --> 01:35:37,320
It just takes double damage.

2447
01:35:37,320 --> 01:35:38,800
That's fantastic.

2448
01:35:38,800 --> 01:35:40,360
Or mind fire.

2449
01:35:40,360 --> 01:35:42,320
The creature's mind becomes feverish.

2450
01:35:42,319 --> 01:35:45,119
They have disadvantage on intelligence checks, saving throws,

2451
01:35:45,119 --> 01:35:48,679
and the creature behaves as if it's under the effects of confusion spell

2452
01:35:48,679 --> 01:35:51,599
during the combat, or I can make it have a seizure.

2453
01:35:53,079 --> 01:35:55,000
It's overcome with shaking.

2454
01:35:55,000 --> 01:35:58,799
It has disadvantage on dexterity checks and saving throws

2455
01:35:59,000 --> 01:36:03,279
and attacks that use dexterity or slimy doom.

2456
01:36:03,559 --> 01:36:06,359
The creature begins to bleed uncontrollably.

2457
01:36:06,559 --> 01:36:09,599
It has disadvantage on constitution and saving throws.

2458
01:36:09,840 --> 01:36:11,680
And whenever the creature takes damage,

2459
01:36:11,680 --> 01:36:14,000
it is stunned until the end of its next turn.

2460
01:36:16,200 --> 01:36:17,400
It's pretty dark.

2461
01:36:17,400 --> 01:36:19,400
A slimy doom just sounds kind of cool.

2462
01:36:19,400 --> 01:36:20,960
It does. All of those sound good.

2463
01:36:20,960 --> 01:36:24,000
Yeah. But the flesh rot double, double damage.

2464
01:36:24,000 --> 01:36:26,960
That's awesome. So that's that's pretty cool.

2465
01:36:27,000 --> 01:36:27,600
That's pretty cool.

2466
01:36:27,600 --> 01:36:30,400
And then, yeah, you took heal and sunbeam that we discussed.

2467
01:36:30,880 --> 01:36:34,520
So some of these, I have too many in that particular level.

2468
01:36:34,760 --> 01:36:37,760
So like, you know, I have to pick and choose,

2469
01:36:37,760 --> 01:36:39,000
depending on the situation.

2470
01:36:39,000 --> 01:36:43,000
So just so what what you're saying when you say too many

2471
01:36:43,000 --> 01:36:45,560
is that you have more spells and you have spell slots

2472
01:36:45,560 --> 01:36:48,360
and you were treating it as I should have one spell per spell slot,

2473
01:36:48,360 --> 01:36:50,520
which is not the case. You don't need that.

2474
01:36:50,520 --> 01:36:51,159
I got confused.

2475
01:36:51,159 --> 01:36:55,360
You as a druid need to are allowed to know X number of spells,

2476
01:36:55,360 --> 01:36:58,560
which is your druid level plus so many spells.

2477
01:36:58,880 --> 01:37:02,440
But yeah, you have spell slots that scale up as you level up.

2478
01:37:02,480 --> 01:37:05,840
So you can know 12 six level spells at this point,

2479
01:37:06,520 --> 01:37:09,039
but you can only use one. Right.

2480
01:37:09,039 --> 01:37:11,279
So you have to choose where you want to put them

2481
01:37:11,560 --> 01:37:13,159
and where they're most effective.

2482
01:37:13,159 --> 01:37:15,480
Am I allowed to have 12 altogether? Is that my number?

2483
01:37:15,680 --> 01:37:19,000
No, it's it's your druid level plus your wisdom modifier.

2484
01:37:19,199 --> 01:37:22,199
So 12 plus whatever that should be like 16.

2485
01:37:22,640 --> 01:37:25,159
No, that's your attack. Go back to your core.

2486
01:37:26,400 --> 01:37:29,600
Oh, so it should be 16 because 12 plus eight wisdom.

2487
01:37:30,119 --> 01:37:32,640
No, your wisdom modifier is not eight. Oh, four.

2488
01:37:32,680 --> 01:37:34,720
So you're going to have 60 for 16.

2489
01:37:35,360 --> 01:37:40,199
I'm just 20, 32, 97.

2490
01:37:40,199 --> 01:37:42,000
I don't know. I think you'd need like what?

2491
01:37:42,000 --> 01:37:45,680
Like a possible five is the highest you can get a 26 wisdom

2492
01:37:45,680 --> 01:37:47,520
in order to get a plus eight.

2493
01:37:47,520 --> 01:37:49,800
Oh, I'm counting everything, but some of these don't count

2494
01:37:49,800 --> 01:37:51,760
because they're my fucking. Yeah.

2495
01:37:51,760 --> 01:37:54,039
All right. Anyway, that's it for me.

2496
01:37:54,240 --> 01:37:55,600
And it took a long time, Carl.

2497
01:37:55,600 --> 01:37:57,440
I'm sorry. We shouldn't have started.

2498
01:37:57,440 --> 01:37:58,960
That's all right.

2499
01:37:58,960 --> 01:38:01,760
Because it had already had it about my rod for way longer.

2500
01:38:01,760 --> 01:38:05,360
So that was the main thing.

2501
01:38:08,000 --> 01:38:12,079
So me, like my two main magical items

2502
01:38:12,079 --> 01:38:15,159
that like never come up because we've had them since we started.

2503
01:38:15,159 --> 01:38:21,320
Yeah. Are the gauntlets of ogre power, which makes my strength 19.

2504
01:38:21,320 --> 01:38:24,840
And I'm honestly surprised no one has asked why I am so strong

2505
01:38:24,840 --> 01:38:26,760
because I am just a human ranger.

2506
01:38:26,760 --> 01:38:28,720
And maybe we mentioned it in early episodes.

2507
01:38:28,720 --> 01:38:30,199
I honestly can't remember.

2508
01:38:30,199 --> 01:38:33,159
But I had those from when we were still playing at the table.

2509
01:38:33,159 --> 01:38:35,039
Like, so from before we even started.

2510
01:38:35,039 --> 01:38:38,880
So, yeah, I have those gauntlets of ogre power, which give me

2511
01:38:38,880 --> 01:38:42,359
they're just like gauntlets that I wear that give me a strength of 19.

2512
01:38:43,840 --> 01:38:46,279
And flame tongue.

2513
01:38:46,399 --> 01:38:48,439
Which is my main weapon that I always use,

2514
01:38:48,439 --> 01:38:50,679
so I probably don't need to explain that all that much

2515
01:38:50,679 --> 01:38:54,039
because it just has been a part of the thing for the whole thing.

2516
01:38:56,159 --> 01:38:58,679
Other things I have.

2517
01:39:00,399 --> 01:39:05,119
Well, I've just got some like some some dope new shit just recently,

2518
01:39:05,119 --> 01:39:07,319
which would be like that animated shield.

2519
01:39:08,880 --> 01:39:11,760
Sorry, before we move on, do you do you know?

2520
01:39:12,359 --> 01:39:13,559
Say you were to.

2521
01:39:13,559 --> 01:39:16,679
I'm not I'm not saying every time I say something,

2522
01:39:16,679 --> 01:39:18,119
it makes me sound like I'm going to take something away.

2523
01:39:18,119 --> 01:39:21,519
But say the gauntlets of ogre power.

2524
01:39:21,800 --> 01:39:24,399
Do you know what your base strength is?

2525
01:39:24,800 --> 01:39:26,920
If you take them off, how strong are you?

2526
01:39:27,920 --> 01:39:30,199
You know, let me look on my paper sheet.

2527
01:39:30,199 --> 01:39:33,119
I think I probably do, because it's probably still on my old one.

2528
01:39:33,119 --> 01:39:34,640
Like, I wouldn't have transferred it.

2529
01:39:34,640 --> 01:39:37,239
But yeah, I do.

2530
01:39:37,760 --> 01:39:39,480
It was an amazing 12.

2531
01:39:39,480 --> 01:39:42,480
So that's just something to know about it, which is fine.

2532
01:39:42,480 --> 01:39:45,239
It's just of course, I haven't updated it like in years

2533
01:39:45,239 --> 01:39:47,520
because I have those gauntlets, right?

2534
01:39:47,520 --> 01:39:50,640
But yeah, I do have it written down just in case like

2535
01:39:50,640 --> 01:39:54,840
because that fuels into your attack bonuses and that fuels into like everything.

2536
01:39:54,840 --> 01:39:57,079
So if those disappear for whatever reason,

2537
01:39:57,400 --> 01:40:00,640
then we have to know what it goes back to for a lot of things.

2538
01:40:00,640 --> 01:40:05,079
For whatever reason, for example, we're just talking about mechanics

2539
01:40:05,079 --> 01:40:06,199
and what happens, right?

2540
01:40:06,199 --> 01:40:07,199
It's a good question.

2541
01:40:07,199 --> 01:40:08,400
Yeah, yeah, I do have it.

2542
01:40:08,400 --> 01:40:12,039
So it's on my my old actual paper sheet.

2543
01:40:13,480 --> 01:40:17,720
Yeah, I got that shield, which I like just got.

2544
01:40:19,800 --> 01:40:23,880
I have my banana orb.

2545
01:40:23,880 --> 01:40:26,279
Banana yellow.

2546
01:40:26,279 --> 01:40:27,680
I have an alchemist ring,

2547
01:40:27,680 --> 01:40:31,400
which gives me an extra D6 when I have a healing potion.

2548
01:40:32,359 --> 01:40:34,920
I have I have this under.

2549
01:40:34,920 --> 01:40:37,760
Well, it is a spell, but it's kind of not a spell.

2550
01:40:37,760 --> 01:40:39,039
But I have that

2551
01:40:41,920 --> 01:40:45,920
boomerang arrow, which was not one of my like spell slot spells,

2552
01:40:45,920 --> 01:40:48,480
but I can cast it and then my arrows.

2553
01:40:48,920 --> 01:40:51,119
Let me see if it's I think it is all of them.

2554
01:40:51,119 --> 01:40:53,239
Yeah, if they miss, they come back.

2555
01:40:53,239 --> 01:40:55,239
Yeah, yeah, they come they come back to me.

2556
01:40:57,920 --> 01:41:01,599
Spells are all just the ones I've always had,

2557
01:41:01,599 --> 01:41:03,559
except my one new one is actually pretty good.

2558
01:41:03,559 --> 01:41:05,159
It's conjure barrage,

2559
01:41:07,519 --> 01:41:10,599
which is a pretty good one, especially because most of my spells,

2560
01:41:10,599 --> 01:41:13,319
like I'm not particularly magical, so they're not amazing.

2561
01:41:13,319 --> 01:41:15,199
But this one is pretty good.

2562
01:41:15,199 --> 01:41:20,039
If I throw a non magical weapon or fire,

2563
01:41:20,199 --> 01:41:23,319
non magical ammunition, so like an arrow or whatever,

2564
01:41:23,319 --> 01:41:26,319
or even probably a rock with my sleigh, a spear.

2565
01:41:27,720 --> 01:41:31,640
Each creature in a 60 foot cone has to succeed on a deck save,

2566
01:41:31,640 --> 01:41:37,560
and they take three D8 damage on a failed save.

2567
01:41:37,560 --> 01:41:40,199
Nice. Sorry, I am.

2568
01:41:41,439 --> 01:41:45,239
Yeah, so it's it's it's a pretty good one

2569
01:41:46,239 --> 01:41:49,319
when we're in combat, especially because sometimes we do end up

2570
01:41:49,319 --> 01:41:52,239
being in like a ranged fight attack.

2571
01:41:52,239 --> 01:41:54,399
And then it's like, oh, I'm kind of useless.

2572
01:41:54,399 --> 01:41:57,960
So it's good. It's good that I that's why I took that one,

2573
01:41:57,960 --> 01:42:00,799
just because I'm obviously better up close with

2574
01:42:02,000 --> 01:42:03,279
with flametongue.

2575
01:42:03,279 --> 01:42:04,920
I also got Dragon Slayer.

2576
01:42:04,920 --> 01:42:07,599
Again, this was just very recently that that happened.

2577
01:42:07,599 --> 01:42:12,039
But that is my pretty badass sword.

2578
01:42:12,039 --> 01:42:13,840
I mean, I will still mostly use flametongue,

2579
01:42:13,840 --> 01:42:16,880
except against a dragon,

2580
01:42:16,880 --> 01:42:20,840
because it gives me a shitload of extra damage against dragons,

2581
01:42:20,840 --> 01:42:25,359
particularly like three extra D6

2582
01:42:25,359 --> 01:42:27,480
plus the two D10 that it normally gives.

2583
01:42:29,000 --> 01:42:30,319
Is that right?

2584
01:42:30,319 --> 01:42:32,239
Yeah. Oh, two D10 plus.

2585
01:42:32,239 --> 01:42:33,840
That's actually better.

2586
01:42:33,840 --> 01:42:35,319
You might want to use that. I was just going to.

2587
01:42:35,319 --> 01:42:38,119
Well, I don't get as good of an attack bonus on it, though.

2588
01:42:38,720 --> 01:42:42,720
But anyway, but against a dragon,

2589
01:42:42,720 --> 01:42:44,440
that's a fuckload of damage.

2590
01:42:44,440 --> 01:42:47,160
Damn. Against a dragon,

2591
01:42:47,160 --> 01:42:51,920
I'd have two D10 plus two plus three D6 plus four,

2592
01:42:51,920 --> 01:42:54,640
because they're my greater favorite enemy.

2593
01:42:55,000 --> 01:42:57,000
Jesus. Damn, Carla.

2594
01:42:58,320 --> 01:43:00,960
In hindsight, we could have kicked this dragon's ass.

2595
01:43:01,320 --> 01:43:03,520
Well, I didn't have that yet. I just got it.

2596
01:43:03,520 --> 01:43:04,440
I just got it.

2597
01:43:04,440 --> 01:43:06,800
That was like we found that dragon.

2598
01:43:06,800 --> 01:43:09,920
You beat the boss battle and then you find all the cool stuff to beat the boss.

2599
01:43:09,920 --> 01:43:12,840
Yeah. Or you don't beat the boss battle, but somehow.

2600
01:43:14,680 --> 01:43:16,560
So and a bunch of my other stuff I already talked about,

2601
01:43:16,560 --> 01:43:19,240
like my feats I'll touch on just like briefly.

2602
01:43:20,480 --> 01:43:22,120
One of the ones I picked is alert.

2603
01:43:22,120 --> 01:43:24,560
So that was what gave me a plus five to my initiative,

2604
01:43:24,560 --> 01:43:26,240
which is why I have an eight initiative.

2605
01:43:26,240 --> 01:43:29,360
I can't be surprised and enemies can't hide from me.

2606
01:43:29,600 --> 01:43:32,160
And then I also have durable,

2607
01:43:32,840 --> 01:43:36,600
which upped my con by one and gives me

2608
01:43:37,640 --> 01:43:40,680
a minimum hit die increase of four.

2609
01:43:40,960 --> 01:43:42,520
So I can't go lower than that.

2610
01:43:42,520 --> 01:43:45,680
I think a lot of this other stuff I already talked about

2611
01:43:45,680 --> 01:43:50,120
when I was kind of talking about my other stuff.

2612
01:43:53,920 --> 01:43:55,240
Yeah, just. Yeah.

2613
01:43:55,240 --> 01:43:57,320
And uncommon healing kits,

2614
01:43:58,600 --> 01:44:01,760
blah, blah, special healing potion that we got just now.

2615
01:44:01,760 --> 01:44:04,720
Magical. No. Oh, God.

2616
01:44:04,720 --> 01:44:06,680
What? What just happened?

2617
01:44:06,680 --> 01:44:09,320
I I don't know what you said.

2618
01:44:09,320 --> 01:44:11,640
That just made me. Magical healing potion. No.

2619
01:44:13,080 --> 01:44:14,720
Um, OK, you figure that out.

2620
01:44:14,720 --> 01:44:17,000
I got rings from the dragon. Fuck.

2621
01:44:17,880 --> 01:44:19,320
Oh, yeah. From.

2622
01:44:19,320 --> 01:44:22,480
Yeah, don't forget the stuff from the dragon that you got from the Dragon Council.

2623
01:44:22,480 --> 01:44:24,000
Right. Because we played that a while ago.

2624
01:44:24,000 --> 01:44:26,480
I think the only thing I got is throwing an axe.

2625
01:44:26,480 --> 01:44:31,360
Nularaaaa got some armor and Thea got the rings of.

2626
01:44:32,000 --> 01:44:34,320
I have all the details here. I can give them to you.

2627
01:44:34,320 --> 01:44:36,680
Sorry. Just going back, because we didn't touch on the Carla.

2628
01:44:37,960 --> 01:44:40,560
Just didn't touch on the belt.

2629
01:44:40,560 --> 01:44:42,480
Sorry. I'm just trying to get this.

2630
01:44:42,480 --> 01:44:43,600
Dwarven kind, I get you.

2631
01:44:43,600 --> 01:44:45,960
I've Dwarven kind because we didn't touch on that for Flint.

2632
01:44:47,039 --> 01:44:49,240
Oh, yeah. Which you have.

2633
01:44:49,240 --> 01:44:53,080
But I've been wearing nonstop because it gives me plus two to con.

2634
01:44:53,520 --> 01:44:58,000
Yes. So the one thing.

2635
01:45:01,520 --> 01:45:04,520
And if I shave my beard off, it will give me a glorious beard.

2636
01:45:04,520 --> 01:45:06,480
Yeah. Nice. Right.

2637
01:45:06,480 --> 01:45:08,880
The one thing about that,

2638
01:45:08,880 --> 01:45:12,039
because you guys often run into the issue of you're like, well, I can see,

2639
01:45:12,039 --> 01:45:16,680
I can see Nularaaaa can't see the belt of Dwarven kind gives you dark vision.

2640
01:45:17,279 --> 01:45:19,279
Oh, she could wear your belt.

2641
01:45:19,279 --> 01:45:22,480
So if you were to give Nularaaaa,

2642
01:45:22,800 --> 01:45:24,960
I think you would lose all the con bonus.

2643
01:45:25,159 --> 01:45:27,880
You would lose all the bonuses while you're not wearing it, obviously.

2644
01:45:28,319 --> 01:45:31,520
But if it's going into like a like a deep, dark under dark

2645
01:45:31,840 --> 01:45:35,039
cavern or whatever, and you need Nularaaaa to see

2646
01:45:35,039 --> 01:45:38,159
without having flame tongue or a banana orb or something

2647
01:45:38,159 --> 01:45:39,960
to draw attention to you.

2648
01:45:39,960 --> 01:45:43,319
That is an option to just wear the belt.

2649
01:45:43,319 --> 01:45:47,239
And then she has dark vision and then, you know, resistance

2650
01:45:47,239 --> 01:45:51,880
to poison and damage and all that, which you're growing ability. Yeah. Yeah.

2651
01:45:53,239 --> 01:45:54,559
Sorry. Go ahead.

2652
01:45:54,559 --> 01:45:55,399
No, that's good.

2653
01:45:55,399 --> 01:45:58,279
I it's actually I'm glad you remind me of the Dragon Council stuff

2654
01:45:58,279 --> 01:45:59,359
because I had written it down.

2655
01:45:59,359 --> 01:46:02,680
But obviously, I didn't I don't actually have it until now.

2656
01:46:03,880 --> 01:46:06,399
But I didn't have it like, was there a name or anything?

2657
01:46:06,400 --> 01:46:09,200
So what happened was I got a patch that I can.

2658
01:46:10,000 --> 01:46:12,720
So what she that turns into armor.

2659
01:46:12,720 --> 01:46:16,560
So what she did is she she, you know, she RPed it like she does.

2660
01:46:16,720 --> 01:46:18,400
Way to go, Victoria.

2661
01:46:18,400 --> 01:46:22,680
Yeah, she tore off a piece of her clothing or something,

2662
01:46:22,680 --> 01:46:26,200
and it turned into plate armor of lightning resistance.

2663
01:46:26,200 --> 01:46:30,280
And then you dragged it away like clanging and so

2664
01:46:31,680 --> 01:46:34,520
you have resistance to lightning damage while you wear this armor.

2665
01:46:34,520 --> 01:46:38,440
But what we can do is

2666
01:46:38,440 --> 01:46:43,120
because that's not let's let's retcon what that is,

2667
01:46:43,120 --> 01:46:46,800
because that's not as not as big as some of the other things that

2668
01:46:47,840 --> 01:46:51,880
because what I wrote down is that it is to resist chromatic dragons.

2669
01:46:52,960 --> 01:46:54,120
I don't know what that means.

2670
01:46:54,120 --> 01:46:57,640
It was specifically it was specifically lightning damage.

2671
01:46:58,240 --> 01:47:00,760
But we're going to say that it's

2672
01:47:01,640 --> 01:47:04,160
it's armor of invulnerability.

2673
01:47:04,640 --> 01:47:08,080
OK, so you is that can you just send me a pic of that?

2674
01:47:08,120 --> 01:47:10,120
I mean, please explain it now for listeners.

2675
01:47:10,120 --> 01:47:12,240
But yes, I will explain it.

2676
01:47:12,240 --> 01:47:14,320
But yes, I will send it to you.

2677
01:47:14,320 --> 01:47:18,240
So you have resistance to nonmagical damage while you wear this armor.

2678
01:47:19,160 --> 01:47:22,720
So any any nonmagical damage, you have resistance

2679
01:47:22,720 --> 01:47:24,960
and you take half damage if you take any damage.

2680
01:47:25,800 --> 01:47:29,120
Additionally, you can use an action to make yourself immune

2681
01:47:29,120 --> 01:47:31,360
to nonmagical damage for 10 minutes

2682
01:47:32,040 --> 01:47:34,240
or until you no longer wearing the armor.

2683
01:47:34,520 --> 01:47:37,880
Once the special action is used, it can't be used again until next dawn.

2684
01:47:39,160 --> 01:47:40,840
So you have to.

2685
01:47:40,840 --> 01:47:42,840
So while you're wearing it, you have resistance.

2686
01:47:42,840 --> 01:47:45,760
So you take half damage if you get hit.

2687
01:47:45,760 --> 01:47:48,360
And then once once a day,

2688
01:47:49,680 --> 01:47:53,320
you can say, I want to be immune to slashing damage.

2689
01:47:53,920 --> 01:47:57,280
And any time slashing damage hits you, you take zero damage.

2690
01:47:58,160 --> 01:48:00,640
OK, so you just have to pick real good

2691
01:48:00,640 --> 01:48:02,280
what kind of damage you want to do.

2692
01:48:02,279 --> 01:48:04,199
Yeah, you don't pick it right out of the gate.

2693
01:48:04,199 --> 01:48:06,039
Obviously, you wait till you get hit a couple of times.

2694
01:48:06,039 --> 01:48:06,679
See what they're doing.

2695
01:48:06,679 --> 01:48:09,479
First thing when you wake up, you're like, oh, bludgeoning today.

2696
01:48:10,079 --> 01:48:11,840
It's like a bludgeoning kind of day.

2697
01:48:11,840 --> 01:48:14,359
That said, it's only 10 minutes, right?

2698
01:48:14,359 --> 01:48:17,679
So you pick it mid partway through a battle and you're like,

2699
01:48:17,679 --> 01:48:20,759
OK, for the rest of this battle, this guy isn't going to be able to hurt me

2700
01:48:20,759 --> 01:48:23,479
or these couple of people aren't going to be able to hurt me.

2701
01:48:23,479 --> 01:48:25,719
Obviously, if you saw a bunch of reinforcements

2702
01:48:25,719 --> 01:48:29,319
to run in the room with axes, well, yeah, pick slashing damage. Yeah.

2703
01:48:29,519 --> 01:48:31,920
Yeah. Or I want to run at someone and attack them

2704
01:48:31,920 --> 01:48:35,079
and not be. Vulnerable to their

2705
01:48:35,840 --> 01:48:40,239
so we'll say because you already have armor, we'll say that the

2706
01:48:41,760 --> 01:48:45,960
the armor that you have, like your AC is not your AC won't change,

2707
01:48:46,399 --> 01:48:50,359
but you'll have these added bonuses to your ability.

2708
01:48:50,359 --> 01:48:53,520
So you're going to be taking half damage basically to anything nonmagical.

2709
01:48:54,560 --> 01:48:56,800
Unless your AC is AC Slater,

2710
01:48:56,800 --> 01:48:59,600
because you'll become a lot more rounded as the series goes on.

2711
01:49:02,880 --> 01:49:09,159
So we'll retcon that it was supposed to be lightning damage,

2712
01:49:09,159 --> 01:49:11,119
but this is this is much better.

2713
01:49:11,119 --> 01:49:14,760
And the weapons that got doled out, it wasn't actually bAlydinced

2714
01:49:15,880 --> 01:49:17,199
the way that I had set it up.

2715
01:49:17,199 --> 01:49:19,920
So let's do that. Fucking Ranger gets screwed again.

2716
01:49:20,239 --> 01:49:22,440
I'm sorry. Just kidding.

2717
01:49:22,440 --> 01:49:24,960
No, it's fine. It's all it's all coming up Carla now.

2718
01:49:25,520 --> 01:49:28,319
And I think that's it or maybe it's not.

2719
01:49:28,319 --> 01:49:30,279
But that's all I have.

2720
01:49:30,319 --> 01:49:31,079
Let's go.

2721
01:49:31,079 --> 01:49:33,559
Maybe let's go through some of your spells, because like you said,

2722
01:49:33,559 --> 01:49:37,519
you're nonmagical, but you do have a lot of spells that can help you. Right.

2723
01:49:37,880 --> 01:49:40,759
So let's maybe go through some of those.

2724
01:49:40,759 --> 01:49:42,920
Yeah. So I have

2725
01:49:44,159 --> 01:49:46,359
starting at the low end,

2726
01:49:47,319 --> 01:49:51,559
I have hail of thorns, which just throws out some

2727
01:49:51,759 --> 01:49:54,960
some thorns on a thing, gives them an extra D10.

2728
01:49:55,239 --> 01:49:58,479
So it's not bad, but that's on a ranged weapon attack.

2729
01:49:58,480 --> 01:50:01,720
One thing to remember is that's a bonus action, too.

2730
01:50:01,720 --> 01:50:04,720
So that doesn't count as a regular action.

2731
01:50:04,720 --> 01:50:07,360
So you cast that and then you can still do your attack

2732
01:50:07,960 --> 01:50:11,360
or three attacks or whatever you have.

2733
01:50:13,120 --> 01:50:15,720
So if you were using your bow, you could cast that

2734
01:50:15,720 --> 01:50:18,320
and then go through with your attacks like normal. Yep.

2735
01:50:20,040 --> 01:50:23,760
OK, because in in combat, you have your movement,

2736
01:50:23,760 --> 01:50:26,280
you have a bonus action and then you have your regular action.

2737
01:50:26,279 --> 01:50:29,279
And then if you have extra actions, that's what gets added up.

2738
01:50:29,279 --> 01:50:30,559
But right. Yeah.

2739
01:50:30,559 --> 01:50:33,199
So you can you can do you can move,

2740
01:50:33,199 --> 01:50:36,439
cast that and then still fire an arrow and still do. Right.

2741
01:50:37,000 --> 01:50:38,559
Extra damage.

2742
01:50:38,559 --> 01:50:40,519
Yeah, honestly, I think it's just because it's right.

2743
01:50:40,519 --> 01:50:44,399
Like I have maybe used it, but because it's ranged, I don't use it a lot.

2744
01:50:44,719 --> 01:50:46,319
Animal friendship.

2745
01:50:46,319 --> 01:50:49,399
Animals are the best.

2746
01:50:49,399 --> 01:50:52,639
Hunter's Mark, I have used this as well, although not often,

2747
01:50:52,639 --> 01:50:55,759
but I get an extra D6 and then it gives me like

2748
01:50:56,599 --> 01:50:59,039
wisdom bonuses and stuff on it. Yeah.

2749
01:51:00,960 --> 01:51:05,639
That's that's like the real low, low, low, low level version of the oath bow.

2750
01:51:05,639 --> 01:51:08,039
It's just like I say, like, I'm going to get you.

2751
01:51:08,840 --> 01:51:11,079
And then sometimes I do.

2752
01:51:11,079 --> 01:51:13,399
Well, it gives you it gives you advantage and stuff, too, doesn't it?

2753
01:51:13,399 --> 01:51:16,000
Yeah. Yeah. Yeah, I think so.

2754
01:51:16,000 --> 01:51:18,519
In snaring strike, same thing.

2755
01:51:18,519 --> 01:51:21,079
Weapon attack and then like some vines and stuff come out

2756
01:51:21,079 --> 01:51:23,079
and try to restrain them. Mm hmm.

2757
01:51:23,880 --> 01:51:26,319
A pass without trace.

2758
01:51:27,079 --> 01:51:28,399
Come on, we all know what that does.

2759
01:51:28,399 --> 01:51:30,680
Come up, let's talk about that a bit.

2760
01:51:31,079 --> 01:51:32,920
Water walk.

2761
01:51:32,920 --> 01:51:34,000
I can walk on water.

2762
01:51:34,000 --> 01:51:36,399
And so can you guys.

2763
01:51:36,399 --> 01:51:39,720
Which we used one time, I'm pretty sure. Yeah. Yeah.

2764
01:51:40,359 --> 01:51:42,559
And then you wrote on your alligators, too.

2765
01:51:42,559 --> 01:51:44,800
So it all it all worked out.

2766
01:51:44,800 --> 01:51:46,479
Wind wall.

2767
01:51:46,479 --> 01:51:49,559
Just like it sounds, a big wall and it will

2768
01:51:50,560 --> 01:51:54,440
it does give a bludgeoning

2769
01:51:54,760 --> 01:51:59,600
bludgeoning bludgeoning damage and can blow away

2770
01:51:59,600 --> 01:52:01,320
like fog and smoke and stuff.

2771
01:52:01,320 --> 01:52:04,440
I mean, honestly, I just need to like use my spells more.

2772
01:52:05,520 --> 01:52:07,240
And then conjure barrage,

2773
01:52:07,240 --> 01:52:10,400
which is my new one that I just got on this most recent level up,

2774
01:52:10,400 --> 01:52:13,080
which is a real fun one.

2775
01:52:13,600 --> 01:52:14,640
It's kind of. Yeah.

2776
01:52:14,640 --> 01:52:18,480
So I guess the biggest thing I'd recommend for your spells

2777
01:52:18,480 --> 01:52:20,880
and stuff is just look at which ones are bonus actions,

2778
01:52:20,880 --> 01:52:23,880
because you can do those no matter what and then still do all your regular

2779
01:52:23,880 --> 01:52:24,680
like a Hunter's Mark.

2780
01:52:24,680 --> 01:52:28,000
You can use that and then still do all your sword attacks, right?

2781
01:52:28,000 --> 01:52:30,160
And do extra damage and have advantage.

2782
01:52:30,160 --> 01:52:32,560
And like it all stacks.

2783
01:52:32,560 --> 01:52:36,000
And then you get bonuses for hitting this one thing

2784
01:52:36,760 --> 01:52:40,240
because, yeah, Hunter's Mark is a bonus.

2785
01:52:40,240 --> 01:52:42,120
The

2786
01:52:42,240 --> 01:52:44,680
hail of thorns is a bonus.

2787
01:52:44,680 --> 01:52:47,520
By the way, that hail of thorns, if you use it at a higher level,

2788
01:52:47,520 --> 01:52:49,960
it goes up like every time.

2789
01:52:50,120 --> 01:52:51,680
So, yeah.

2790
01:52:51,680 --> 01:52:55,440
And I now have like I do have third level spell slots now.

2791
01:52:55,440 --> 01:52:58,640
So, yeah, which is which is good.

2792
01:53:01,120 --> 01:53:04,800
Yeah, so that that gives me a bit more juice on some of those.

2793
01:53:06,680 --> 01:53:09,680
But yeah, I definitely like don't use my spells enough

2794
01:53:09,680 --> 01:53:11,840
and snaring strike is a bonus action as well.

2795
01:53:12,800 --> 01:53:16,240
Like a lot of ranger stuff is bonus action because they they want you

2796
01:53:16,239 --> 01:53:22,760
to be able to use nature and still deal out a shit ton of damage.

2797
01:53:22,760 --> 01:53:26,439
Right. So it's like a defense offense all in one.

2798
01:53:27,519 --> 01:53:29,760
Yeah, I just just need to remember.

2799
01:53:29,760 --> 01:53:32,439
Yeah. That's why we're going.

2800
01:53:32,439 --> 01:53:36,639
It's why I think that's the theme of tonight's why we just need to remember.

2801
01:53:36,639 --> 01:53:38,920
We just need to remember why we're going through now.

2802
01:53:38,920 --> 01:53:43,439
So, yeah, like I said, when we when we hit combat and you start swinging,

2803
01:53:43,439 --> 01:53:46,159
Amy or Tom can be like, hey, what about Hunter's Mark?

2804
01:53:46,159 --> 01:53:49,800
Or hail of thorns, because you're firing an arrow as an option.

2805
01:53:49,800 --> 01:53:53,079
I would like to throw out a preemptive apology to the listeners

2806
01:53:53,079 --> 01:53:56,319
that when we immediately forget about these things in the next episode,

2807
01:53:56,319 --> 01:53:58,920
please don't be mad. Yeah.

2808
01:53:58,920 --> 01:53:59,920
We're doing our best.

2809
01:53:59,920 --> 01:54:01,399
And sometimes that's not very good.

2810
01:54:01,399 --> 01:54:05,519
But we our intentions are so good. So good. Yeah.

2811
01:54:06,920 --> 01:54:07,920
Just a little side note.

2812
01:54:07,920 --> 01:54:10,960
I picked a feat, gave me 24 extra hit points.

2813
01:54:11,639 --> 01:54:13,599
What? Nice. Was it tough?

2814
01:54:13,599 --> 01:54:16,119
Was it tough? Yeah, it was.

2815
01:54:16,119 --> 01:54:19,159
I was like, a lot of these other things are kind of cool,

2816
01:54:19,159 --> 01:54:21,920
but I think mostly I just need to not die.

2817
01:54:22,279 --> 01:54:25,559
And I have very little hit points comparatively to others.

2818
01:54:26,119 --> 01:54:27,239
So, yeah. Yeah.

2819
01:54:27,239 --> 01:54:29,680
Now, you're all pretty well, aside from Flint, you're like

2820
01:54:29,680 --> 01:54:33,680
because you have 114, Nularaaa has 124, Flint has a thousand.

2821
01:54:33,680 --> 01:54:35,960
Gosh, I'm so close.

2822
01:54:35,960 --> 01:54:38,439
Hey, can I figure out these rings?

2823
01:54:38,519 --> 01:54:40,680
Would you mind giving me a little info?

2824
01:54:40,680 --> 01:54:42,720
Only if Carla's done. Sorry.

2825
01:54:42,720 --> 01:54:44,199
Yeah, I think I am.

2826
01:54:44,519 --> 01:54:47,319
Yeah, between the tough feat and Dwarven toughness,

2827
01:54:47,319 --> 01:54:52,479
as a bonus being a Mountain Dwarf, I have just a scads of hit points.

2828
01:54:52,479 --> 01:54:54,479
You're so tough. Just so tough.

2829
01:54:54,479 --> 01:54:56,119
So, yeah. Like double tough, guys.

2830
01:54:56,119 --> 01:54:58,720
So from Namur, you got Ring Gates.

2831
01:54:58,960 --> 01:55:00,479
Ring Gates, knew it.

2832
01:55:00,479 --> 01:55:03,639
So these always come in pairs, two iron rings,

2833
01:55:03,639 --> 01:55:05,800
each about 18 inches in diameter.

2834
01:55:06,760 --> 01:55:09,159
The rings must be on the same plane of existence

2835
01:55:09,159 --> 01:55:11,439
and within 100 miles of each other to function.

2836
01:55:12,400 --> 01:55:15,600
Whatever is put through one ring comes out the other

2837
01:55:15,880 --> 01:55:19,560
and up to 100 pounds of material can be transferred each day.

2838
01:55:21,200 --> 01:55:24,960
Objects only partially pushed through and then retracted do not count.

2839
01:55:25,480 --> 01:55:28,640
So if you reach your arm through, pull something back out

2840
01:55:28,640 --> 01:55:31,840
like your arm doesn't count, but whatever you brought through with it counts.

2841
01:55:32,440 --> 01:55:35,880
Whereas if you send Flamikinskins through it, she counts.

2842
01:55:36,800 --> 01:55:38,080
You know what I'm saying?

2843
01:55:38,080 --> 01:55:40,920
OK, but we went through this.

2844
01:55:40,920 --> 01:55:43,079
Can I punch through it?

2845
01:55:43,079 --> 01:55:44,800
Yeah, I mean, OK.

2846
01:55:44,800 --> 01:55:47,840
Yeah, I mean, my whole fist can go through it.

2847
01:55:47,840 --> 01:55:50,840
Like, yeah. OK, so here, Flint, hold this up to your face.

2848
01:55:50,840 --> 01:55:53,680
Yeah, this. Oh, this.

2849
01:55:53,680 --> 01:55:57,480
So this useful, useful device allows you to instantaneously transport

2850
01:55:57,800 --> 01:56:01,359
the instantaneous transport of items or messages and even attacks.

2851
01:56:01,880 --> 01:56:05,279
A character can reach through and grab things near the other ring

2852
01:56:05,279 --> 01:56:06,960
or even stab a weapon through.

2853
01:56:06,960 --> 01:56:09,920
So if desired, alternatively, shit,

2854
01:56:09,920 --> 01:56:11,640
you could like throw it in front of someone

2855
01:56:11,640 --> 01:56:14,680
while someone shoots an arrow through the other one and like.

2856
01:56:14,680 --> 01:56:17,600
Yeah, that was a crazy coordinated attack.

2857
01:56:17,600 --> 01:56:19,319
Portal shit happening here.

2858
01:56:19,319 --> 01:56:20,239
Yeah.

2859
01:56:20,239 --> 01:56:23,720
Alternatively, a character could stick his head through to look around.

2860
01:56:23,720 --> 01:56:27,000
A spellcaster could even cast a spell through a ring gate.

2861
01:56:27,399 --> 01:56:31,239
Creatures of tiny, diminutive or fine size can pass through easily.

2862
01:56:31,239 --> 01:56:33,960
Each ring has an entry side and an exit side,

2863
01:56:33,960 --> 01:56:35,680
both marked with appropriate symbols.

2864
01:56:35,680 --> 01:56:39,039
Yes, I do remember in the mirror showing me that and being like.

2865
01:56:39,920 --> 01:56:44,800
Look in here in that episode, Thaddeus also picked up a wand of fear

2866
01:56:45,480 --> 01:56:49,079
and Flamikins Kins picked up three arrows of dragon slaying.

2867
01:56:49,079 --> 01:56:53,079
So just to keep in mind who keeps track of those

2868
01:56:55,319 --> 01:56:57,800
as characters come and go and.

2869
01:56:59,039 --> 01:57:00,800
You know what you might want to steal from them.

2870
01:57:00,800 --> 01:57:04,279
Noice. Noice. Noice.

2871
01:57:05,720 --> 01:57:08,520
So 18 inches, these are big rings.

2872
01:57:09,000 --> 01:57:12,360
Well, they're yeah, they're so Flamikins Kins could fit through them.

2873
01:57:12,560 --> 01:57:17,040
Yeah. Yeah, I have them kind of around me as I do my bow, I think.

2874
01:57:18,080 --> 01:57:20,520
So you're going through, but coming through them.

2875
01:57:21,000 --> 01:57:23,280
You can't put yourself through them.

2876
01:57:23,280 --> 01:57:25,640
Thanks. How do I hold them?

2877
01:57:25,640 --> 01:57:27,280
You put them in a bag.

2878
01:57:27,280 --> 01:57:28,760
It's like on your belt.

2879
01:57:28,760 --> 01:57:30,880
So you're just holding them on your belt, probably.

2880
01:57:30,880 --> 01:57:33,720
OK, yeah, until you find some other way to get by.

2881
01:57:33,720 --> 01:57:36,280
If you put your arm through them, it's coming through the other one.

2882
01:57:37,279 --> 01:57:39,279
Or coming out of the other one.

2883
01:57:39,279 --> 01:57:42,519
So like, it's like, how do you even hold on to them?

2884
01:57:42,519 --> 01:57:43,679
That's fucked up.

2885
01:57:44,279 --> 01:57:45,880
Let's not get into that.

2886
01:57:45,880 --> 01:57:47,719
Let's say you can hold on to the fucking ring.

2887
01:57:47,719 --> 01:57:50,000
Well, yeah, they're on your belt, we'll say.

2888
01:57:50,000 --> 01:57:52,519
OK, so yeah, we did all level ups.

2889
01:57:52,519 --> 01:57:54,759
We did items, we did spells.

2890
01:57:55,639 --> 01:57:58,719
The last thing we wanted to touch on was just kind of the goals

2891
01:57:58,719 --> 01:58:02,559
that you've hit to this point and where we should pick up next,

2892
01:58:02,559 --> 01:58:04,800
because we're not going to get to playing tonight.

2893
01:58:05,680 --> 01:58:07,920
Obviously, it is.

2894
01:58:07,920 --> 01:58:10,000
So you guys have

2895
01:58:10,000 --> 01:58:13,360
we can talk about, you know, kind of the goals you've got to since the last

2896
01:58:13,640 --> 01:58:18,159
council session, because you guys are more than likely heading back

2897
01:58:18,159 --> 01:58:19,600
to council, I assume.

2898
01:58:19,600 --> 01:58:21,880
Well, to tell them about how the drag meeting went,

2899
01:58:21,880 --> 01:58:23,039
even though it doesn't turn.

2900
01:58:23,039 --> 01:58:25,560
It turns out they don't fucking care.

2901
01:58:25,560 --> 01:58:26,760
Well, no, they do care.

2902
01:58:26,760 --> 01:58:28,119
And they want you to do.

2903
01:58:28,119 --> 01:58:29,840
I know I just am a little bit.

2904
01:58:29,840 --> 01:58:31,279
They have some demands.

2905
01:58:31,279 --> 01:58:34,159
They want you to do a bunch of shit for them in order to care.

2906
01:58:34,199 --> 01:58:36,599
No, no, not the dragons, the council.

2907
01:58:36,599 --> 01:58:39,800
They've been dicks like you guys fly under the radar, do your own thing.

2908
01:58:39,800 --> 01:58:40,680
We can't support you.

2909
01:58:40,680 --> 01:58:42,519
No, OK, stop.

2910
01:58:42,519 --> 01:58:44,800
That's not the that's not the council.

2911
01:58:46,319 --> 01:58:49,439
OK, stop there, because you've got two separate things you're dealing with.

2912
01:58:49,439 --> 01:58:52,119
Now, you've got the council who are the people in Waterdeep,

2913
01:58:52,119 --> 01:58:53,920
and then you've got the Guild of the Nine Shadows.

2914
01:58:53,920 --> 01:58:57,159
Oh, right. The guild is wanting us to be on the down low.

2915
01:58:57,159 --> 01:59:00,439
They don't want to publicly fund or support anybody there.

2916
01:59:00,840 --> 01:59:01,760
OK, right. OK.

2917
01:59:01,760 --> 01:59:03,000
So you're not going back to the guild.

2918
01:59:03,000 --> 01:59:04,000
You're going back to the council.

2919
01:59:04,000 --> 01:59:05,039
Yes. Right.

2920
01:59:05,039 --> 01:59:09,079
Who sent you to the Misty Forest and to the Dragon Council meeting.

2921
01:59:09,359 --> 01:59:12,319
The guild has no say what's happening.

2922
01:59:12,319 --> 01:59:14,359
And they've let's just pretend they don't even exist.

2923
01:59:16,399 --> 01:59:20,079
Yeah. So we need to return to the council and report on

2924
01:59:20,600 --> 01:59:25,760
on dragon assistance and tell them, hey, because as of right now,

2925
01:59:25,760 --> 01:59:29,720
you is story wise, have no other real leads.

2926
01:59:30,279 --> 01:59:33,319
Well, we we kind of need to go and get this shit done for the.

2927
01:59:34,359 --> 01:59:38,239
Dragons, I need to go up to Silvery Moon to get a formal apology for.

2928
01:59:38,279 --> 01:59:40,520
OK, go back to the council because Lady

2929
01:59:40,920 --> 01:59:43,479
Illustrile is like they might be able to take care of it.

2930
01:59:43,479 --> 01:59:45,319
She's the she's the high queen of silver.

2931
01:59:45,319 --> 01:59:46,840
Oh, OK. Well, yeah.

2932
01:59:46,840 --> 01:59:47,640
Yeah. Yeah.

2933
01:59:47,640 --> 01:59:50,680
In theory, we should be able to go back and say, like, they're going to help,

2934
01:59:50,680 --> 01:59:51,760
but these are their demands.

2935
01:59:51,760 --> 01:59:55,199
Everybody you need to talk to is going to be at the council

2936
01:59:55,199 --> 01:59:57,439
in one way, shape or form. OK, good.

2937
01:59:57,439 --> 02:00:00,159
Or some representative of.

2938
02:00:00,159 --> 02:00:02,239
So I'm looking like back to our notes,

2939
02:00:02,239 --> 02:00:05,719
and this is from holy shit so long ago.

2940
02:00:05,719 --> 02:00:08,279
My December 29th.

2941
02:00:09,719 --> 02:00:11,719
Twenty sixteen. Oh, God.

2942
02:00:11,719 --> 02:00:13,319
OK, twenty sixteen.

2943
02:00:13,319 --> 02:00:15,599
Oh, you're going back to old, old stuff.

2944
02:00:15,599 --> 02:00:17,399
Well, this was my our last.

2945
02:00:17,399 --> 02:00:19,039
Is that right? No, because it's got to be twenty.

2946
02:00:19,039 --> 02:00:20,800
Like this is our last tasks.

2947
02:00:20,800 --> 02:00:22,719
But listen, guys, we did all this stuff.

2948
02:00:22,719 --> 02:00:24,719
Listen to these things that were on our task list.

2949
02:00:25,159 --> 02:00:26,840
Wrap things up with McAuth.

2950
02:00:26,840 --> 02:00:28,279
We did that. Excellent.

2951
02:00:28,279 --> 02:00:31,719
It were speaker of around the white is in the Serpent Hills.

2952
02:00:31,720 --> 02:00:32,800
Caught that bad.

2953
02:00:32,800 --> 02:00:35,000
Made a look at Flint naked.

2954
02:00:35,000 --> 02:00:37,000
Naren Vane is in the Misty Forest.

2955
02:00:37,000 --> 02:00:38,360
Down that son of a bitch.

2956
02:00:38,360 --> 02:00:41,320
We we just did that.

2957
02:00:41,320 --> 02:00:42,840
Free Little Rock. We did that first.

2958
02:00:42,840 --> 02:00:45,480
We did. Yeah.

2959
02:00:45,480 --> 02:00:47,880
That was a scary episode. Yeah.

2960
02:00:47,880 --> 02:00:49,119
Yeah.

2961
02:00:49,119 --> 02:00:51,360
So I just wanted to let you guys know we have accomplished

2962
02:00:51,360 --> 02:00:53,400
a lot of things that we were supposed to.

2963
02:00:53,400 --> 02:00:54,880
That makes me feel a lot better.

2964
02:00:54,880 --> 02:00:55,960
He did it. Yeah.

2965
02:00:55,960 --> 02:00:59,960
Like there was a to do list and we did it.

2966
02:01:00,760 --> 02:01:02,439
We we did it.

2967
02:01:02,439 --> 02:01:04,720
And we did it. Yeah.

2968
02:01:04,720 --> 02:01:08,239
OK. That being said, I will go back to the council.

2969
02:01:08,239 --> 02:01:11,119
Anybody else know anything else we have on our list?

2970
02:01:11,119 --> 02:01:13,079
Because I don't think we do.

2971
02:01:13,079 --> 02:01:16,000
Like I think I think we'll talk to the council.

2972
02:01:16,000 --> 02:01:20,840
Fixing Flint's double situation on the list.

2973
02:01:20,840 --> 02:01:22,600
But yeah, that hasn't.

2974
02:01:22,600 --> 02:01:25,439
Yeah, that hasn't come up between characters yet, though.

2975
02:01:25,439 --> 02:01:28,439
No, you've only told Flannigan's. Yeah.

2976
02:01:28,440 --> 02:01:30,600
I start to unbutton my shirt.

2977
02:01:30,600 --> 02:01:33,560
What the fuck is going on here?

2978
02:01:33,560 --> 02:01:36,040
Thea has a doppelganger because of.

2979
02:01:36,040 --> 02:01:39,160
Yes. Crazy worlds and because of Ty.

2980
02:01:39,160 --> 02:01:41,480
Yeah, I mean, it wasn't because of Ty,

2981
02:01:41,480 --> 02:01:45,000
but it was a good tie in to actually introduce it.

2982
02:01:45,000 --> 02:01:46,680
Ty in.

2983
02:01:46,680 --> 02:01:49,360
Ha.

2984
02:01:49,360 --> 02:01:51,920
Yeah, I like this, like, PS, there are parallel worlds

2985
02:01:51,920 --> 02:01:54,240
and there's a version of each of us in each world.

2986
02:01:54,240 --> 02:01:56,920
No big deal. But we can't talk about this now.

2987
02:01:56,960 --> 02:02:00,640
Yeah, we can't. We'll grab a bean bag later and hash this out.

2988
02:02:00,880 --> 02:02:03,359
Totally. Thank you, everybody, for listening to this.

2989
02:02:03,359 --> 02:02:05,960
Whatever this was. Right.

2990
02:02:05,960 --> 02:02:08,840
Please send your tips and information for us.

2991
02:02:09,239 --> 02:02:12,880
We wanted really we wanted to just kind of remember for ourselves,

2992
02:02:12,880 --> 02:02:16,399
but also know that we we do care about mechanics and stuff.

2993
02:02:16,399 --> 02:02:17,880
So we try to care about.

2994
02:02:17,880 --> 02:02:19,760
We try. We do try our best.

2995
02:02:19,760 --> 02:02:21,279
We legitimately do.

2996
02:02:21,279 --> 02:02:24,039
And there's things we've never explained that we've just had

2997
02:02:24,039 --> 02:02:25,000
before we started playing.

2998
02:02:25,000 --> 02:02:27,359
So it's probably helpful to actually say like, oh,

2999
02:02:27,359 --> 02:02:28,520
I've had this thing the whole time.

3000
02:02:28,520 --> 02:02:31,199
That's why this happens.

3001
02:02:31,199 --> 02:02:33,359
Yeah. So thank you for listening.

3002
02:02:33,359 --> 02:02:37,000
Next week will be or next next week will be Carla's episode

3003
02:02:37,000 --> 02:02:38,680
for Women in Tabletop Gaming Month.

3004
02:02:38,680 --> 02:02:41,479
And then the week after that will be a regular episode

3005
02:02:41,479 --> 02:02:45,000
where we'll have a guest star on as well.

3006
02:02:45,720 --> 02:02:48,000
And we'll actually like roll dice and stuff.

3007
02:02:48,000 --> 02:02:50,560
Maybe. Yeah, we better.

3008
02:02:50,560 --> 02:02:51,640
There'll be some dice rolling.

3009
02:02:51,640 --> 02:02:52,399
There'll be some dice rolling.

3010
02:02:52,399 --> 02:02:54,640
I feel like I haven't rolled dice in forever, which I mean,

3011
02:02:54,640 --> 02:02:56,680
it's really a bad thing for me.

3012
02:02:56,680 --> 02:02:58,840
So thank you, everybody. Bye.

3013
02:02:58,840 --> 02:02:59,960
Yes, thank you. Bye.

3014
02:02:59,960 --> 02:03:02,240
Ending things. Bye. Bye.

3015
02:03:25,360 --> 02:03:28,119
Lululeven. Lulululeven. Lululeven.

3016
02:03:30,119 --> 02:03:33,119
How'd this turkey get in here?

3017
02:03:35,960 --> 02:03:37,520
Cereal week.

3018
02:03:37,520 --> 02:03:40,480
Oh, shit. How do I? What the fuck?

3019
02:03:41,480 --> 02:03:42,600
What are you trying to do?

3020
02:03:44,400 --> 02:03:47,360
That's pretty much our podcast in one line.

3021
02:03:47,360 --> 02:03:49,800
Oh, shit, what the fuck? How do I?

3022
02:03:49,800 --> 02:03:51,640
Yeah, that should be our tagline.

3023
02:03:51,640 --> 02:03:52,800
There we go. OK.

3024
02:03:52,800 --> 02:03:54,800
Did you want to go get a beer?

3025
02:03:54,800 --> 02:03:56,800
Did you want to go get me?

3026
02:03:56,800 --> 02:03:58,800
I will go get you a beer.

3027
02:03:58,800 --> 02:04:00,800
Your beer tastes yucky.

3028
02:04:00,800 --> 02:04:02,800
Your beer tastes yucky.

3029
02:04:02,800 --> 02:04:04,800
Did you drink my beer?

3030
02:04:04,800 --> 02:04:06,800
Is that why my beer is empty?

3031
02:04:06,800 --> 02:04:10,800
No, I had a sip and I don't know if someone was looking at me.

3032
02:04:10,800 --> 02:04:12,800
Russ, you're the reason your beer is empty.

3033
02:04:12,800 --> 02:04:14,800
It's pretty standard pale ale.

3034
02:04:14,800 --> 02:04:22,800
Yours is a steam brewed YVR session IPA though, so it's much better.

3035
02:04:22,800 --> 02:04:24,800
Oh, fancy girl.

3036
02:04:24,800 --> 02:04:26,800
I'm a fancy girl.

3037
02:04:26,800 --> 02:04:28,800
You don't want one of these then?

3038
02:04:28,800 --> 02:04:30,800
No.

3039
02:04:30,800 --> 02:04:32,800
Says the guy who was drinking a Pamplemousse Perrier.

3040
02:04:32,800 --> 02:04:34,800
And I'm the fancy girl, Tom?

3041
02:04:34,800 --> 02:04:36,800
Okay.

3042
02:04:36,800 --> 02:04:38,800
Tom's pretty fancy.

3043
02:04:38,800 --> 02:04:40,800
Hashtag fancy boy.

3044
02:04:40,800 --> 02:04:44,800
This is going to be hilarious when you pick the same spell to put back in there that you got rid of.

3045
02:04:44,800 --> 02:04:50,800
Is it Ice Storm? Wall of Fire? No. Dominate Bees? No.

3046
02:04:50,800 --> 02:04:52,800
Dominate Bees?

3047
02:04:52,800 --> 02:04:54,800
Bees, just Bees specifically.

3048
02:04:54,800 --> 02:04:56,800
Bees, you are mine!

3049
02:04:56,800 --> 02:04:58,800
Bees do as I say.

3050
02:04:58,800 --> 02:05:00,800
Be kind of incredible.

3051
02:05:00,800 --> 02:05:02,800
Right?

3052
02:05:02,800 --> 02:05:04,800
Who's your queen now, Bees?

3053
02:05:04,800 --> 02:05:06,800
I want to fucking use that on myself.

3054
02:05:06,800 --> 02:05:08,800
I don't know.

3055
02:05:08,800 --> 02:05:10,800
Doesn't matter anymore, you don't have it.

3056
02:05:10,800 --> 02:05:12,800
It's gone.

3057
02:05:12,800 --> 02:05:14,800
It's going to bug me.

3058
02:05:14,800 --> 02:05:16,800
Clean slate! All new spells!

3059
02:05:16,800 --> 02:05:18,800
Yay!

3060
02:05:20,800 --> 02:05:22,800
Why are you trying to hurt me?

3061
02:05:22,800 --> 02:05:26,800
Slowly her spells disappear as she forgets everything druid.

3062
02:05:26,800 --> 02:05:28,800
Oh, that's a good...

3063
02:05:28,800 --> 02:05:30,800
No, it's not.

3064
02:05:30,800 --> 02:05:32,800
Oh, here we go.

3065
02:05:32,800 --> 02:05:34,800
I like it.

3066
02:05:34,800 --> 02:05:42,800
Yeah, the Rod of Lordly Might information only has buttons 1, 2, 4 on it as far as the piece of paper that I have.

3067
02:05:42,800 --> 02:05:48,800
So I don't know if there was more pieces that I didn't attach to the book, but I don't know why I just would have only stuck the one on it.

3068
02:05:48,800 --> 02:05:52,800
I apologize if I did not give you all of them.

3069
02:05:52,800 --> 02:05:58,800
It is split over two pages, so there should have been another page, but I don't know.

3070
02:05:58,800 --> 02:06:00,800
Yeah, that's all I have.

3071
02:06:00,800 --> 02:06:06,800
In fact, three years, the dastardly things I would have given you, this magic item that wouldn't have told you what the whole thing did.

3072
02:06:06,800 --> 02:06:12,800
Well, you probably did, and they probably fell out in my car, and then I was like, what's this hunk of junk?

3073
02:06:12,800 --> 02:06:14,800
Drain life? Who needs that?

3074
02:06:14,800 --> 02:06:16,800
May I continue?

3075
02:06:16,800 --> 02:06:18,800
Yeah, of course.

3076
02:06:18,800 --> 02:06:20,800
We already spent enough time talking about Thomstead.

3077
02:06:20,800 --> 02:06:22,800
Let's just continue.

3078
02:06:22,800 --> 02:06:24,800
Dumbgeons & Dragons is a Dumb Dragons production.
